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Elemental enchantments

Elemental enchantments

by Creerio • Downloads: 0 • Followers: 0
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✨ Elemental enchantments

A Fabric and Quilt mod adding simple elemental enchantements and some curses, completing the 'lonely' fire aspect & flame enchantments.

modrinth curseforge

🔧 Requirements/Dependencies

  • Fabric / Quilt
  • Fabric API / QSL, which bundles :
    • fabric-registry-sync-v0
    • fabric-networking-api-v1
  • MidnightLib :
    • Optional
    • Allows you to play around with some enchantments/effect values
    • If you modified some settings and plan on playing with friends, you only need this on the server's side (or the player opening a LAN world)

🧙‍♂️ Added enchantments

Please look at this page for up-to-date descriptions.

Enchantments

Dark Aspect

Moon big?

  • Effect : Boosts the weapon's damage by night (and thunderstorms), takes more durability damage by day.
  • Target : Sword & Axe
  • Treasure : No
  • Incompatibilities : Light aspect

Earth aspect

Earthquakes? Under MY feet?!

Frost Aspect

Is it just me, or it's getting cold out here?

Light Aspect

I like daytime

  • Effect : Boosts the weapon's damage by day, takes more durability damage by night (and thunderstorms).
  • Target : Sword & Axe
  • Treasure : No
  • Incompatibilities : Dark aspect

Lightning aspect

Projectiles go brrrrr

  • Effect : Projectiles shot are faster.
  • Target : Bow & Crossbow
  • Treasure : No
  • Incompatibilities : Quick charge, Earth curse

Wind aspect

Who wants to flee fights?

Curses

Curse of darkness

Gotta love these monsters

  • Effect : Damage taken by night (and thunderstorms) is boosted. Has a 'secret' effect.
  • Target : Armor
  • Treasure : No
  • Incompatibilities : Curse of light

Curse of lightning

I heard people taking thunder in the face are quite common

Curse of never-ending fire

Overheating time

Curse of never-ending freezing

Hope you like winter

Curse of light

Hopefully, there's no monster nearby.. right?

  • Effect : Damage taken by day is boosted. Has a 'secret' effect.
  • Target : Armor
  • Treasure : No
  • Incompatibilities : Curse of darkness

Curse of the earth

No projectiles today, thank you

  • Effect : Projectiles shot have no speed, gives some close combat damage to the weapon.
  • Target : Bow & Crossbow
  • Treasure : No
  • Incompatibilities : Lightning aspect

Curse of the wind

So, I heard knockback is a bad enchantment?

  • Effect : Deals a lot of knockback to attacked entities. Also cancels any damage dealt.
  • Target : Sword
  • Treasure : No
  • Incompatibilities : Knockback, Wind aspect

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric Quilt
1d ago 1
26.2 26.1.x
Fabric Quilt
1d ago 1
26.2 26.1.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.10
Fabric Quilt
1d ago 1
1.21.9
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.2
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.19.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.19.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.19.x
Fabric Quilt
1d ago 1
1.18.x
Fabric Quilt
1d ago 1
[26.3+2.9.0] 26.3+2.9.0 by Creerio on Oct 18, 2026
Download
  • Update to 26.3
[26.1+2.8.1] 26.1+2.8.1 by Creerio on Oct 18, 2026
Download
  • Fix Dark/Light aspect & Dark/Light curse not working properly after some time in a world
  • Mark as incompatible with 26.3
[26.1+2.8.0] 26.1+2.8.0 by Creerio on Oct 18, 2026
Download
  • Update to 26.1
  • Fixes broken ModMenu implementation when not using MidnightLib
  • Mark 1.21.11 as compatible
  • Migrate to Mojang Mappings
[1.21.5+2.6.0] 1.21.5+2.6.0 by Creerio on Oct 18, 2026
Download
  • Backported Lightning aspect rework
  • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
  • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
  • ⚠️ When updating (assuming you're using MidnightLib), make sure you **reset** the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.

