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Falling Trees Physics

Falling Trees Physics

by PhilXD • Downloads: 0 • Followers: 0
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This mod lets trees fall when you fell them. It uses Create Aeronautics Physics library Sable. You can configure the amount of force applied to trees when manually felling them or blowing them up.

Using pistons to remove parts of the tree won't make them fall, as well as other block events such as fire.

(A mod config option in 1.10 of the mod can change that, but it has a significantly higher performance impact than not checking for each blockupdate)

It only reacts to players or entities removing the block as well as explosions.

Falling Spruce Tree

How to Install Falling Trees Physics (Mod)

Falling Trees Physics by PhilXD is verified for Neoforge across Minecraft versions 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5 (latest release: 1.10, file size: 28 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5) and platform (Neoforge).
  2. Make sure you have the compatible loader or environment installed for Neoforge.
  3. Move the downloaded Falling Trees Physics file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
5mo ago 1
1.21.x
Neoforge
6mo ago 1
1.21.x
Neoforge
6mo ago 1
1.21.x
Neoforge
6mo ago 1
1.21.x
Neoforge
6mo ago 1
1.21.x
Neoforge
6mo ago 1
1.21.x
Neoforge
7mo ago 1
1.21.x
Neoforge
7mo ago 1
1.21.x
Neoforge
7mo ago 1
Added option to allow trees falling from block events (so you can fell trees using pistons, fire, or even stuff from other mods, like the drills from the create mod) [this option is defaulted to off, because checking for trees being fallen each blockupdate has a significantly larger performance impact than normal tree fall checking]
  • Fixed the corner attachments, this time really
  • Made side/top attachments work with mushrooms
  • added more config options
  • added some additional default values to the config to include some modded blocks
  • Added Config Settings for tree/mushroom scan directions
  • Added option for trees to fall when one block was broken, even if the tree is still connected to the ground through other blocks
  • Made leaves actually drop their loot (saplings/sticks/apples) when broken (how did no one notice that this didn't happen, me included)
  • made it additionally check all 4 directions above a block, because trees can be supported through a diagonal connection
  • Added Compatibility with HT's TreeChop
  • Added setting to disable/enable falling trees when breaking them in creative
  • All Leaves and Logs as well as other tree attached blocks as Vines, Cocoa, or snow can now be defined in the config file, by either adding individual blocks (minecraft:snow) or blocktags (#minecraft:logs)
  • Fixed compatibility issues with mods that don't have leaf distance for their leaves. (Like TerraFirmaCraft)
  • Fixed some stuff with blocks in the config not being registered as being a tree when hit
  • Added support for falling mushrooms with configurable mushroom blocks / blocktags
  • Added config option to remove all leaves of a tree when it falls
  • fixed cocoa not being part of the tree when it falls
Fixed snow on trees not being part of the tree when falling
It released!
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