
Fathoms is a datapack focused on a complex expansion of the seas of Minecraft, bringing a vast array of new mechanics, unique collectables, and macabre themes. Inspired by Dredge as well as eldritch horror classics, it conjures an air of mystery leaving you wanting to dredge the depths for more.
Contents
Features
- 70+ fish found in a variety of biomes and conditions
- A complete overhaul of the fishing loot table, including a new bait system
- 2 new mini-biomes packed with exclusive mechanics and fish
- 2 interactive blocks to expand, diversify, and automate fishing
- A dredging system for diagetic metal farming and discovering ancient secrets
- A cryptic ritual system, empowering you on and off the water
- A vast collection of trinkets and novelty items found at sea
- Tons of secrets
Extras
- A massive new advancement tab featuring intuitive explanations
- Full Peaceful mode support
- Custom statistics menu (1.21.6+)
- Subtle, slightly pretentious, hopefully intriguing worldbuilding
Note on the Wiki
As a creative decision, Fathoms' wiki will not be maintained by developers. It may contain some information provided by the community, but it is not a 100% reliable source. If you are having trouble with doing something as the wiki instructs, assume it is outdated. All of Fathoms' content has been precisely designed to be discovered ingame via advancements, the recipe book, and diegetic clues. Additonally, Fathoms is best enjoyed blind...
Frequently Asked Questions
Major Questions
Q: Why is the pack is not appearing on my Modrinth installation? A: Modrinth does not properly install datapacks into worlds directly. You will need to manually insert the datapack and resourcepack into your world's datapack folder and your resourcepack folder respectively.
Q: Why is this visual thing not looking right? A: Install the resourcepack. If you are having trouble finding the resourcepack on Modrinth, click the version you are downloading, not the download button. Scroll down and download the resourcepack.
Q: Is Fathoms compatible with
Content Questions
Q: Is this a datapack? A: Yes. We all make datapacks exclusively, not mods. They all use modern technology (and Smithed conventions!) to ensure the experience is integrated just as a mod.
Q: When are you updating this pack to this Minecraft version? A: We don't know, don't bother us about it.
Q: Will there be a Bedrock port for Fathoms? A: We do not make content for Bedrock.
Q: Can you/I port to this Minecraft version/can you/I port to Bedrock? A: No.
Ingame questions
Q: How do I spawn in items/mobs?
A: For items, run /loot give @s loot <datapack>:item/<item>. For mobs, run /function <datapack>:commands/summon/<mob>.
Q: I am having an issue that has not been fixed by installing the resourcepack! A: Datapacks are not compatible with lots of server software such as PaperMC made by lazy devs who do not take them into account. If you are running a non-vanilla server software, this may be the reason. Fabric, Quilt, Forge, and Neoforge are probably compatible.
Q: Why am I not catching any of the custom fish? A: Fathoms is not compatible with other mods and datapacks that modify fishing loot tables. We can not fix this.
Credits
Contributions
Lead - Lead (ha) developer, artist, and idea haver
FracturedFlux - Ideas, critical feedback, beta testing, moral support
CreeperMagnet - Assorted borrowed and referenced code
ninesnow - Ideas, critical feedback, art help, overall inspiration
InspectorJ Sound effects source
Translations
Phiphi - French
Narcikitty - Brazillian Portugeuse
Special thanks to the Hadal Zone communities - We would not be here without you!
All Versions
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- Dredging Apparatus is not craftable due to 1.21.9 chain changes
- Copper tools cannot be used to cut fish
- Advancement for absorbing a Pylon shock is not obtainable
- Dredging Apparatus is not craftable due to 1.21.9 chain changes
- Copper tools cannot be used to cut fish
- Advancement for absorbing a Pylon shock is not obtainable
- Updated to 1.21.9
- Updated to 1.21.9
- Fixed a bug that caused the Divine Gift ritual to act as the Heart of Oil ritual in some circumstances
- Fixed a bug that caused the Divine Gift ritual to act as the Heart of Oil ritual in some circumstances
- Fixed certain Jinxes activating if ANY enchant is applied
- Fixed certain Jinxes activating if ANY enchant is applied
- Jinxes have been completely reworked
- Jinxes are now all named "Jinx of <X>" similar to Curses in order to make them more consistently identifiable.
