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Dynamic RPG Resource Bars

Dynamic RPG Resource Bars

by muon-rw • Downloads: 0 • Followers: 0
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Dynamic RPG Resource Bars

          

This mod adds animated, RPG style resource bars on the HUD for health, stamina, and mana!


All bar sprites can be replaced with a resource pack, and tweaked using the built in in-game editor with extensive customization! 

Or, you can simply use the default bars! The default bars are designed with a semi-vanilla medieval-fantasy feel, and are made to be consistent with the GUI resource pack used in the Medieval MC modpacks.

Looking to modify other parts of the hotbar? Check out: 

General compatibility:

Mana Mods supported:

Stamina Mods supported:

  • None yet - By default, the bar shows for Hunger. Planned: Stamina Attributes, Paragliders

Soft incompatibilities:

  • Leave my Bars Alone, Horseman. Dynamic Resource Bars will always replace hunger with mount health, regardless of if these mods are loaded. This may change in the future. 

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.2
Neoforge
15h ago 1
26.1.2
Fabric
15h ago 1
26.1.2
Neoforge
15h ago 1
26.1.2
Fabric
15h ago 1
26.1.2
Neoforge
15h ago 1
26.1.2
Fabric
15h ago 1
26.1.2
Neoforge
15h ago 1
26.1.2
Fabric
15h ago 1
26.1.2
Neoforge
15h ago 1
26.1.2
Fabric
15h ago 1
26.1.2
Neoforge
15h ago 1
26.1.2
Fabric
15h ago 1
1.20.x
Fabric
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.x
Fabric
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.x
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.x
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Fabric
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.x
Forge
15h ago 1
1.20.x
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.x
Fabric
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.x
Forge
15h ago 1
1.20.x
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.x
Fabric
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.x
Fabric
15h ago 1
1.20.x
Forge
15h ago 1
1.21.1
Neoforge
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Forge
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Fabric
15h ago 1
1.20.1
Fabric
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Forge
15h ago 1
## 0.9.6
  • Sprite revamp!
  • Default backgrounds are now vanilla styled instead of Stoneborn styled
  • Bars have a more dynamic glow-like animation
  • Fixed Farmer's Delight's comfort effect overlaying the wrong portion of the health bar.
  • Fix an incompatibility with GeckoLib which caused broken bar textures

## 0.9.5
  • Added Paragliders Stamina Compat!

## 0.9.4
  • New absorption mode SQUEEZE
  • Fix an issue with health restored bar fill estimate

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.6
  • Sprite revamp!
  • Default backgrounds are now vanilla styled instead of Stoneborn styled
  • Bars have a more dynamic glow-like animation
  • Fixed Farmer's Delight's comfort effect overlaying the wrong portion of the health bar.
  • Fix an incompatibility with GeckoLib which caused broken bar textures

## 0.9.5
  • Added Paragliders Stamina Compat!

## 0.9.4
  • New absorption mode SQUEEZE
  • Fix an issue with health restored bar fill estimate

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.5
  • Added Paragliders Stamina Compat!

## 0.9.4
  • New absorption mode SQUEEZE
  • Fix an issue with health restored bar fill estimate

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.5
  • Added Paragliders Stamina Compat!

## 0.9.4
  • New absorption mode SQUEEZE
  • Fix an issue with health restored bar fill estimate

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.4
  • New absorption mode SQUEEZE
  • Fix an issue with health restored bar fill estimate

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.4
  • New absorption mode SQUEEZE
  • Fix an issue with health restored bar fill estimate

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.3
  • More editor improvements

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.2
  • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
  • Fixes for Combat Attributes stamina rendering

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.9.1
  • Safely default to Combat Attributes mana/stamina providers when present

## 0.9.0
  • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
  • Lots of internal cleanup for easier maintainability/portability
  • Support for older versions has been dropped, the old project was impossible to work with

  • Initial Mod Compat:**
  • Thermoo + Frostiful + Scorchful
  • Combat Attributes (Releasing soon)
  • AppleSkin
  • Farmer's Delight (currently Refabricated only)

## 0.7.1
  • Adjust default stamina bar color

## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.1
  • Adjust default stamina bar color

## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.1
  • Adjust default stamina bar color

## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.1
  • Adjust default stamina bar color

## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.7.0
  • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
  • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
  • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.2
  • Ported RPGMana support to 1.21.1 Fabric

## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.1
  • Fix Bewitchment being required on 1.20.1 Fabric

## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
## 0.6.0
Mana mod support!
  • RPGMana (1.20.1 Fabric)
  • Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
  • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
  • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
  • Fix Appleskin being required on Forge/Neoforge (#19)

## 0.5.1
  • Hide air bar for Bewitchment vampires

## 0.5.0
  • BREAKING CONFIG CHANGES** (Sorry!)

  • Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
  • Bewitchment compatibility! Added stamina_bar_blood for vampires
  • Bars will now always render while in editing mode
  • Text is now a draggable element
  • Text color/size/max opacity can be changed via edit boxes
  • Armor/air icons are now draggable elements
  • Air and armor background/foregrounds can now be properly moved/resized
  • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
  • Updated the default textures of the armor_bar, air_bar
  • air_bar is now an animated texture
  • Fixed the "Reset All" button not resetting everything
  • Fixed improper U offset for right-anchored animated bars
  • Air can now be toggled separately from stamina on 1.20.1 Fabric
  • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

## 0.4.0
  • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
  • Added stamina_bar_mounted
  • Improved the default color of health_bar_scorched

## 0.3.0
  • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
  • Add AppleSkin Compat
  • Add Farmer's Delight / Farmer's Delight Refabricated Compat
  • Added regeneration_overlay
  • Added saturation_overlay (for AppleSkin Compat)
  • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
  • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

## 0.2.1
  • Fix the manual element resize edit boxes not properly saving their values
  • Make background layers independently moveable

## 0.2.0
  • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

## 0.1.0
  • Initial release
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