ExtraDE Origins Addon
This Origins addon allows you to grant an Origin one of the entity groups defined by Extra Damage Enchantments.
The origins:entity_group power is great for the immersion factor of an Origin. However when PvP is involved, players who have this power are always at a severe disadvantage due to having a weakness to specific enchantments. Consider the damage difference between Sharpness V and Smite V against an undead Origin.
This Origins addon equalizes that aspect of the game by making it possible for more Origins to have specific enchantment vulnerabilities. In an open PvP or otherwise competitive environment, it can be far more interesting when everyone has a different weakness for you to prepare for.
Powers
This mod creates a new power type extrade:entity_group that works identically to the standard origins:entity_group power type, but with additional options for group.
Concrete power implementations are also already provided by the mod, to use them add one of these to your origin:
extrade:humanoidextrade:outerworldlyextrade:arcaneextrade:fungifloralextrade:beastly
Vanilla Groups
ExtraDE Origins addon also adds concrete implementations to use any vanilla entity group.
extrade:defaultextrade:aquaticextrade:arthropodextrade:illagerextrade:undead
Check the wiki for more information if needed.
Dependencies
How to Install ExtraDE Origins Addon (Mod)
ExtraDE Origins Addon by Provismet is verified for Fabric, Quilt across Minecraft versions 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2 (latest release: 1.2.0, file size: 92 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2) and platform (Fabric, Quilt).
- Make sure you have the compatible loader or environment installed for Fabric, Quilt.
- Move the downloaded ExtraDE Origins Addon file into your Minecraft
.minecraft/modsfolder and launch the game.
- Updated to 1.20.2
- As part of the Origins 1.11 changes, the extra entity group power now supports the
priorityfield.
- Updated mod icon.
## New
- Added basic power implementations for all vanilla entity groups.
extrade:defaultextrade:undead- Harming and Healing are swapped for this group (vanilla behaviour).
extrade:aquaticextrade:arthropodextrade:illager- Illagers will not attack this group (vanilla behaviour).
- Updated to 1.19.3
- Fixed mod name (Origins Addon -> ExtraDE Origins Addon)