- Individual Jinxes have been reworked and renamed
- Swift Fisher --> Jinx of Reeling - This is the only Jinx that has not been changed mechanically.
- Creative Might --> Jinx of Crafting - Now only applies to chestplates. Now disables all armor and grants much more block interaction range.
- Deep Freeze --> Jinx of Chilling - Now completely disables melee attacks. Freezing deals more damage.
- Removed and replaced some Jinxes
- Rogue Hands - Completely removed. This Jinx was worthless.
- Extract Knowledge - Completely removed. A new mining Jinx is explained below.
- Light Body - Replaced its niche with Jinx of Whiplash, explained below.
- Added 2 new Jinxes
- Jinx of Bulldozing - Applies to pickaxes and shovels. Destroys a 3x3 area of blocks instead of 1. Destroyed blocks will not drop anything.
- Jinx of Whiplash - Sprinting builds up speed rapidly. Stopping sprinting or entering water will violently shock the player, dealing more damage the longer you run.
- Tomes are now separated into different variants based on where you find them
- Mystic Tomes are found in Tarnished Coffers and can contain Jinx of Reeling or Jinx of Bulldozing
- Infused Tomes are found in Caliginous Coffers and can contain Jinx of Crafting or Jinx of Whiplash
- Frigid Tomes are unchanged
- Jinxes have been completely reworked
- Jinxes are now all named "Jinx of <X>" similar to Curses in order to make them more consistently identifiable.
- Individual Jinxes have been reworked and renamed
- Swift Fisher --> Jinx of Reeling - This is the only Jinx that has not been changed mechanically.
- Creative Might --> Jinx of Crafting - Now only applies to chestplates. Now disables all armor and grants much more block interaction range.
- Deep Freeze --> Jinx of Chilling - Now completely disables melee attacks. Freezing deals more damage.
- Removed and replaced some Jinxes
- Rogue Hands - Completely removed. This Jinx was worthless.
- Extract Knowledge - Completely removed. A new mining Jinx is explained below.
- Light Body - Replaced its niche with Jinx of Whiplash, explained below.
- Added 2 new Jinxes
- Jinx of Bulldozing - Applies to pickaxes and shovels. Destroys a 3x3 area of blocks instead of 1. Destroyed blocks will not drop anything.
- Jinx of Whiplash - Sprinting builds up speed rapidly. Stopping sprinting or entering water will violently shock the player, dealing more damage the longer you run.
- Tomes are now separated into different variants based on where you find them
- Mystic Tomes are found in Tarnished Coffers and can contain Jinx of Reeling or Jinx of Bulldozing
- Infused Tomes are found in Caliginous Coffers and can contain Jinx of Crafting or Jinx of Whiplash
- Frigid Tomes are unchanged
- Added 4 new fish!
- Added 1 new secret advancement
- Reworked the Fathoms menu dialog (accessible from the pause menu)
- Added French and Brazillian Portugeuse translations by Phiphi and Narcikitty!
- Instead of Caliginous Coffers, Tarnished Coffers now drop Chum
- Further tweaked the fishing treasure loot table
- Minnow does not function as bait
- Item updater processes Raw Fish and Aberrated Raw Fish as vanilla Raw Cod and Raw Salmon
- Removed "All That Glitters" advancement
- The reason for this is that we want Gilded fish to be a very optional secret and adding an advancement just for an extremely rare cosmetic drop is not very fair
- Added 4 new fish!
- Added 1 new secret advancement
- Reworked the Fathoms menu dialog (accessible from the pause menu)
- Added French and Brazillian Portugeuse translations by Phiphi and Narcikitty!
- Instead of Caliginous Coffers, Tarnished Coffers now drop Chum
- Further tweaked the fishing treasure loot table
- Minnow does not function as bait
- Item updater processes Raw Fish and Aberrated Raw Fish as vanilla Raw Cod and Raw Salmon
- Removed "All That Glitters" advancement
- The reason for this is that we want Gilded fish to be a very optional secret and adding an advancement just for an extremely rare cosmetic drop is not very fair
- "Monsters Below Us" advancement does not work
- "Monsters Below Us" advancement does not work
- Added 10 new fish!
- This brings the total amount of new fish added by Fathoms to 65!
