
Ex Deorum
"From the Gods"
Ex Deorum is a port of the 1.7 SkyBlock companion mod Ex Nihilo by Erasmus_Crowley. It also borrows ideas from Ex Nihilo Adscensio by unascribed, YUNoMakeGoodMap by LexManos, and Ex Compressum by BlayTheNinth, although Ex Deorum does not use code from any of those mods.
Unlike the original mod and any of its ports, Ex Deorum includes a SkyBlock world type out of the box. All of this mod's recipes exist in data packs. The default recipes only cover items from Vanilla Minecraft, and the sieve drops are generous enough that this mod should be playable without Ex Compressum.
This mod also adds a watering can item, an alternative to bone meal that should alleviate the need for mods like Tree Growing Simulator. There are six tiers, including a wooden watering can, which is given to the player at the start of the world along with a torch (both configurable).
Ex Deorum has JEI compatibility for all of its blocks, as well as a few useful KubeJS functions.
MODPACK MAKERS: You can add CUSTOM BARRELS/SIEVES/CRUCIBLES using configuration files.
Suggestions? Questions about the mod? Join the DISCORD.
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- Fixed a startup crash on dedicated server from NeoForge's RuntimeDistCleaner (#190)
- Updated to NeoForge 26.2
- Added more Barrel Compost and Water Crucible recipes for new plants
- Updated bundled compost colors for Vanilla Minecraft items
- Fixed typo that broke Grass Seeds, Mycelium Spores, and Warped Nylium Spores (#188)
- Avoid unsafe crucible block entity lookups during chunk loading, thanks to FrozenGalaxy/DeadSix (#186)
- PreferredOres config now properly reads specified results (#174)
- Added four new tags to customize which blocks Grass Seeds, Mycelium Spores, Warped Nylium Spores, and Crimson Nylium Spores can be used on:
grass_seeds_spreadables,mycelium_spores_spreadables,warped_nylium_spores_spreadables,crimson_nylium_spores_spreadables - Added
#exdeorum:hammersand#exdeorum:crookstags to the#c:toolstag - PreferredOres config now properly reads specified results (#174)
- Fixed End Cakes crashing fake players (#178)
- Fixed Compressed Sieves not allowing simultaneous insertion of material even when Simultaneous Compressed Sieve Usage was enabled
- Fixed Crucible bug where pending solids could be converted to another fluid while tank was empty (#180)
- Fixed Crucible bug where pending solids could be converted to another fluid while tank was empty (#180)
- Fixed Sieve and Hammer recipes not properly reporting missing
result_amount(#184)
- Added Pale Oak Crucible, Sieve, Compressed Sieve, and Barrel
- Added Creaking Core to turn Pale Oak Log into Creaking Heart
- Added Copper Watering Can in parity with Vanilla's new copper tools
- Added new Moss Block sieve drops:
- Pale Oak Sapling now drops from all meshes
- Bush now drops from Flint Mesh
- Resin Clump and Golden Dandelion now drop from Golden Mesh
- Added new Dirt sieve drops:
- Wildflowers now drops from Flint Mesh
- Added new Sand sieve drops:
- Dry Short Grass now drops from String Mesh
- Fixed Compressed Sieves not allowing simultaneous insertion of material even when Simultaneous Compressed Sieve Usage was enabled
- Fixed End Cakes crashing fake players (#178)
- Fixed more issues with _Thirst Was Taken_, thanks to pawjwp (#170)
- Fixed Dust not having a map color (#169)
- Fixed Water Bottles not draining properly from Barrel (#171)
- Fix broken mappings crash from 1.47 (#165)
- Now requires KubeJS 7.2 to fix incompatibility (#158)
- Add
#exdeorum:hammer_fortune_blacklistand#exdeorum:compressed_hammer_fortune_blacklistitem tags, allowing pack makers to prevent Fortune from affecting a block's hammer or compressed hammer drops
- Fix memory leak in VisualUpdateTracker (#153)
- Added Hungarian translation (#147)
- Added Japanese translation (#152)
- Fix Barrel Mixing recipes with a result size greater than 1 only giving one output
- Fix Barrel Mixing recipes with a result size greater than 1 only giving one output
- Allow changing drops for Random Armor Trim and Pottery Sherd, also add Tide to possible trims (#133)
- Allow changing drops for Random Armor Trim and Pottery Sherd, also add Tide to possible trims (#138)
- Add compatibility with Modern Industrialization, Forestry, Nature Arise ()
- Implement custom Compressed Sieve types. Works the same as with sieves, just replace
sieve_materialswithcompressed_sieve_materials - Fix silkworms not applying to certain modded leaves like TFC
- Remove Yellorium Dust sieve drop (#116)
- Fixed Fluid Transformation recipes requiring byproducts
- Fix Silkworms not applying to certain modded leaves like TFC
- Fix sieve recipe bug with latest version of JEI
- Fix JEI bug with sieve recipes overflowing due to JEI API changes
- Fix invisible output slots on JEI crook recipes
- Now built against Minecraft 1.21.1
- Add native EMI support.
- Fix bug where removing all Compressed Sieve recipes would break regular Sieve recipe display in JEI.
- Hack fix for random crashes with fluid transformation recipe cache
- Fix JEI sieve recipe bug
- Add native EMI support.
- Fix bug where removing all Compressed Sieve recipes would break regular Sieve recipe display in JEI.
- Hack fix for random crashes with fluid transformation recipe cache
- Fix KubeJS plugin.
- Buff wooden crucibles to 4x like in old Ex Nihilo
- Buffed melt rate of water crucible. Should now be comparable to what it was in older versions.
- It is now possible to add custom Compressed Sieve block types. Their JSON schema is exactly the same as it is for regular sieve blocks.
- Fix bug where logs drop sawdust.
- Update to NeoForge 1.21
- MODPACK MAKERS: Check the Ex Deorum Documentation soon, there have been several changes to Ex Deorum recipes.
- The One Probe (TOP) compat is unimplemented
- REI compat is unimplemented
- KubeJS compat is unimplemented
- Any recipes that have fluidstack outputs (ex. crucible recipes) must now change the
fluidfield toid, due to a change in NeoForge. - Any recipes that use fluid inputs have changed
- Any recipes that used to output items now output item stacks instead (supports components!)
- Any sieve/hammer recipes now return itemstacks instead of items.
exdeorum:silk_wormnow has IDexdeorum:silkworm, andexdeorum:cooked_silk_wormnow has IDexdeorum:cooked_silkworm.
- Fixed third-person render of compressed hammers
- Fixed crash with Croptopia
- Witch water buckets now dispense properly
- Wooden crucibles/barrels are now furnace fuels