
A small pack originally intended to provide alternative animations to fire and related blocks as well as adding animations to things that previously didn't have any, now it overhauls almost all animated textures.
All animations are 32 or 64 frames long, loop seamlessly and are kept quite close to the vanilla artstyle.
In addition to that, practically all textures include Normal and Specular maps in the LabPBR standard, so affected blocks will have appropriately shiny reflections and a 3D effect with POM enabled.
Note: not all shaders apply Parallax Occlusion Mapping (POM) to all blocks, and for a lot of them you have to enable the feature in the shader's settings first.
Be sure to check out the CTM Addon pack as well!
Currently affected textures:
- Fire / Soul Fire
- Campfire / Soul Campfire
- Torch / Soul torch + Flame / Soul Flame particles
- Candle particles
- Explosion particles
- Lantern / Soul Lantern
- Jack o'Lantern
- Water
- Lava
- Magma Block
- Furnace
- Blast Furnace
- Smoker
- Dispenser
- Dropper
- Nether Portal
- Respawn Anchor
- Crimson & Warped Stem
- Prismarine
- Sea Lantern
- Slime Block
- Skulk Block & Skulk Veins
- Potion Effect Particles (changes swirls to bubbles)
Also supports Charm and Create mod:
- Coloured Portals
- Chocolate
- Honey
- Steam Jet Particles
All Versions
+ Add Version- Respackopts support (ability to disable some textures with the mod installed)
Reworked:
- Lava (Closer to vanilla design)
- Water
Fixed:
- Electric sparks affecting firework particles
- Support for the Illager Invasion mod
Fixed:
- Soul campfires using the wrong log texture
Added:
- Copper lanterns
- Copper torch flame particles
- Lava particle
Reworked:
- All flame particles overhauled (torches + candles)
- Campfires have some variation now
- Modified cauldron water to work better with shaders without depth write POM
- Sculk blocks being broken in 1.21.4+
- Soul lantern not matching regular lantern
- PBR emission maps
Changed:
- Nether portal
Added:
- Wind charge particles
- Added:
- Copper bulbs
- Upwards bubble column particles
- Changed:
- Lava
- Jack-o-lantern (More vanilla-esque)
- Lantern (More vanilla-esque)
- Improved soul fire PBR
- Added separate textures for water cauldrons
- Fixed chrome water issue with Bliss shader
- Fixed respawn anchor PBR
- Improved fire PBR
- Water is less murky and more sparkly now
- Updated pack_format
- Explosion particles
Added:
- Supplementaries support (Bomb explosion particles)