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EarlyGame

EarlyGame

by JayCeeCreates • Downloads: 0 • Followers: 0
Description
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A Fabric mod focusing on changing early game aspects to make the game feel more "realistic".

## Background This idea revolves around the fact that as of this writing, no such mods for early game realism are present in the Fabric mod database. Then I thought, "Fine, I'll do it myself." Moreover, it was inspired by two particular Forge mods that have the same premise, namely [No Tree Punching](https://www.curseforge.com/minecraft/mc-mods/no-tree-punching) and [Natural Progression](https://www.curseforge.com/minecraft/mc-mods/natural-progressions).

Features

  • Disabled the ability to get wood from punching trees
  • Proper tools are required to collect stone and wood
  • Chopping logs to make planks, and planks to sticks
  • Rocks and sticks are naturally generated around the world
  • Cobblestone variants
  • Makeshift flint tools
  • Copper items, tools and armor
  • Knives and saws serving as alternatives

More details are in the wiki.

Screenshots

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Dependencies

Required

  • Fabric API
    • 1.16: 0.30.0+1.16 and above
    • 1.17: 0.34.9+1.17 and above
    • 1.18: 0.51.1+1.18.2 and above
    • 1.19: 0.57.0+1.19 and above
  • Cloth Config: required for 1.17 and above

Optional

Known Issues

Incompatibilities and bugs can be reported in the issues section.

Recommended Mods

Credits

  • Fabric Discord community (a great help for the code)
  • Contributors (for the help with issue fixes and other modifications)
  • You (for playing with this mod!)

Any plans for a Forge version?

A Forge version of this particular mod is not necessary. I recommend the two aforementioned mods if you want to play an early game mod on Forge.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.19
Fabric
19h ago 1
1.18.2
Fabric
19h ago 1
1.17.x
Fabric
19h ago 1
1.17.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.17.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.x
Fabric
19h ago 1
1.16.3
Fabric
19h ago 1
[1.19-1.1.2] EarlyGame 1.19-1.1.2 by JayCeeCreates on Oct 14, 2026
Download
EarlyGame 1.1.2 has successfully ported to 1.19. Nothing much changed from 1.18.2-1.1.2, just a simple port for now~
EarlyGame has successfully been ported to 1.18.2! Bear in mind there will be no backporting of this mod to previous point releases to focus on the latest one. This applies to every Minecraft major release. With all that said, sorry for the VERY long wait and I hope you enjoy!
  • (+) All features from [1.17.x](https://github.com/JayCeeCreates/earlygame/blob/1.17/CHANGELOG.md) versions
  • (+) Parity with MAmbience's sound effects when equipping tools and weapons
  • (*) Changed the algorithm of sticks and rocks generation in line with the new worldgen update (#35 #36 #37 very huge thanks, Jurklein!)
  • (*) A new logo! Much better than the previous one tbh~
Small hotfix hhh
  • (*) Fixed cobbled deepslate unable to be crafted (#30)
  • (+) Added cobblestone and rock variants for the new stone blocks (deepslate, calcite, tuff)
  • (*) Adjusted the height of stick block to prevent possible Z-fighting
  • (*) Fixed a bug where you cannot mine modded blocks due to the changes in mining in 1.17 (#25)
  • (*) Renamed all cobblestone variants to match the official naming convention (e.g. Cobbled Diorite)
  • (*) Adjusted the height of stick block to prevent possible Z-fighting
  • (*) Renamed all cobblestone variants to match the official naming convention in 1.17 (e.g. Cobbled Diorite)
EarlyGame has successfully been ported to 1.17!
  • (+) All features from 1.16.x versions
  • (*) Moved to Java 16
  • (*) Recolored copper tools and armor to match vanilla textures
  • (*) You can now mine regular copper ores at mining level 0 (i.e. wooden level)
  • (-) Removed the modded copper ore generation to make way for the vanilla one
  • (-) Yeeted the old AutoConfig and replaced with the new Cloth Config (with new embedded AutoConfig)
  • NOTE**: Cloth Config is now a required dependency.
Since 1.17 is out now, the quest to port EarlyGame to 1.17 has begun! Updates are still slow, but I'll try my best to update as much as I can!
  • (*) Common stick tag in all tool recipes for better compatibility with mods that add modded sticks
  • (*) Revamped prop generation with a (kind of) new feature generation algorithm
  • (*) Rock generation can now be disabled
  • (+) You can now get plant fiber from ferns
  • (*) Fixed server crash when removing plank recipes
  • (*) Compatibility with sticks from ATBYW
  • (*) Fixed sandstone rock blocks not dropping upon break (woops)
  • EarlyGame is now a stable release!**
  • (+) Added fire starter, success chance is configurable
  • (+) Slingshots are added, lesser range than bow
  • (+) You can get a flint shard by using a knife (#8)
  • (+) Tall grass can now drop two plant fibers with same chance (#10)
  • (*) Relicensed to MIT (hooray!)
  • (*) Fixed recipes not unlocking
  • (*) Revamped recipe remover to only remove plank recipes if an ingredient is a log
  • (*) Fixed Bits and Chisels incompatibility (#7)
  • (*) Fixed wood chopping event incompatibility with modded tools (#9)
  • (*) Configuration is now defined in common side (#11, #12)
  • (*) Copper ore generation can now be disabled (#14)
  • (*) Retextured copper ore and reverted copper textures per request (Discord)
  • (*) Along with that, flint shard is also slightly retextured
  • (+) You can now craft a furnace with other cobblestone variants
  • (+) Added flint saw to Fabric tooltag database (#6)
  • (+) Implemented modified and configurable recipe remover (by [Choonster@github](https://bit.ly/2BLB9t3))
  • NOTE**: This may present incompatibility with some datapacks and mods.
  • (+) Added flint to dirt loot table (#6)
  • (*) Adjusted probability of getting plant fiber to better balance the span of flint knife (CF, #6)
  • (*) Adjusted the mining speed of slow digging blocks (#6)
  • (*) Changed wood chopping event to ensure compatibility with other mods that add more wood
  • (*) Treatment of Charm incompatibility with "temporary" fix (#5)
  • (-) Removed WoodTypes.java
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