
Emissive Trims Shader is a RP that aims to bring emissive trims to all possible versions using Vanilla/OptiFine/Continuity.
The Vanilla format works in vanilla Minecraft, and the OptiFine/Continuity format works with Iris/OptiFine shaders.
For shader users
- In some versions it simply doesn't work due to oversights by the OptiFine/Continuity developers; unfortunately, I can't do anything about it.
One of the features that differentiates this RP is its compatibility with LambDynamicLights, which makes the templates emit light.
Another feature is the emissivity of the armor template items; they glow in both OptiFine and Vanilla formats to work with vanilla Minecraft and shaders.
If you find any type of bug or error, report it on my discord server!
All Versions
+ Add VersionEmissive Trims Shader V1.3
Textures
- More OptiFine/Continuity support (More shaders support)
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Emissive Trims Shader V1.3
Textures
- More OptiFine/Continuity support (More shaders support)
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Emissive Trims Shader V1.2.2
Shaders:
- Fix bugs
- All in one
- More organized
- Update for 1.21.11
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Emissive Trims Shader V1.2.1
Others:
- Pack.mcmeta Hotfix
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Emissive Trims Shader V1.2
Others:
- Update pack.mcmeta
- Update icon profile
- separate version to be more organized
- Name changed
- Update for 1.21.9+
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Emissive Trims Shader V1.2
Others:
- Update pack.mcmeta
- Update icon profile
- separate version to be more organized
- Name changed
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Emissive Trims Shader V1.2
Others:
- Update pack.mcmeta
- Update icon profile
- separate version to be more organized
- Name changed
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Emissive Trims Shader V1.0
Shaders:
- Emissivity added to Trims and armor template
Textures:
- Added emissivity to Trims and Armor Templates to be compatible with shaders (Only for 1.20-1.21.1)
Mod Compatibility:
- Added support for [LambDynamicLights](https://modrinth.com/project/yBW8D80W) so that armor templates emit light
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