
Tired of Fishing?
Fisherman's Trap is a simple mod, all it adds is a fish trap as a means to passively collect fish at the cost of crops. While I love fishing in Minecraft, I always found the amount of other loot made it an unreliable food source, especially with wanting decent quantities for recipes in mods such as farmer's delight. Feel free to recommend changes or improvements but this was originally just a mod idea for my own enjoyment.
Fish and their Corresponding Bait
Bread functions as a general bait, attracting any and all fish
To prevent making it excessively easy to produce fish the fish trap must be submerged in a water biome such as lakes oceans rivers otherwise nothing will be caught.
Thanks to Vectorwing for allowing me to derive the canvas texture and to the supplementaries team for letting me edit the stick texture to base the trap on.
All Versions
+ Add Version- Rewrite some fishing logic
- Port to fabric
- Rewrite some fishing logic
- Bread in the Fishtrap now uses a tag. This allows for modded fish being caught using bread
- Bread in the Fishtrap now uses a tag. This allows for modded fish being caught using bread
- Fixed server not starting with mod installed
- Added config to make the fishtrap able to catch a full stack of fish per slot
- Added config to make the fishtrap able to catch a full stack of fish per slot
- added swamp biomes for fishing
- added swamp biomes for fishing
- Fixed crash when connecting a hopper to the fish trap
- Fixed crash when connecting a hopper to the fish trap
- Fixed missing fishing biomes tag
Added custom Tag for biomes in which the Fish Trap can fish
Added Beach Biomes to the tag mentioned
New Feature: If a water bucket is placed in one of the output slots there is a 15% chance that a living fish is caught
This chance can be configured in the config
Added custom Tag for biomes in which the Fish Trap can fish
Added Beach Biomes to the tag mentioned
New Feature: If a water bucket is placed in one of the output slots there is a 15% chance that a living fish is caught
This chance can be configured in the config
- 1.20.1 Port
- Added Config to adjust fishing rates
- Added Config to adjust fishing rates
- Changed item model
- Hook icon in gui only visible if no item is inside bait slot
- Fish Trap is set to hanging state if a solid block is above
- Renamed "Fishtrap" to "Fish Trap"
- Added support for Supplementaries' Pulley Block
- Added uk_ua translation thanks to Unroman
- Jei integration
- Reworked fishing system
- Fish Trap output slots don't accept stacks anymore
- Adds fish trap and bait functionality!