[1.21+2.3.0] 1.21+2.3.0 by Creerio on Oct 18, 2026
Download
  • Backported Lightning aspect rework
  • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
  • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
  • ⚠️ When updating (assuming you're using MidnightLib), make sure you **reset** the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.

  • Updated to 1.21.10
  • Rework Lightning aspect (same as 1.21.9, but full changelog kept here for ease of access)
  • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
  • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
  • When porting an old config file (assuming you're using MidnightLib), make sure you reset the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.
[1.21.9+2.6.0] 1.21.9+2.6.0 by Creerio on Oct 18, 2026
Download
  • Updated to 1.21.9 (yes, this does not support 1.21.10... you can thank mojang for that)
  • Rework Lightning aspect
  • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
  • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
  • When porting an old config file (assuming you're using MidnightLib), make sure you reset the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.
[1.21.5+2.5.1] 1.21.5+2.5.1 by Creerio on Oct 18, 2026
Download
  • Mark mod as incompatible with MC 1.21.9+
[1.21.5+2.5.0] 1.21.5+2.5.0 by Creerio on Oct 18, 2026
Download
  • Updated to 1.21.5
  • Changed how equipment changes are checked for some enchantments, this should result in a bit more performance
[1.21.4+2.4.1] 1.21.4+2.4.1 by Creerio on Oct 18, 2026
Download
  • Mark incompatible w/ MC 1.21.5+

The 1.21.5 update is almost ready, some testing is required & I'm kind of waiting on carpet to update their mod version to look into some specific cases.
In the meantime, please be patient.
[1.21.4+2.4.0] 1.21.4+2.4.0 by Creerio on Oct 18, 2026
Download
  • Added [Carpet](https://modrinth.com/mod/carpet) on dev environment to test enchantments on fake player entities
  • Tweaked Earth Aspect :
  • Instead of adding upper velocity, the attacked entities will now see their velocity replaced
  • The vertical velocity has received a *tiny* buff
  • The effect should now apply only when the attacked entity is on the ground, conditioned in the datapack file (this can be overwritten using datapacks)
  • Tweaked Wind Aspect :
  • Instead of adding velocity, the attacked entities will now see their velocity replaced
  • The effect has been slightly buffed to have some impact
  • Knockback resistance is now taken into account
  • Tweaked Wind Curse :
  • Changed the way knockback is handled to use velocity, this results in vertical knockback being added to the effect (depends on how you hit the entity)
  • This also results in some datapack changes to allow this effect to work as intended. If you modified this enchantment's strength in your own datapack, please make sure to check the [new file](https://gitlab.com/crepes-o-mods/elemental-enchantments/-/tree/1.21.4/src/main/resources/data/elementalenchantments/enchantment?ref_type=heads) to adapt yours properly !
  • Fixed the enchantment not working in some scenarios (like hitting a player with a "cooldown charged" sword)

[1.21.2+2.3.0] 1.21.2+2.3.0 by Creerio on Oct 18, 2026
Download
  • Added [Carpet](https://modrinth.com/mod/carpet) on dev environment to test enchantments on fake player entities
  • Tweaked Earth Aspect :
  • Instead of adding upper velocity, the attacked entities will now see their velocity replaced
  • The vertical velocity has received a *tiny* buff
  • The effect should now apply only when the attacked entity is on the ground, conditioned in the datapack file (this can be overwritten using datapacks)
  • Tweaked Wind Aspect :
  • Instead of adding velocity, the attacked entities will now see their velocity replaced
  • The effect has been slightly buffed to have some impact
  • Knockback resistance is now taken into account
  • Tweaked Wind Curse :
  • Changed the way knockback is handled to use velocity, this results in vertical knockback being added to the effect (depends on how you hit the entity)
  • This also results in some datapack changes to allow this effect to work as intended. If you modified this enchantment's strength in your own datapack, please make sure to check the [new file](https://gitlab.com/crepes-o-mods/elemental-enchantments/-/tree/1.21.2/src/main/resources/data/elementalenchantments/enchantment?ref_type=heads) to adapt yours properly !
  • Fixed the enchantment not working in some scenarios (like hitting a player with a "cooldown charged" sword)

