Enhanced Attack Indicator is a Fabric and NeoForge mod that shows the attack indicator progress on more actions.
Added Actions:
- Breaking blocks
- Bows, crossbow, trident drawing
- Eating foods
- Items with a cooldown (shields, chorus fruit, enderpearls).
- Sleep Progress
- Fullness of Shulker Boxes / Bundles
Other Features:
- Ability to enable/disable the above individually
- Ability to change the priority of the normal weapon cooldown
- Ability to disable pickaxe and shovel weapon cooldowns
- Ability to disable axe weapon cooldowns
All Versions
+ Add Version- What's New?**
<hr>
- Updated to 1.21.6 through 1.21.9/10
- Ported 1.2.0 update from fabric
- When looking at an entity with a (non-disabled) weapon that's not on cooldown, it'll now show the "ready" attack indicator, just like in vanilla
- Changed default setting for
Disable Axe's Attack Cooldowntofalse - Added es_ar ([Thanks Texaliuz!](https://github.com/Minenash/Enhanced-Attack-Indicator/pull/42))
- Added es_mx ([Thanks cerealconjugo!](https://github.com/Minenash/Enhanced-Attack-Indicator/pull/41))
- What's New?**
- When looking at an entity with a (non-disabled) weapon that's not on cooldown, it'll now show the "ready" attack indicator, just like in vanilla
- Changed default setting for
Disable Axe's Attack Cooldowntofalse - Added es_ar ([Thanks Texaliuz!](https://github.com/Minenash/Enhanced-Attack-Indicator/pull/42))
- Added es_mx ([Thanks cerealconjugo!](https://github.com/Minenash/Enhanced-Attack-Indicator/pull/41))
- What's New?**
- Updated to 1.21.6 through 1.21.10
- When looking at an entity with a (non-disabled) weapon that's not on cooldown, it'll now show the "ready" attack indicator, just like in vanilla
- Changed default setting for
Disable Axe's Attack Cooldowntofalse - Added es_ar ([Thanks Texaliuz!](https://github.com/Minenash/Enhanced-Attack-Indicator/pull/42))
- Added es_mx ([Thanks cerealconjugo!](https://github.com/Minenash/Enhanced-Attack-Indicator/pull/41))
- What's fixed?**
- Corrected metadata and version requirements
- What's Fixed?**
- No longer crashes on 1.21.2-1.21.4
- What's New?**
- Updated to 1.21.2/3/4/5
- What's New?**
- Now on NeoForge!
- What's New?**
- Added Sleep Progress
- Added fullness of Shulker Boxes / Bundles
- Added French Translation (Thanks [Calvineries](https://github.com/Calvineries)!)
- What's New?**
- Updated to 1.21
- What's New?**
- Updated to 1.20.5
- What's New?**
- Updated to 1.20.3/4
- What's New?**
- Updated to 1.20.2
- What's New?**
- Updated to 1.20
- What's New?**
- Updated to 1.19.4
- What's New?**
- Updated to 1.19
- What's New?**
- Moved from TinyConfig to MidnightConfig (which is better version of TinyConfig)
- Eating Food moved from "Show Range Weapon Draw" to it's own option
- Added support for drinking potions
- Updated to 1.18
- Updated to 1.17
- Mod now also works for the hotbar variant of the attack indicator
- No longer requires ModMenu
- Initial Release