Mod/Datapack for Minecraft: Java Edition
We all love pets in Minecraft, but we hate when they die. Eternal pets is a mod/datapack that add a pet respawning mechanic to the parrot, the cat, and the wolf!
Installation
Stable releases
The latest releases of Eternal Pets is published to our GitHub release pages. Releases are considered to be suitable for general use, but they are not guaranteed to be free of bugs and other issues.
Community
We have an official Discord community. By joining, you can:
- Get installation help and technical support
- Be notified of the latest developments as they happen
- just hang out with the rest of our community.
License
This project is licensed under the Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license. Feel free to use and modify the mod/datapack as you see fit, as long as you give credit to the original authors, do not use it for commercial purposes, and share any modifications under the same license. See the LICENSE file for more details.
Website
Feel free to check out our website! https://lunareclipse.studio
All Versions
+ Add Version- Fixed wolf armor remaining on wolves after death If they die while wearing wolf armor without destroying it (e.g. by drowning/instant damage potions), the armor will drop, and the wolf will respawn with the armor still on it, duplicating it. [**REPORT**](https://discord.com/channels/967480945789767772/1325472170461364255)
- Fixed wolf armor remaining on wolves after death If they die while wearing wolf armor without destroying it (e.g. by drowning/instant damage potions), the armor will drop, and the wolf will respawn with the armor still on it, duplicating it. [**REPORT**](https://discord.com/channels/967480945789767772/1325472170461364255)
- Fixed motion and fall distance for pets saving causing them to die from fall damage upon respawn. (The previous patch did not fix it.)
- Fixed motion and fall distance for pets saving causing them to die from fall damage upon respawn. (The previous patch did not fix it.)
- Fixed motion for pets saving causing them to die from fall damage upon respawn.
- Fixed motion for pets saving causing them to die from fall damage upon respawn.
- Gave the config a "bit of a glow up."
## **💻 Technical**
- Rewrote the entire pack from scratch.
- Pets no longer use totems of undying to detect death.
- Pets now actually die and respawn instead of going to sky limbo.
- Changed the pack format to match 1.21-1.21.4.
## **📷 Images**

- Gave the config a "bit of a glow up."
## **💻 Technical**
- Rewrote the entire pack from scratch.
- Pets no longer use totems of undying to detect death.
- Pets now actually die and respawn instead of going to sky limbo.
- Changed the pack format to match 1.21-1.21.4.
## **📷 Images**

- Added a config with two new options!
- Event Messages - Changes whether or not a message is displayed when a player's pet respawns/dies.
- Respawn Time - Changes the amount of time it takes for a pet to respawn. (Timed in minutes.)
## **🔧 Improvements**
- Updated to work seamlessly with 1.20.
## **💻 Technical**
- Changed the pet respawn and pet died messages to use the new "execute on" command type for better performance.
- Removed the retrieve_my_dead_pets command due to lag issues.
- Removed the player counter namespace as it serves no real purpose.
- Added a config with two new options!
- Event Messages - Changes whether or not a message is displayed when a player's pet respawns/dies.
- Respawn Time - Changes the amount of time it takes for a pet to respawn. (Timed in minutes.)
## **🔧 Improvements**
- Updated to work seamlessly with 1.20.
## **💻 Technical**
- Changed the pet respawn and pet died messages to use the new "execute on" command type for better performance.
- Removed the retrieve_my_dead_pets command due to lag issues.
- Removed the player counter namespace as it serves no real purpose.
