"The Scent of Mortal Hearth, the Greatest Solace for the Ordinary Heart."
This mod introduces over 90 new types of crops, more than 70 new livestock products, over 50 placeable dishes, over 30 placeable juices, numerous new kitchen tools, a wealth of food items, a considerable number of decorative building blocks, and some mini-game toys.

The mod focuses on adding a comprehensive dining system. It expands the vanilla agriculture system by introducing a variety of unique crops and kitchen utensils, along with a large number of craftable dishes based on authentic Chinese cuisine. The goal is to provide an immersive culinary experience—from planting and ingredient preparation to cooking and enjoyment. The mod features predominantly Chinese elements, though future updates will also incorporate cultural elements from other regions. Most dishes offer hunger and health restoration effects similar to vanilla food, while some special dishes also provide unique positive status effects.
The mod is extensive in scope, adding a wide range of common elements while also introducing new gameplay mechanics.
The mod introduces a custom stir-fry feature: After using cooking oil to season the wok, players can place any items (up to six types) into the wok for stir-frying. The number of stir-fries will affect the final "heat level" of the dish. Adding seasonings before finishing the stir-fry can grant the final dish exclusive buffs corresponding to those seasonings. If the ingredient combination matches a preset recipe, a specific classic dish will be created; if it is a free combination, a customizable-named "custom dish" will be produced. Players can freely expand the types of items producible by the wok and create new recipes by modifying the configuration file (config).
The mod adds a custom filling feature: Players can process any item in the meat grinder to create corresponding fillings. These fillings serve as ingredients for making some of the mod's flour-based foods, such as steamed buns (baozi) and dumplings. By using the filling and dough on the rolling board, players can craft the corresponding flour-based food, which can then be cooked to produce the final item.
The mod introduces over thirty new status effects, most of which are provided by seasonings. These effects offer significant buffs in areas such as combat and exploration. Players can choose to apply seasonings in the wok, cooking pot, or by holding them in the off-hand while consuming food. Detailed descriptions of the seasoning effects are listed in the mod's guidebook.
Credits:
Thanks to HC-hamsterL for extensive programming support,
Argon4W for inspiration regarding the hot pot gameplay,
Kiris for providing the aesthetic add-on support for mod version 1.0.5,
and all players.
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1. Added scorching sticky rice, made by roasting sticky rice. Attacking creatures with scorching sticky rice will inflict the 【Evil Exposure】 debuff.
2. Added potion effect 【Evil Exposure】.
3. Added potion effects 【Martial Sage】 and 【Roar】. Hold food and right-click on the door god sticker to obtain them.
4. Added potion effect 【Star Anise Town Fragrance】, bound to the seasoning 【Star Anise Powder】.
5. Added Patchouli compatibility and corresponding tutorials.
6. Added Pepsi Cola, which can be converted with Coca-Cola, along with their placed models: Coca-Cola and Pepsi Cola.
7. Added new function to the Agricultural Identifier: Crop Conversion. When players right-click without holding a wild crop stack, they can open the UI to freely convert similar crops from other client-side mods.
(The following mod crops are now compatible: Farmer's Delight, Forest Story: Kitchen, Forest Story: Tavern, Carrot Kitchen, Create: Cafe, Rock Town Delight, Bakery, Modern Delight, Letsdo Grape Vineyard, Stuff Delight, Crop Prosperity, Pam's HarvestCraft 2 - Crops, Orchard Delight, Letsdo Immersive Agriculture, Extra Delight, Pastoral Brew, Brazilian Delight, Bountiful Harvest, Yokai's Return, Gensokyo Delight, Rural Delight, Expansion Delight, Vegetable Delight, Smart Sushi, Vanilla Delight, Letsdo Green Grassland, BBQ Delight, Tea Splitting, Forest Story: National Flavor, Baked Sweet Potato: Reborn, Letsdo Festive Brew, Fantasy Craft 2, Pineapple Delight, Diverse Delight, Gan Flavor Delight & Home Cooking, Corn Delight, Ramadan Delight, Vegan Delight, Create: Fried, Night Sparrow Restaurant, Festival Delight, Thanksgiving Delight)
8. Added thirst system synergy; some foods can restore thirst points.
Optimization:
1. Changed the recipe format for slaughter products and agricultural identification products. They are now added as config loot on top of the default loot instead of directly replacing it, avoiding the tedious operation of replacing configs on the server.
