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Fable-Mod

Fable-Mod

by Hanthom • Downloads: 0 • Followers: 0
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Fable Logo

🏹 Features

The Fable-Mod adds new gear and equipment, to spice up survival & PvP in general. The attack cooldown of swords is removed to replicate the 1.8 combat of Minecraft, while still implementing custom shields and crossbow functionalities. It adds new ores, armors and swords each with their own strengths and weaknesses. Most swords can be upgraded with status-effects, such as wither, poison and weakness for example. New Effect-Arows can be crafted, that can be used by the new Titan-Bow to inflict harmful status-effects on your enemies.

🗡 Swords & Spears

Citrin:

Weapons made of citrin will poison your enimies when hit!

Nether:

Nether weapons ignite your opponents, similar to Fire Aspect.

Titan:

Titan weapons deal the most damage out of the new weapons, are unbreakable but don't have a status effect on them by default.

Nightmare:

Choose a pact, and your weapon will grant you a beneficial status effect when hitting a player!

All of the above can be upgraded with additional status effects, using essences.

🤍 Armor

Citrin:

Citrin armor protects you almost from every harmful status effect, with each piece increasing the magic protection.

Nether:

Nether armor protects you from all forms of fire damage, also with each piece increasing the fire protection. Nether armor can also be used in an orkus altar, to get the new and powerful orkus enchantments, since it is, like netherite, a material form the nether.

Titan:

Titan armor is unbreakable and grants you 5 extra hearts, when having a full set equipped.

Nightmare:

Nightmare armor can only be obtained, by defeating a Warden. It reduces your max health to a total of 5 hearts, when having a full set. By doing that, you will get the nightmare effect, which gives you more resistance to all kinds of damage and turns up your base attack damage based on the max healh you have (the less total hearts, the more damage you will deal).

With the Mounts of Mayhem Update you can now also protect your horses with newly added horse-armor!

💞 Armor Trim Effects

When triming your armor with the newly added materials, you can inherit the base effect of the trim material to your armor!

✨ Other

There are new powerful enchantments, which can be obtained by performing rituals at the Orkus Altar. But be careful! If you don't spend enough xp, your equipment may get cursed with one of the new curses. Duplicate your ores by crafting and using the diamond furnace!

There are also some QoL Items like backpacks and a parachute. The new Enchantments are compatible with Enchantment Descriptions, wich can be found here: https://www.modrinth.com/mod/enchantment-descriptions

You can craft Copper Berries, which when eaten applies Speed and Haste to you. Get a Scroll of Ascension to teleport you out of a cave to the surface of the overworld.

📔 Background

This mod is inspired by the german YT-Project "Minecraft TITAN" and is a faithful remake (at least the forge version), implementing new content and porting it to Forge 1.16.5 & Fabric 1.19.4+.

If you want to show my Mod or create content with it, please reference me 💗

❓ Questions

If you have questions about the mod, please join this Discord-Server: https://discord.gg/VcNfJuMkpZ

Currently I do not intend to backport or update the forge version of this project.

The fabric version however will recieve updates once in a while :).

How to Install Fable-Mod (Mod)

Fable-Mod by Hanthom is verified for Fabric, Forge across Minecraft versions 1.16.5, 1.19.4, 1.20.1, 1.20.2, 1.20.4, 1.21.10, 1.21.11, 1.21.6 (latest release: 6.0.0-mc26.3, file size: 12.5 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.16.5, 1.19.4, 1.20.1, 1.20.2, 1.20.4, 1.21.10, 1.21.11, 1.21.6) and platform (Fabric, Forge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge.
  3. Move the downloaded Fable-Mod file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
20d ago 1
26.2
Fabric
21d ago 1
26.1.x
Fabric
21d ago 1
1.21.11
Fabric
21d ago 1
26.2
Fabric
1mo ago 1
26.1.x
Fabric
1mo ago 1
1.21.11
Fabric
1mo ago 1
26.2
Fabric
1mo ago 1
26.1.x
Fabric
1mo ago 1
1.21.11
Fabric
1mo ago 1
26.2
Fabric
2mo ago 1
26.1.x
Fabric
2mo ago 1
1.21.11
Fabric
2mo ago 1
26.2
Fabric
3mo ago 1
26.1.x
Fabric
3mo ago 1
26.2
Fabric
4mo ago 1
26.1.x
Fabric
7mo ago 1
1.21.11
Fabric
7mo ago 1
26.1.x
Fabric
7mo ago 1
26.1
Fabric
7mo ago 1
1.21.11
Fabric
7mo ago 1
1.21.11
Fabric
10mo ago 1
1.21.11
Fabric
11mo ago 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.20.4
Fabric
last yr. 1
1.20.2
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.19.4
Fabric
last yr. 1
1.19.4
Fabric
last yr. 1
1.16.5
Forge
last yr. 1
# FableMod MAJOR UPDATE 6.0.0 for Minecraft 26.3 - Wilderness Bound
## Updated to Minecraft 26.3.X

