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Fire Extinguisher 🧯

Fire Extinguisher 🧯

by Kaworru • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Fire Extinguisher Downloads Fire Extinguisher Versions

🧯 Fire Extinguisher and more - Stop the Fire

Essential items like a fire extinguisher, fire axe, and other useful tools are necessary to effectively extinguish a fire.

Features

Experience the ultimate in firefighting with essential tools and items to keep your world safe:

  • Fire Extinguisher (Normal and Chrome): Quickly put out fires on various surfaces.
  • Fire Axe: Break through obstacles and tackle fire emergencies.
  • Fire-Protecting Armor: Choose between Heavy and Light armor sets (Helmet, Chestplate, Leggings, Boots) for varying levels of protection.
  • Fire Alarm Bell, Siren, and Switch: Sound the alarm and manage fire emergencies with ease.
  • Fire Sprinkler and Smoke Detector: Prevent fires and improve safety with automated systems.
  • Location Signs (Fire Extinguisher & Exit): Clearly mark important areas for quick identification during emergencies.
  • Configurable Settings: Customize the mod to suit your needs with an easy-to-edit configuration file.

Equip yourself and stay prepared—this mod delivers a complete firefighting experience!

Introduction & Overview Video (English)

ℹ️ More Information

Please check https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/wiki for additional information.

🫶 Support me

Support my work on Ko-fi to help me continue creating valuable content and projects for you!

How to Install Fire Extinguisher 🧯 (Mod)

Fire Extinguisher 🧯 by Kaworru is verified for Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.16.5, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20 (latest release: 8.4.1, file size: 450 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.16.5, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20) and platform (Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded Fire Extinguisher 🧯 file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric Quilt
28d ago 1
26.3
Forge
28d ago 1
26.3
Neoforge
28d ago 1
26.2
Fabric Quilt
28d ago 1
26.2
Neoforge
28d ago 1
26.2
Forge
28d ago 1
26.1.2
Neoforge
28d ago 1
26.1.2
Forge
28d ago 1
26.1.2
Fabric Quilt
28d ago 1
1.21.11
Neoforge
28d ago 1
1.21.11
Fabric Quilt
28d ago 1
1.21.11
Forge
28d ago 1
1.21.1
Fabric Quilt
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Forge
1mo ago 1
1.20.1
Fabric Quilt
1mo ago 1
1.20.1
Forge Neoforge
1mo ago 1
26.3
Fabric Quilt
1mo ago 1
26.3
Forge
1mo ago 1
26.3
Neoforge
1mo ago 1
26.2
Forge
1mo ago 1
26.2
Neoforge
1mo ago 1
26.2
Fabric Quilt
1mo ago 1
26.1.2
Fabric Quilt
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Forge
1mo ago 1
1.21.11
Neoforge
1mo ago 1
1.21.11
Fabric Quilt
1mo ago 1
1.21.11
Forge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Fabric Quilt
1mo ago 1
1.21.1
Forge
1mo ago 1
1.20.1
Fabric Quilt
1mo ago 1
1.20.1
Forge Neoforge
1mo ago 1
1.21.1
Fabric Quilt
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Forge
1mo ago 1
1.20.1
Fabric Quilt
1mo ago 1
1.20.1
Forge Neoforge
1mo ago 1
26.2
Forge
2mo ago 1
26.2
Fabric Quilt
2mo ago 1
26.2
Neoforge
2mo ago 1
26.1.2
Fabric Quilt
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Forge
6mo ago 1
1.21.8
Neoforge
10mo ago 1
1.21.8
Forge
10mo ago 1
1.21.8
Fabric Quilt
10mo ago 1
1.21.4
Neoforge
10mo ago 1
1.21.4
Forge
10mo ago 1
1.21.4
Fabric Quilt
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Forge
10mo ago 1
1.21.1
Fabric Quilt
10mo ago 1
1.20.1
Fabric Quilt
10mo ago 1
1.20.1
Forge Neoforge
10mo ago 1
1.19.2
Forge
10mo ago 1
1.19.2
Fabric Quilt
10mo ago 1
1.18.2
Fabric Quilt
10mo ago 1
1.18.2
Forge
10mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric Quilt
10mo ago 1
1.21.11
Forge
10mo ago 1
1.21.10
Neoforge
10mo ago 1
1.21.10
Forge
10mo ago 1
1.21.10
Fabric Quilt
10mo ago 1
1.21.8
Neoforge
last yr. 1
1.21.8
Forge
last yr. 1
1.21.8
Fabric Quilt
last yr. 1
1.21.7
Neoforge
last yr. 1
1.21.7
Forge
last yr. 1
1.21.7
Fabric Quilt
last yr. 1
1.21.6
Fabric Quilt
last yr. 1
1.21.6
Neoforge
last yr. 1
1.21.6
Forge
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric Quilt
last yr. 1
1.21.5
Forge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Forge
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Forge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Forge
last yr. 1
1.21.1
Fabric Quilt
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Forge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Forge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Forge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Forge
last yr. 1
1.21.1
Fabric Quilt
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Forge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Forge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Forge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Fabric Quilt
last yr. 1
1.20.6
Forge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Forge
last yr. 1
1.20.4
Fabric Quilt
last yr. 1
1.20.4
Fabric Quilt
last yr. 1
1.20.4
Forge
last yr. 1
1.20.2
Fabric Quilt
last yr. 1
1.20.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20
Forge
last yr. 1
1.20
Fabric Quilt
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Forge
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Forge
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.20.2
Fabric Quilt
last yr. 1
1.20.2
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20
Forge
last yr. 1
1.20
Fabric Quilt
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Forge
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Forge
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.20.1
Forge
last yr. 1
1.20
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.3
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refa
...
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refa
...
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refa
...
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refa
...
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refa
...
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refa
...
# Changelog for Fire Extinguisher (26.1.2)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code re
...
# Changelog for Fire Extinguisher (26.1.2)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code re
...
# Changelog for Fire Extinguisher (26.1.2)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code re
...
# Changelog for Fire Extinguisher (1.21.11)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improve
...
# Changelog for Fire Extinguisher (1.21.11)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improve
...
# Changelog for Fire Extinguisher (1.21.11)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improve
...
# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved
...
# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved
...
# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved
...
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