Extractinator
📖About 📖
This mod adds a new machine, the Extractinator, which converts your throwaway blocks, such as gravel and cobblestone, into valuable resources. It's based on Terraria's Silt Extractinator, incorporating silt and slush ore, along with some new features, such as full automation, support for additional blocks and extensive support for other mods.
All Versions
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2.2.0
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2.2.0
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2.1.0
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2.1.0
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2.0.1
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2.0.1
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2.0.1
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2.0.1
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2.0.0
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2.0.0
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2.0.0
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2.0.0
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1.10
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- Fix REI compat not registered on Forge
- Add silent config (#40)
- Allow extractinator to process non-blocks (#41)
- [Fabric] Add option to disable silt and slush ore (#38)
- Fix REI compat not registered on Forge
- Add silent config (#40)
- Allow extractinator to process non-blocks (#41)
- [Fabric] Add option to disable silt and slush ore (#38)
- Fix REI compat not registered on Forge
- Add silent config (#40)
- Allow extractinator to process non-blocks (#41)
- [Fabric] Add option to disable silt and slush ore (#38)
- Fix REI compat not registered on Forge
- Add silent config (#40)
- Allow extractinator to process non-blocks (#41)
- [Fabric] Add option to disable silt and slush ore (#38)
- 1.20
- fix #34
- 1.20
- fix #34
- Update to 1.19.4
- added ja_jp translations
- fixed some recipe-related issues and made the extractinator more efficient
- Update to 1.19.4
- added ja_jp translations
- fixed some recipe-related issues and made the extractinator more efficient
- Fixed weird recipe serialization issue
- Fixed server crash on forge
- Fixed weird recipe serialization issue
- Fixed weird recipe serialization issue
- Fixed weird recipe serialization issue
- Fixed automation not working.
- New slush texture.
- Updated to 1.19!
- Added Bewitchment silver support.
- Added the missing mod error, which was previously lacking, causing a lot of confusion.
- Fixed datapacks not being able to override default values.
- Fixed ore generating on a fixed x and z axis.
- Added a config option to break the Extractinator after a certain amount of usages.
- Fixed Modern Industrialization pipe support.
- The Extractinator is now entirely data-driven! You can now add and modify block drops, change the extractinator recipe and add more mod compatibility in a datapack.
- The Extractinator item model is now animated. When you are holding one, it will look the same as one that is placed on the ground.
- Updated Extractinator texture: new darker look that is more reminiscent of the one in Terraria.
- Updated Extractinator model: Removed the wire vent at the back of the extractinator as it was unnecessary.
- Tweaked the block drops a lot and added a lot more compatibility between mods such as Modern Industrialization and Tech Reborn.
- Added an option in the config to show percentages in REI.
- Removed the Supported Blocks options in the config as it is now data-driven.
- Removed the Supported Mods option in the config. If you don't want the extractinator to support a mod, then delete that mod.
- Also, I have attempted to add some basic translations for German, Italian, French, Spanish, Russian, Simplified Chinese, Brazilian Portuguese, Polish, Korean and Japanese. Currently, only the block names and tooltips are translated. I have taken the translations directly from Terraria and the Terraria Wiki, so let me know if something is wrong!
- Updated to 1.18.2!
- Modded hoppers can now be used to extract materials from the extractinator.
- Likely the last 1.18.1 update.
- Modded hoppers can now be used to extract materials from the extractinator.
- The extractinator now supports full automation. Blocks can be inserted into the extractinator, and items can now be extracted via hopper or Modern Industrialization item pipe.
- The extractinator now has an inventory for storing up to 24 stacks of extracted items.
- Added Unearthed Compat.
- Fixed an issue that prevented some output drops from spawning.
- Fixed a config issue with supported blocks.
- Fixed a translation issue in the config.
- REMOVED CABINS:
If you want to keep the cabin functionality (Extractinators spawn in cabins), you will need to download Subterrestrial too.
- Added slush ore: It's easier to find than silt; however, it only spawns in icy biomes.
- Extractinators now have a default recipe when Subterrestrial is not installed.
- Added support for Mythic Metals.
- Added support for Numismatic Overhaul.
- Added ocean cabins.
- Additional Additions and Croptopia loot now spawns in cabin chests.
- Improved the extractinator loot tables.
- Disabling a particular mod from the config now disables every drop from that mod.
- Added a tooltip on obtaining an extractinator when REI is not installed.
- Modified cabin spawn heights.
- Wooden cabins no longer spawn on the ocean floor.
- The config has been reset. If you have changed any values, you will need to modify them again.
- Fixed an issue where extractinators would spam a block-breaking noise when underwater.
- Fixed extractinators not generating Tech Reborn loot when Modern Industrialization is not installed.
- Compacted REI display as it blocked some GUI elements on default GUI settings.
- Fixed an error in the console when "Generate Cabins" was set to 'false' in the config.
- Reduced deepslate cabin max height to avoid collision with normal cabins.
- Removed unnecessary logging when a falling block entity lands on an extractinator.