
This Forge mod for Minecraft 1.16+ adds a neat little particle effect to leaf blocks. Users can configure which types of leaf blocks will drop leaves and the frequency that these leaves are dropped at. This is a Client side only mod.
This is a port from Falling Leaves (Fabric) (replacing the configuration gui with datapacks (see below for more info))

Configuration:
You can configure following setting in the fallingleaves-client.toml in the config directory
leafSize: modifies the size of the leaves
leafLifespan: modifies how long it takes for the leaves to disappear
leafSpawnRate: modifies the amount of leaves that are spawning
coniferLeafSpawnRate: modifier the amount of leaves are spawning from conifer trees
dropFromPlayerPlacedBlocks: weather player placed blocks should drop leaves too
minimumFreeSpaceBelow: how much room below the leaves block is needed for the leaves to spawn
disableWind: disable wind effects for the leaf particle
windlessDimension: a list of all dimension types where there should be no wind
1.18
seasonFallRate: a list of serene season fallrate modifier
Datapack:
To define leaves as conifier besides the predefined values here embedded values . You need to create a datapack following the same pattern as the embedded values in data/modid/fallingleaves/blockname.json with the following syntax and default values:
{
"spawnrate": 1.0,
"isConifer": false
} All Versions
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- update to 1.21.8
- add config screen
- rewrite mod to be more modular
- added config option to disable / falling leaves particle and enable vanilla particles (off by default)
- replace snow particle
- add new particles for cherry leaves and azalea leaves
- add more wind states
- add temporary wind gusts
- add config screen
- use own texture atlas
- add leaf particles too decaying leaves blocks
- fix leaf rendering when picking up any block
- add config screen
- use own texture atlas
- add leaf particles too decaying leaves blocks
- fix leaf rendering when picking up any block
- update to NeoForge