## ⚔ New: Nausea Weapons
  • New item: Nausea Essence.**
  • Can be crafted with potent sulfur
![Nause Essence](https://cdn.modrinth.com/data/cached_images/e5fca631104df80d7f8df1fb7df29e878e056079.png)
  • Nausea swords and spears** in Diamond, Citrin, Nether and Titan, made with the essence and a Fabulous Template at the smithing table.
  • New: Nausea Arrows**
  • Faster screen effect:** Fading the nausea in and out now takes at most 20% of the effect's duration in total. For 10 seconds of Nausea that's about 2 seconds, instead of 7.5 seconds just for fading in.

## ✨ New Enchantments
### At the enchanting table
  • Ricochet** (bows, levels I–III)
  • After a hit, the arrow bounces off and homes in on a nearby target.
  • Each level allows one more ricochet. Each ricochet deals 15% less damage.
  • The next target must be in line of sight and within 16 blocks. Mobs of the same type come first, then hostile mobs, then everything else.
  • Chain Reaction** (crossbows, levels I–II)
  • When a projectile hits a creature, it fires 4 (I) or 6 (II) copies around the creature it hit. If there are targets nearby, the copies aim at them.
  • The copies can trigger again 2 (I) or 3 (II) more times. Each generation flies slower.
  • Works with arrows, firework rockets, and splash and lingering potions.
  • One shot creates at most 50 projectiles. The copies can't be picked up.
  • Arrow copies only trigger when they actually deal damage, so not on a shield block.
  • Reflection** (shields, levels I–III)
  • A fully blocked arrow is shot back and homes in on its shooter. This works if the shooter is within 16 / 24 / 32 blocks.
  • A reflected arrow deals 15% less damage. Each arrow can only be reflected once.

### At the Orkus Altar (new spear pair)
Netherite and Nether spears now have their own enchantment pair at the Orkus Altar. Before, they got the sword enchantments.
![Spear in Orkus Altar](https://cdn.modrinth.com/data/cached_images/da6fdd446b6acb0699f7add16ab2b07ffd2fbdaa_0.webp)
  • Rush** (levels I–III)
  • Each level lets you hold the spear in attack position 25% longer.
  • After 2 seconds in attack position you move 25% faster, but you get hungry much quicker.
![Enchanted Spear](https://cdn.modrinth.com/data/cached_images/b154f6cbbf00a9d94a2accddd6e7e05b5f4b5d59.png)
  • Curse of Weariness** (levels I–III)
  • Each level lets you hold the spear in attack position 20% shorter.
  • Life Stealer** and **Curse of Death Stealer** are now swords only. **Penetration** and **Curse of Bluntness** are now swords and axes only. Spears no longer get them.

## 🔥 Twilight Crucible Rework
The Crucible no longer makes golden apples out of nothing. It now needs **Health Remnants**:
  • You get **Health Remnants** by eating golden apples. They stack to 99.
  • Golden Apple → 1 Remnant
  • Diamond Apple → 2 Remnants
  • Golden Head → 3 Remnants
  • Enchanted Golden Ap
...
## Compatibility Update
  • The "SI" button in the inventory is now hidden by default.**
  • The feature of this button is provided by the server via an external mod, not by the FableMod itself. Until now the button was also visible on servers without this feature (and in singleplayer), where it did nothing.
  • The button now only appears when the server you join announces that it supports the feature.

