
What's this mod?
This mod allows you to master the 4 elements from avatar. My main focus is to make each element useful both in and out of combat. The main goal when designing this mod was to make bending feel natural.
Features
What elements are in this mod?
There are 4 main elements, from which sub-elements stem from. Each of them has at least 12 abilities.
- Air
- Water
- Earth
- Fire
There is also a few sub-elements in the mod, with more to come in the future.
- Lightning
- Blood
- Metal
What else can I expect in this mod?
- A skill tree to level your way through in survival (Open with the minus key)
- Frequent updates to the content of the mod
- Dyable & Enchantable Water pouches
- Boomerangs!
- More sub-bendings and content in the future
What's unique about this mod?
Casting abilities is what sets this mod apart along with a more minecrafty feel. The conditions in which you press a keybind affects what's being done. For example, sneaking when casting will make something different than if you did not.
The goal of this was to give the feeling of bending being an extension and a natural part of yourself.
Resources & Help
In case you find yourself in need of assistance, you can either read the FAQ, the getting started guide, or join our discord server to ask your question!
If you want to stay up to date with the mod, suggest some features or submit bug reports, I highly recommend that you do it over at my discord!
All Versions
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- Added a config that makes it so levels have an impact on chi regen
- malformed or incomplete configs now get filled instead of only using default values (a backup is made of the old one just in case)
- patched a bug that made it so water jet couldnt be taken off when right clicking a block that opens an inventory
- Added a config that makes it so levels have an impact on chi regen
- malformed or incomplete configs now get filled instead of only using default values (a backup is made of the old one just in case)
- patched a bug that made it so water jet couldnt be taken off when right clicking a block that opens an inventory
- Fixed lightning storm crashing the game (hopefully for the last time T^T)
- Fixed lightning storm crashing the game (hopefully for the last time T^T)
- (Hopefully) fixed a bug that made lightning storm crash the game
- Added new commands :
- chi add
- chi remove
- chi set
- level remove
- (Hopefully) fixed a bug that made lightning storm crash the game
- Added new commands :
- chi add
- chi remove
- chi set
- level remove
- Fixed a bug that made it so lightning storm crashed the game
- Added support for additional keybinds for addons developers
- Fixed a bug that made it so lightning storm crashed the game
- Added support for additional keybinds for addons developers
- Fixed base bending scrolls being unusable
- Subbending scrolls now show hint when incomplete
- Made water bubble place water when right clicked regardless of bending griefing
- Earth mine works regardless of bending griefing
- Added paintings
- Changed version format, it now goes like this:
- Fixed base bending scrolls being unusable
- Subbending scrolls now show hint when incomplete
- Made water bubble place water when right clicked regardless of bending griefing
- Earth mine works regardless of bending griefing
- Added paintings
- Changed version format, it now goes like this:
- Fixed craftable scrolls config
- Fixed water jump being usable before being bought
- Fixed lightning storm not casting
- Fixed craftable scrolls config
- Fixed water jump being usable before being bought
- Fixed lightning storm not casting
- Fixed an issue that made metal shard particles crash the game
- Ported the mod to multiloader
- Ported the mod to multiloader
- Fixed a bug that made spirit projection crash other players
- Fixed a bug that made spirit projection crash other players
- Fixed a bug where spirit projection's generated body would rise when inside blocks
- Made seismic sense use darkness instead of blindness
- Possible patch for a bug that made people crash when uncasting seismic sense
- Buffed seismic sense
- Fixed a bug that made metal shards crash the game
- fixed toggle upgrade not working
- Fixed a bug where generating a config would set the bending damage multiplier to 0.
If you previously downloaded a 1.48 version, regenerate the config by deleting the file inside the config folder
- Fixed a bug where generating a config would set the bending damage multiplier to 0.
If you previously downloaded a 1.48 version, regenerate the config by deleting the file inside the config folder
- Added metal bending
- Thank you to xgraveyard for the icons
- Thank you to ConfusionCloud for the sound effects
- The added moves are the following: Metal bullets, Lance, Bind, Cable, Armor and Decoy
- Added toph's cage, a new structure spawning in savannas where metal bending can be obtained
- Use a brush on the suspicious gravel buried inside
- Reworked every status effect icon
- xgraveyard, once again, thank you!!!!
- Made it so upgrades are toggleable, meaning you can try every upgrades in a single playthrough
- Added a config to boost bending damage (global multiplier)
- Added a config to make scrolls craftable
- Shifting when clicking the cycle bending key will now reverse the order it goes in
- Earth ravine now restores terrain
- Using the
BendingGriefinggamerule will now make earthbending moves restore terrain - Fixed Earth Spikes spawning mid-air (or mid-water)
- Water tower now take .5s instead of .2s to reduce accidental cast
- Added an creative-only (for now) glider
Notes:
Since the config format changed, you will have to regenerate your config for your modifications to be applied (rename your old file, run the game then put your edits back in)
- Fixed a bug where water bubble did not place water when bending griefing was on
- Fixed a bug where metal decoy's camera bugged in multiplayer
- Fixed a bug with earth trap, preventing it from uncasting
- Fixed an issue where some icons were not rendering
- Fixed a bug that crashed & lagged earthbending
- Added metal bending
- Thank you to xgraveyard for the icons
- Thank you to ConfusionCloud for the sound effects
- The added moves are the following: Metal bullets, Lance, Bind, Cable, Armor and Decoy
- Added toph's cage, a new structure spawning in savannas where metal bending can be obtained
- Use a brush on the suspicious gravel buried inside
- Reworked every status effect icon
- xgraveyard, once again, thank you!!!!
- Made it so upgrades are toggleable, meaning you can try every upgrades in a single playthrough
- Added a config to boost bending damage (global multiplier)
- Added a config to make scrolls craftable
- Shifting when clicking the cycle bending key will now reverse the order it goes in
- Earth ravine now restores terrain
- Using the
BendingGriefinggamerule will now make earthbending moves restore terrain - Fixed Earth Spikes spawning mid-air (or mid-water)
- Water tower now take .5s instead of .2s to reduce accidental cast
- Added an creative-only (for now) glider
Notes:
Since the config format changed, you will have to regenerate your config for your modifications to be applied (rename your old file, run the game then put your edits back in)
- Added a config for the cast timer
In your config file, add this line if you want elementals to use your current config:
"HIDE_TIMER": true|false <-- choose one