[1.21+2.2.0] 1.21+2.2.0 by Creerio on Oct 18, 2026
Download
  • Added [Carpet](https://modrinth.com/mod/carpet) on dev environment to test enchantments on fake player entities
  • Tweaked Earth Aspect :
  • Instead of adding upper velocity, the attacked entities will now see their velocity replaced
  • The vertical velocity has received a *tiny* buff
  • The effect should now apply only when the attacked entity is on the ground, conditioned in the datapack file (this can be overwritten using datapacks)
  • Tweaked Wind Aspect :
  • Instead of adding velocity, the attacked entities will now see their velocity replaced
  • The effect has been slightly buffed to have some impact
  • Knockback resistance is now taken into account
  • Tweaked Wind Curse :
  • Changed the way knockback is handled to use velocity, this results in vertical knockback being added to the effect (depends on how you hit the entity)
  • This also results in some datapack changes to allow this effect to work as intended. If you modified this enchantment's strength in your own datapack, please make sure to check the [new file](https://gitlab.com/crepes-o-mods/elemental-enchantments/-/tree/1.21.2/src/main/resources/data/elementalenchantments/enchantment?ref_type=heads) to adapt yours properly !
  • Fixed the enchantment not working in some scenarios (like hitting a player with a "cooldown charged" sword)

[1.21.4+2.3.0] 1.21.4+2.3.0 by Creerio on Oct 18, 2026
Download
  • Port to 1.21.4
[1.21.2+2.2.0] 1.21.2+2.2.0 by Creerio on Oct 18, 2026
Download
  • Port to 1.21.2
[1.21+2.1.1] 1.21+2.1.1 by Creerio on Oct 18, 2026
Download
  • Fix crash when equipping/swapping cursed armor (only when midnightlib is not installed)
[1.20+1.2.1] 1.20+1.2.1 by Creerio on Oct 18, 2026
Download
[1.20.5+1.3.0] 1.20.5+1.3.0 by Creerio on Oct 18, 2026
Download
  • Small buff to earth aspect's Y velocity on non player entities
  • Fix light curse having no effect
  • Add curse of binding effect when an armor's curse effect is active
  • This can be disabled on the server's side with MidnightLib, without the need for a client to have that mod
[1.21+2.1.0] 1.21+2.1.0 by Creerio on Oct 18, 2026
Download
Edited on 2024-10-26 :

/!\ Please use the 1.21+2.1.1 version as this one (1.21+2.1.0) contains a hard crash when not using MidnightLib ! /!\

  • Small buff to earth aspect's Y velocity
  • Separate earth aspect's vertical velocity between players and other entities :
  • This modifies the existing "vertical_factor" property to "vertical_factor_entities"
  • It also adds a "vertical_factor_players" property
  • Add curse of binding effect when an armor's curse effect is active
  • This can be disabled on the server's side with MidnightLib, without the need for a client to have that mod
[1.20+1.2.0] 1.20+1.2.0 by Creerio on Oct 18, 2026
Download
  • Small buff to earth aspect's Y velocity on non player entities
  • Add curse of binding effect when an armor's curse effect is active
  • This can be disabled on the server's side with MidnightLib, without the need for a client to have that mod

[1.21+2.0.1] 1.21+2.0.1 by Creerio on Oct 18, 2026
Download
[1.20.5+1.2.3] 1.20.5+1.2.3 by Creerio on Oct 18, 2026
Download
[1.21+2.0.0] 1.21+2.0.0 by Creerio on Oct 18, 2026
Download
Edited on 2024-07-17 :

/!\ WARNING : Please use the 2.0.1 version for MC 1.21+ if you plan on using this mod, this version (2.0.0) contains a _rare_ hard crash which is fixed on newer versions !