## Bug Fixes
  • The "To the Modrinth-Page" button on the update notice now works on every operating system. It now shows the usual Minecraft link confirmation before opening.
## Compatibility Update
  • The "SI" button in the inventory is now hidden by default.**
  • The feature of this button is provided by the server via an external mod, not by the FableMod itself. Until now the button was also visible on servers without this feature (and in singleplayer), where it did nothing.
  • The button now only appears when the server you join announces that it supports the feature.

## Bug Fixes
  • The "To the Modrinth-Page" button on the update notice now works on every operating system. It now shows the usual Minecraft link confirmation before opening.
## Compatibility Update
  • The "SI" button in the inventory is now hidden by default.**
  • The feature of this button is provided by the server via an external mod, not by the FableMod itself. Until now the button was also visible on servers without this feature (and in singleplayer), where it did nothing.
  • The button now only appears when the server you join announces that it supports the feature.

## Bug Fixes
  • The "To the Modrinth-Page" button on the update notice now works on every operating system. It now shows the usual Minecraft link confirmation before opening.
## Hotfix Update v2
  • Also fixed an issue where Netherite-Spears (except wither variant) being able to burn
  • Netherite-Spears are no longer able to burn in fire/lava when lying on the ground
## Hotfix Update v2
  • Also fixed an issue where Netherite-Spears (except wither variant) being able to burn
  • Netherite-Spears are no longer able to burn in fire/lava when lying on the ground
## Hotfix Update v2
  • Also fixed an issue where Netherite-Spears (except wither variant) being able to burn
  • Netherite-Spears are no longer able to burn in fire/lava when lying on the ground
## Hotfix Update
  • Fixed an issue where netherite spear variants (except wither variant) were considered being made of titan material
  • Netherite-Spears are no longer unbreakable
  • Netherite-Spears are now considered as suitable weapons for the Orkus Altar
  • Netherite-Spears can now be repaired with Netherite instead of Titan Ingots
## Hotfix Update
  • Fixed an issue where netherite spear variants (except wither variant) were considered being made of titan material
  • Netherite-Spears are no longer unbreakable
  • Netherite-Spears are now considered as suitable weapons for the Orkus Altar
  • Netherite-Spears can now be repaired with Netherite instead of Titan Ingots
## Hotfix Update
  • Fixed an issue where netherite spear variants (except wither variant) were considered being made of titan material
  • Netherite-Spears are no longer unbreakable
  • Netherite-Spears are now considered as suitable weapons for the Orkus Altar
  • Netherite-Spears can now be repaired with Netherite instead of Titan Ingots
## Adjustments
  • Made some accessibility-settings unchangeable due to fairness and marked them as such to avoid confusion (darkness pulsing & distortion effects)
  • Adjusted the first-person rendering of the Diamond- and Netherite-Shield so the eating animation would not clip through the shield texture
## Bugfixes
  • Fixed a critical issue where holding a sword of any fable material would grant the same effect as wearing a full armor set of that material
  • Fixed an issue, where some settings were always reset when starting the game

## Adjustments
  • Made some accessibility-settings unchangeable due to fairness and marked them as such to avoid confusion (darkness pulsing & distortion effects)
  • Adjusted the first-person rendering of the Diamond- and Netherite-Shield so the eating animation would not clip through the shield texture
## Bugfixes
  • Fixed a critical issue where holding a sword of any fable material would grant the same effect as wearing a full armor set of that material
  • Fixed an issue, where some settings were always reset when starting the game

## Adjustments
  • Made some accessibility-settings unchangeable due to fairness and marked them as such to avoid confusion (darkness pulsing & distortion effects)
  • Adjusted the first-person rendering of the Diamond- and Netherite-Shield so the eating animation would not clip through the shield texture
## Bugfixes
  • Fixed a critical issue where holding a sword of any fable material would grant the same effect as wearing a full armor set of that material
  • Fixed an issue, where some settings were always reset when starting the game

## Bugfix Update
  • Added a proper texture for titan crossbows that are charged with a nausea potion
## Bugfix Update
  • Fixed modded bows not vanishing the other hand item while charging
  • Fixed titan crossbow not vanishing the other hand item while charging
  • Fixed holding position of titan crossbow in first-person
  • Fixed holding position of titan crossbow in thrid-person
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