- Some of these fish manifest a new essence: Mystique
- Fish of the Mystique essence are rare, found in remote locations or under obscure conditions
- These fish have a chance of dropping Abnormal Ink Sacs, a resource used in a new mechanic (more on that later)
- With so many fish, there is now a reward for completing the Gastronomicon collection...
- Vanilla fish are now in line with Fathoms fish. Because of this:
- Cooked cod and cooked salmon have been removed for consistency
- Fish meat now act like the rest of the vanilla meats and have to be cooked
- Fish can be cooked without chopping to get cooked fish, if you are lazy
- Aberrations now have their own meat type... which you might want to eat, I guess?
- Mobs that dropped vanilla fish items now either drop fish fillets or fish from the local area
- Fish now display their binomial name in their tooltip
- (I may be pandering to fish autism. My own fish autism.)
- Added a new workstation: the Calligraphy Table
- This block is used to decode ancient texts
- This is done through a memory matching minigame which is accessed by inserting an Abnormal Ink Sac and undeciphered item into the Calligraphy Table
- Villagers can use the Calligraphy Table to acquire the Historian profession, which will buy and sell items related to sunken secrets...
- Added a new category of enchantments: Jinxes
- Jinxes are applied via Mystic Tomes, found in Coffers
- Mystic Tomes must be deciphered at a Calligraphy Table before applying them to an item
- All Jinxes have both a positive trait and a negative trait
- Items cannot have more than one Jinx applied, and Jinxes cannot be removed
- Added 4 new Aberration Idol and Chopping Block variants
- Added Ornate Sacrificial Knives
- Added 8 new advancements!
- Added a new secret questline . . .
# Changes
- Fathoms now only replaces the vanilla root fishing loot table
- This is difficult to explain briefly but it should make Fathoms more compatible with certain datapacks like The Creeper's Code
- The following textures have been tweaked or reworked:
- Fish Fillet
- Futile Pendant
- Messages in Bottle
- Sunken Key
- Sunken Scrawl
- Bass
- Bottomless Bass
- Red Snapper
- Trout
- Lobotom-Eye
- Gastronomicon
- Nautical Map
- Fish of the Stamina essence now have a chance of dropping Bone Meal when chopped
- Experience points dropped from chopping fish are now much more consistent
- Aberrations give exactly 5x their ordinary equivalents instead of vaguely "a lot"
- The amount of experience dropped from chopping fish is lower in general
- Added descriptive tooltips to many more items and blocks
- The Dredging Apparatus tooltip now says "be patient" because you people are driving me mad.
- The aqua and "gargreen" colors in certain tooltips (bait, Sacrificial Knives, etc.) has been replaced with a consistent dark blue
- Renamed fish placed on Chopping Blocks will now display their name
- Electric damage inflicted by Pylons and Augurs now interacts with armor in new ways
- It is substantially reduced by wearing leather or chainmail armor
- And it is greatly increased by wearing other metal armor
- Nautical Maps are now rolled up when obtained and are generated on right click
- This prevents lag spikes from opening Messages in Bottles just to get maps you would not use in the first place
- The Gastronomicon is now obtained from Coffers in addition to crafting
- Opening a Coffer for the first time is guaranteed to drop a Gastronomicon
- The Gastronomicon crafting recipe is also now only unlocked after acquiring one from your first Coffer
- Augurs' Tell-Tale Heart drop chance is now affected by looting
- Tweaked the weight and biome of most items in the dredging loot table
- Made various adjustments to fishing loot tables
- Added a quality value to every entry in each fishing loot table
- Higher quality items are more or less common depending on the player's luck stat
- Tweaked the weight of most items in the fishing treasure loot table
- Added more biome dependent items to the fishing junk loot table
- Carcinomalocaris and Nautilurk are slightly rarer
- Chum can now be made with all fish, including fish fillets
- Crafting chum also now only outputs 2 chum instead of 3
- Ornate Tools upgraded with Netherite are now described as "Netherite-Decorated" instead of "Netherite-Reinforced"
- Netherite-Decorated Ornate Sacrificial Knife. You are welcome.
