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Fish of Thieves

Fish of Thieves

by SteveKunG • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Introduction

Fish of Thieves Banner

CurseForge CurseForge

Modrinth Modrinth


Minecraft Version Status
1.20.1 ✅ Active
1.21.1 ✅ Active
1.21.11 ✅ Active
26.1.x ✅ Active
26.2.x ✅ Active

About

Ahoy pirates! Have you ever imagined what it would be like if the fish from the Sea of Thieves were brought into Minecraft? Here we are!

This mod adds fish from Sea of Thieves with Minecrafty style, Fruit trees and new plant life. A lot more to come!

If you are a Sea of Thieves player and know a lot about fish lore, Feedbacks are welcome!


Wiki

Can be found here.


Screenshots

Splashtails in the warm ocean

Pondies in the river

Ancientscales around the ocean ruins

Wildsplashes around the coral reef

Wrecker around the shipwreck

fishing_hook_with_bait treasured_fish fish_shoal_at_seapost treasured_fish_map ![Coconut Tree at beaches](uploads/gallery/fish-of-thieves_desc_10_224ff3ed.png)

Banana Trees

Mango Tree

New Plantlife

Pineapples

Guardian Fruit Tree


Installation

Fabric

Forge (1.20.1)

NeoForge


FAQ

Can I use this mod in my modpack?

Absolutely! Make sure to give credit and DO NOT claim as your own work.

If Sea of Thieves introduces new fish into the game, Will you add them?

Yes, but we'll see.

When will the mod be updated to [insert version here]?

YES, why not.

Will you backport to older versions?

No.


Disclaimer

I am not affiliated with Rare Ltd. or Microsoft. This is purely a fan creation.

All fish names and appearances belong to Rare Ltd.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
23h ago 1
26.3
Neoforge
23h ago 1
26.2
Fabric
23h ago 1
26.2
Neoforge
23h ago 1
26.1.2
Fabric
23h ago 1
26.1.2
Neoforge
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.1
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
26.3
Fabric
23h ago 1
26.3
Neoforge
23h ago 1
26.2
Fabric
23h ago 1
26.2
Neoforge
23h ago 1
26.1.2
Fabric
23h ago 1
26.1.2
Neoforge
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.1
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
26.2
Fabric
23h ago 1
26.2
Neoforge
23h ago 1
26.1.2
Fabric
23h ago 1
26.1.2
Neoforge
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
26.2
Fabric
23h ago 1
26.2
Neoforge
23h ago 1
26.1.2
Fabric
23h ago 1
26.1.2
Neoforge
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
26.1.2
Neoforge
23h ago 1
26.1.2
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.10
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.10
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Neoforge
23h ago 1
1.21.10
Neoforge
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.8
Fabric
23h ago 1
1.21.8
Neoforge
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.10
Neoforge
23h ago 1
1.21.8
Neoforge
23h ago 1
1.21.8
Fabric
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.21.10
Neoforge
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.8
Neoforge
23h ago 1
1.21.8
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.21.8
Fabric
23h ago 1
1.21.8
Neoforge
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.4
Neoforge
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.8
Fabric
23h ago 1
1.21.8
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.5
Fabric
23h ago 1
1.21.5
Neoforge
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Neoforge
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.6
Neoforge
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Neoforge
23h ago 1
1.20.4
Forge
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Neoforge
23h ago 1
1.20.2
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.21.1
Neoforge
23h ago 1
1.21.1
Fabric
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.6
Neoforge
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Neoforge
23h ago 1
1.20.4
Forge
23h ago 1
1.20.2
Neoforge
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Neoforge
23h ago 1
1.20.4
Forge
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Neoforge
23h ago 1
1.20.2
Forge
23h ago 1
1.21
Fabric
23h ago 1
1.21
Neoforge
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.6
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.21
Fabric
23h ago 1
1.21
Neoforge
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.6
Neoforge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Neoforge
23h ago 1
1.20.2
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.20.2
Neoforge
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.20.x
Fabric
23h ago 1
1.20.x
Forge
23h ago 1
1.20.x
Fabric
23h ago 1
1.20.x
Forge
23h ago 1
1.20.x
Forge
23h ago 1
1.20.x
Fabric
23h ago 1
1.19.4
Fabric
23h ago 1
1.19.4
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.19.4
Fabric
23h ago 1
1.19.4
Forge
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.19.4
Fabric
23h ago 1
1.19.4
Forge
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.19.3
Forge
23h ago 1
1.19.3
Forge
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Forge
23h ago 1
1.19.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.19.2
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.19.2
Forge
23h ago 1
1.19.2
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
1.19.x
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.19.x
Forge
23h ago 1
1.19.x
Fabric
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.19
Forge
23h ago 1
1.19
Forge
23h ago 1
1.19
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.19
Fabric
23h ago 1
1.19
Forge
23h ago 1
1.19
Fabric
23h ago 1
1.19
Forge
23h ago 1
1.19
Fabric
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Forge
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.2
Fabric
23h ago 1
1.18.1
Forge
23h ago 1
1.18.1
Fabric
23h ago 1
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Features
  • Treasured Fish Map emerald cost now based on Shoal distance
  • Closer shoals are more expensive, farther shoals are cheaper
  • Reorganized creative inventory

# Bug Fixes
  • Stability and code improvement
  • Internal libraries update
  • [26.1.2] Fixed incorrect Shoal entity lighting
  • [1.20.1, 1.21.1] Fixed crash with other mod when register new boat type, closes #126
  • Fixed empty item saving into bait storage, closes #128
# Feature
  • Initial release for 26.3
# Feature
  • Initial release for 26.3
# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Features
  • Added Tide mod compatibility when fishing in Shoal

# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Features
  • Added Tide mod compatibility when fishing in Shoal

# Bug fixes
  • Fixed fish and bucket item does not define default item component, closes #117
# Features
  • Added Tide mod compatibility when fishing in Shoal
# Features
  • Added Tide mod compatibility when fishing in Shoal
# Features
  • Added Korean Language, thanks to @racket_notfortennis on Discord
  • Now required Biolith mod for Tropical Island to generate
  • Removed TerraBlender mod support

# Bug fixes
  • Fixed Tropical Island biome placement, closes #71
  • Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
# Features
  • Added Korean Language, thanks to @racket_notfortennis on Discord
  • Now required Biolith mod for Tropical Island to generate
  • Removed TerraBlender mod support

# Bug fixes
  • Fixed Tropical Island biome placement, closes #71
  • Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
# Features
  • Added Korean Language, thanks to @racket_notfortennis on Discord
  • Now required Biolith mod for Tropical Island to generate
  • Removed TerraBlender mod support

# Bug fixes
  • Fixed Tropical Island biome placement, closes #71
  • Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
# Features
  • Added Korean Language, thanks to @racket_notfortennis on Discord
  • Now required Biolith mod for Tropical Island to generate
  • Removed TerraBlender mod support

# Bug fixes
  • Fixed Tropical Island biome placement, closes #71
  • Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
# Features
  • Added Korean Language, thanks to @racket_notfortennis on Discord
  • Now required Biolith mod for Tropical Island to generate
  • Removed TerraBlender mod support

# Bug fixes
  • Fixed Tropical Island biome placement, closes #71
  • Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
# Features
  • Added Korean Language, thanks to @racket_notfortennis on Discord
  • Now required Biolith mod for Tropical Island to generate
  • Removed TerraBlender mod support

# Bug fixes
  • Fixed Tropical Island biome placement, closes #71
  • Fixed Sand nearby water no longer generate at the chunk border when there is no water surrounded
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