  • Rewrite for 1.21 : The mod is partially data driven now
  • Added particle effects to Curse of never-ending fire/freezing and Frost Aspect
  • "Fixed" Earth Curse & Lightning aspect not working when in offhand.
  • Some MidnightLib configuration were removed, they are now available using datapacks.
  • More configuration options were added such as sound and particles. Some enchantments effects are also more customisable
  • If you plan on tweaking some values, please look into the files from [this folder](https://gitlab.com/crepes-o-mods/elemental-enchantments/-/tree/1.21/src/main/resources/data)
[1.20.5+1.2.2] 1.20.5+1.2.2 by Creerio on Oct 18, 2026
Download
Edited on 2024-07-17 :

/!\ WARNING : Please use the 1.2.3 version for MC 1.20.5-1.20.6 if you plan on using this mod, this version (2.0.0) contains a (rare) hard crash which is fixed on newer versions !

  • Backport some changes from the 1.21 branch:
  • Added particle effects to Curse of never-ending fire/freezing and Frost Aspect
  • "Fixed" Earth Curse & Lightning aspect not working when in offhand.
[1.20+1.1.4] 1.20+1.1.4 by Creerio on Oct 18, 2026
Download
  • Backport some changes from the 1.21 branch:
  • Added particle effects to Curse of never-ending fire/freezing and Frost Aspect
  • "Fixed" Earth Curse & Lightning aspect not working when in offhand.
[1.20.5+1.2.1] 1.20.5+1.2.1 by Creerio on Oct 18, 2026
Download
  • Nerf lightning aspect on items with the power enchantment. This was done to nerf lightning aspect 3 & power 6 which dealt almost **35 hearts** on some situations. This nerf can be disabled or tweaked with a new configuration value ([MidnightLib](https://modrinth.com/mod/midnightlib) required)
  • Mark mod as incompatible with MC > 1.20.6
  • Change modrinth version scheming to properly identify versions
  • Bump to 1.2.1

### 1.21 WHERE?

It's currently being worked on, you can thank mojang for the delay and changes 🙃

[1.20+1.1.3] 1.20+1.1.3 by Creerio on Oct 18, 2026
Download
  • Nerf lightning aspect on items with the power enchantment. This was done to nerf lightning aspect 3 & power 6 which dealt almost **35 hearts** on some situations. This nerf can be disabled or tweaked with a new configuration value ([MidnightLib](https://modrinth.com/mod/midnightlib) required)
  • Bump version to 1.1.3

### 1.21 WHERE?

It's currently being worked on, you can thank mojang for the delay and changes 🙃

[1.20.5+1.2.0] 1.20.5+1.2.0 by Creerio on Oct 18, 2026
Download
  • Update mod to 1.20.5
  • Bump MidnightLib version requirement to 1.5.4 (Not required to make the mod work)
  • Fixed some enchantments being compatible with axes when it was specifically stated that it wasn't
  • Use "enchantable/fire_aspect" minecraft tag for Earth/Wind/Frost aspect enchantments, this should allow the mace (1.21) to receive those enchantments if they keep it that way
  • Add "enchantable/shooters" item tag, uses minecraft's "enchantable/bow" and "enchantable/crossbow" tags. If your or any other mod adds bows or crossbows, marking those with the correct tags should allow them to receive the Lightning aspect and Earth curse enchantments. This does however come with the issue that the enchantments are not available in the creative inventory.
  • Modify how the Light/Dark aspect enchantments get their damage, should result in a bit more damage dealt
  • Tweak tool durability damage with Light/Dark aspect enchantments, should result in more durability available overall
[1.20+1.1.2] 1.20+1.1.2 by Creerio on Oct 18, 2026
Download
  • Tweak tool durability damage with Light/Dark aspect enchantments, should result in more durability available overall
  • Bump to 1.1.2
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