- Rocky Waters can now generate in Deep Cold Oceans in addition to Deep Oceans
- "A Throwaway Joke" advancement and its children has been moved to the Nautical tab
- "Tactical Fishing" advancement's parent is now the Nautical tab root instead of "Fishy Business"
# Removals
- Removed Tripodfish
- Added 10 new fish!
- This brings the total amount of new fish added by Fathoms to 65!
- Some of these fish manifest a new essence: Mystique
- Fish of the Mystique essence are rare, found in remote locations or under obscure conditions
- These fish have a chance of dropping Abnormal Ink Sacs, a resource used in a new mechanic (more on that later)
- With so many fish, there is now a reward for completing the Gastronomicon collection...
- Vanilla fish are now in line with Fathoms fish. Because of this:
- Cooked cod and cooked salmon have been removed for consistency
- Fish meat now act like the rest of the vanilla meats and have to be cooked
- Fish can be cooked without chopping to get cooked fish, if you are lazy
- Aberrations now have their own meat type... which you might want to eat, I guess?
- Mobs that dropped vanilla fish items now either drop fish fillets or fish from the local area
- Fish now display their binomial name in their tooltip
- (I may be pandering to fish autism. My own fish autism.)
- Added a new workstation: the Calligraphy Table
- This block is used to decode ancient texts
- This is done through a memory matching minigame which is accessed by inserting an Abnormal Ink Sac and undeciphered item into the Calligraphy Table
- Villagers can use the Calligraphy Table to acquire the Historian profession, which will buy and sell items related to sunken secrets...
- Added a new category of enchantments: Jinxes
- Jinxes are applied via Mystic Tomes, found in Coffers
- Mystic Tomes must be deciphered at a Calligraphy Table before applying them to an item
- All Jinxes have both a positive trait and a negative trait
- Items cannot have more than one Jinx applied, and Jinxes cannot be removed
- Added 4 new Aberration Idol and Chopping Block variants
- Added Ornate Sacrificial Knives
- Added 8 new advancements!
- Added a new secret questline . . .
# Changes
- Fathoms now only replaces the vanilla root fishing loot table
- This is difficult to explain briefly but it should make Fathoms more compatible with certain datapacks like The Creeper's Code
- The following textures have been tweaked or reworked:
- Fish Fillet
- Futile Pendant
- Messages in Bottle
- Sunken Key
- Sunken Scrawl
- Bass
- Bottomless Bass
- Red Snapper
- Trout
- Lobotom-Eye
- Gastronomicon
- Nautical Map
- Fish of the Stamina essence now have a chance of dropping Bone Meal when chopped
- Experience points dropped from chopping fish are now much more consistent
- Aberrations give exactly 5x their ordinary equivalents instead of vaguely "a lot"
- The amount of experience dropped from chopping fish is lower in general
- Added descriptive tooltips to many more items and blocks
- The Dredging Apparatus tooltip now says "be patient" because you people are driving me mad.
- The aqua and "gargreen" colors in certain tooltips (bait, Sacrificial Knives, etc.) has been replaced with a consistent dark blue
- Renamed fish placed on Chopping Blocks will now display their name
- Electric damage inflicted by Pylons and Augurs now interacts with armor in new ways
- It is substantially reduced by wearing leather or chainmail armor
- And it is greatly increased by wearing other metal armor
- Nautical Maps are now rolled up when obtained and are generated on right click
- This prevents lag spikes from opening Messages in Bottles just to get maps you would not use in the first place
- The Gastronomicon is now obtained from Coffers in addition to crafting
- Opening a Coffer for the first time is guaranteed to drop a Gastronomicon
- The Gastronomicon crafting recipe is also now only unlocked after acquiring one from your first Coffer
- Augurs' Tell-Tale Heart drop chance is now affected by looting
- Tweaked the weight and biome of most items in the dredging loot table
- Made various adjustments to fishing loot tables
- Added a quality value to every entry in each fishing loot table
- Higher quality items are more or less common depending on the player's luck stat
- Tweaked the weight of most items in the fishing treasure loot table
- Added more biome dependent items to the fishing junk loot table
- Carcinomalocaris and Nautilurk are slightly rarer
- Chum can now be made with all fish, including fish fillets
- Crafting chum also now only outputs 2 chum instead of 3
- Ornate Tools upgraded with Netherite are now described as "Netherite-Decorated" instead of "Netherite-Reinforced"
- Netherite-Decorated Ornate Sacrificial Knife. You are welcome.
