Dynamic RPG Resource Bars
This mod adds animated, RPG style resource bars on the HUD for health, stamina, and mana!
All bar sprites can be replaced with a resource pack, and tweaked using the built in in-game editor with extensive customization!
Or, you can simply use the default bars! The default bars are designed with a semi-vanilla medieval-fantasy feel, and are made to be consistent with the GUI resource pack used in the Medieval MC modpacks.
Looking to modify other parts of the hotbar? Check out:
General compatibility:
- Frostiful and Scorchful, or other mods using Thermoo's temperature system, for health overlays
- AppleSkin (saturation overlay, health/hunger restore flashing)
- Farmer's Delight and Farmer's Delight Refabricated (health/hunger overlays)
- Bewitchment (blood bar for vampires)
Mana Mods supported:
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- RPGMana and Arch-RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric)
Stamina Mods supported:
- None yet - By default, the bar shows for Hunger. Planned: Stamina Attributes, Paragliders
Soft incompatibilities:
- Leave my Bars Alone, Horseman. Dynamic Resource Bars will always replace hunger with mount health, regardless of if these mods are loaded. This may change in the future.
All Versions
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- Sprite revamp!
- Default backgrounds are now vanilla styled instead of Stoneborn styled
- Bars have a more dynamic glow-like animation
- Fixed Farmer's Delight's comfort effect overlaying the wrong portion of the health bar.
- Fix an incompatibility with GeckoLib which caused broken bar textures
## 0.9.5
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Sprite revamp!
- Default backgrounds are now vanilla styled instead of Stoneborn styled
- Bars have a more dynamic glow-like animation
- Fixed Farmer's Delight's comfort effect overlaying the wrong portion of the health bar.
- Fix an incompatibility with GeckoLib which caused broken bar textures
## 0.9.5
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Added Paragliders Stamina Compat!
## 0.9.4
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- New absorption mode SQUEEZE
- Fix an issue with health restored bar fill estimate
## 0.9.3
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- More editor improvements
## 0.9.2
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
- Fixes for Combat Attributes stamina rendering
## 0.9.1
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Safely default to Combat Attributes mana/stamina providers when present
## 0.9.0
- Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
- Lots of internal cleanup for easier maintainability/portability
- Support for older versions has been dropped, the old project was impossible to work with
- Initial Mod Compat:**
- Thermoo + Frostiful + Scorchful
- Combat Attributes (Releasing soon)
- AppleSkin
- Farmer's Delight (currently Refabricated only)
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Adjust default stamina bar color
## 0.7.0
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Add Stamina Attributes support (soon: Paragliders, Epic Fight)
- New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
- Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)
## 0.6.2
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Ported RPGMana support to 1.21.1 Fabric
## 0.6.1
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
- Fix Bewitchment being required on 1.20.1 Fabric
## 0.6.0
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release
Mana mod support!
- RPGMana (1.20.1 Fabric)
- Mana Attributes (1.21.1 Fabric) *Forg if you're reading this please port RPGMana to 1.21.1 <3*
- Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
- Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
- Fix Appleskin being required on Forge/Neoforge (#19)
## 0.5.1
- Hide air bar for Bewitchment vampires
## 0.5.0
- BREAKING CONFIG CHANGES** (Sorry!)
- Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions*
- Bewitchment compatibility! Added
stamina_bar_bloodfor vampires - Bars will now always render while in editing mode
- Text is now a draggable element
- Text color/size/max opacity can be changed via edit boxes
- Armor/air icons are now draggable elements
- Air and armor background/foregrounds can now be properly moved/resized
- Updated default
protection_overlay,absorption_overlay,saturation_overlaytextures - Updated the default textures of the
armor_bar,air_bar air_baris now an animated texture- Fixed the "Reset All" button not resetting everything
- Fixed improper U offset for right-anchored animated bars
- Air can now be toggled separately from stamina on 1.20.1 Fabric
- Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods
## 0.4.0
- Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
- Added
stamina_bar_mounted - Improved the default color of
health_bar_scorched
## 0.3.0
- Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
- Add AppleSkin Compat
- Add Farmer's Delight / Farmer's Delight Refabricated Compat
- Added
regeneration_overlay - Added
saturation_overlay(for AppleSkin Compat) - Added
comfort_overlayandnourishment_overlay(for Farmer's Delight Compat) - Changed the
protection_overlaydefault sprite (pulse animations of this type are now handled programatically)
## 0.2.1
- Fix the manual element resize edit boxes not properly saving their values
- Make background layers independently moveable
## 0.2.0
- Split
detail_overlaylayer into 3 sprites:health_foreground,stamina_foregroundmana_foreground
## 0.1.0
- Initial release