- Rocky Waters can now generate in Deep Cold Oceans in addition to Deep Oceans
- "A Throwaway Joke" advancement and its children has been moved to the Nautical tab
- "Tactical Fishing" advancement's parent is now the Nautical tab root instead of "Fishy Business"
# Removals
- Removed Tripodfish
- Mod package did not have assets (Good job Modrinth...)
- The Gastronomicon now saves the page that was last open when closed
- The Gastronomicon model is broken in 1.21.5
- 20+ new fish!
- The Gastronomicon, a mysterious book containing forgotten knowledge about aquatic life
- Pages for undiscovered fish will display only their family and primary environment
- Pages for discovered fish will display their appearance and essence
- Oases are a new structure found in deserts providing an accessible spot for catching desert fish
- Messages in bottles from Rocky Waters may contain a Reservoir Nautical Map, which will lead to an oasis
- Oases are also the only place which the new Lobsters can be caught
- Occasionally, an **ancient primordiol rumble** can be heard from the oasis... Probably nothing to worry about!
- Bamboo fishing rods can be crafted using bamboo instead of sticks
- The more elastic material makes these twice as durable as regular fishing rods!
- Tarnished and Caliginous Coffers replace lockboxes as placeable treasure boxes
- They are opened using the same keys as before
- The loot is mostly unchanged
- Mossy ponds can be found in cherry groves as a new fishing spot
# Changes
- Solstice/Eclipse families are now only affected by the Moon phase, no longer based on east/west of the origin
- Rituals have been made substantially more forgiving
- Performing invalid rituals will now return a Tell-Tale Heart
- Extremely basic rituals (Rite of Fortune and Charm of Butchery) now no longer require a specific fish family
- Aberrations of vanilla fish and shrimp now display their Aberration status in tooltip
- Tweaks to various textures and models
- Ornate Keys have been redesigned and renamed to Sunken Keys
- Anglure shading have been slightly tweaked
- Trout models have had their fins moved back
- Pike, Red Snapper, Bream and its Aberration, as well as the Aberrations for Cod, Salmon, and Pufferfish have all had touch-ups
- Slightly decreased the chance of getting Sunken Keys from fish
- Tweaked the rarity of fish, junk, and treasure fishing loot tables
- Sugar Bait consumption chance has been nerfed to 100% from 40%
- Moondials now explain Solstice/Eclipse mechanics in their tooltip
- Chopping blocks can now be waxed with honeycomb to prevent chopping and removing fish
# Removals
- Fish fillet variants are gone
- These were bloat and the large fish fillets were blatantly overpowered
- Lockboxes are removed since they were replaced with Coffers
- Important ones.
- Crafted Sacrificial Knives do not work as intended
- Dredging Apparatus behaves strangely after reeling an item
- Fishing Rods are consumed when bait is used in the offhand
- Dredging Apparatus broke again. Oops!
- Dredging Apparatus tooltip does not display when crafted
- Updated the textures of Charm of Butchery and Divine Gift Sunken Scrawls
- Made Dredging Apparatus functionality more clear
- Added a tooltip that explains the item in decent detail
- The advancement has been made more descriptive to make it more clear how to use it
- Added a junk loot set for when the apparatus is not in an ocean biome
- The claw will now emit bubble particles while under the water
- Removed some unused translation strings
- 31 new fish found in a variety of biomes and conditions
- Complete overhaul of the fishing loot table
- A bait system to customize your fishing capabilities
- Chopping Blocks, used to cut fish to collect Fish Fillets and other items
- Nautilus Siphons, blocks placed underwater to harvest fish automatically over time
- Rocky Waters, a thunderous new ocean mini biome complete with new monsters and traps
- Dredging Apparatus, a block used to reel heavy treasures from the deep sea
- A diagetic ritual system revolving around fishing and the mysterious new Aberration Idol block
- Ornate Tools, an stylish seaborn alternative to diamond which can be upgraded to Netherite as well
- Ornate Moondials which show the current phase of the Moon... wait, [haven't we seen this before?](https://github.com/leadasintheelement/Valiance/wiki/Moondial)
- Tons more to discover, which we do not have time to get into here