2. When players slaughter and disassemble, if a wooden basin is placed under the hook, all products will now be collected into the basin. Right-click to take items out of the basin, preventing dropped item clutter.
3. Animal offal can now all be used for composting, with composting efficiency better than plant-based composting.
4. Added composting recipes for most seeds.
5. Added food functionality for peeled grapes and green grapes: 2 hunger points, 0.8 saturation modifier.
6. After hitting fruit trees with a stick, the dropped fruits will now gather in front of the player for easy collection.
7. Optimized the GUI opening logic for firework boxes.
8. Optimized the textures and models of sticky rice crops and sticky rice.
Bug Fixes:
1. Fixed the bug where the hanging animal model was missing during slaughter.
2. Fixed the abnormal indicator box and collision box bugs for aquatic crops (sticky rice, rice, lotus root).
3. Fixed the bug where buns and dumplings could not be eaten.
4. Fixed the bug where placed dishes still dropped after use.
5. Fixed the bug where soybeans, red beans, and coffee beans were not included in the grain crop pile recipe.
6. Fixed the bug where peanut butter could not be crafted.
7. Fixed the bug where screens and incense burners had no block facing direction.
8. Removed redundant invalid recipes for bran.
9. Fixed the bug where preserved egg and lean meat porridge was deleted.
10. Fixed the bug where destroying a boxed firework in survival mode dropped an extra blank configured firework box.
11. Fixed the bug where the crop texture for blueberries at the 67% growth stage was missing.
12. Fixed the bug where stone lions against the wall had transparent perspective issues.
13. Fixed the bug where crops like coffee beans, cloves, star anise, nutmeg, red beans, and Sichuan peppercorns (which only have seeds and no fruit) had broken chain harvesting and right-click functionality.
14. Fixed the bug where teapots and jars could still stack while working.
15. Fixed the bug where teapot and jar products would disappear when reaching a full stack.
16. Fixed the bug where thousand-layer tofu skin could not be crafted.
- Additions:**
- Added a new food effect [**Crimson Mamba Elbow Strike**], obtained by drinking iced black tea or by using crimson syrup as a seasoning in cooking.
- Crimson Mamba Elbow Strike*: While the buff is active, the player's attack knockback effect is enhanced and causes area-of-effect knockback, with each attack also triggering a special sound effect.
- Optimizations:**
2. Added tooltip text adapted for the Agricultural Identifier to wild crops and wild fruits.
3. Removed the food properties of durian and coconut to prevent conflicts between their throwing actions and eating actions.
4. Removed the duplicate item
aniseed_0_seeds (star anise seeds) and migrated related recipes to star anise.5. Restored Red Lanterns, Golden Silk Lanterns, and Stone Lions.
6. Optimized the display names of certain items in Chinese-language localization (see the end of this changelog).
7. Optimized the handheld texture model of cowpeas.
- Fixes:**
2. Fixed the bug where Wooden Basins, Refrigerators, and Agricultural Identifiers did not drop themselves when broken.
3. Fixed the bug where the direction of the required knife rendered on Large Hooks was incorrect.
4. Fixed the bug where star anise, cloves, black tea, red beans, Sichuan pepper, millet, green tea, pineapples, strawberries, blueberries, dragon fruit, and cantaloupe dropped nothing after harvesting.
5. Fixed the bug where Crop Racks had no crafting recipe.
6. Fixed the bug where cinnamon trees could not yield cinnamon bark.
7. Fixed the bug where the onion texture was incorrect.
8. Fixed the bug in Survival Mode where breaking a Refrigerator would drop two items.
9. Fixed the bug where fennel seeds could not be crafted.
10. Fixed the bug where cinnamon tree trunks caused the adjacent faces of blocks below them to become transparent.
11. Fixed the bug where chopping trees with an axe had the same speed as chopping with bare hands.
12. Fixed the bug where millet could not be used to craft items, and added a mortar recipe for making millet from millet seedlings.
Reset the rendering logic of the craftingblock (work blocks) to completely eliminate the issue of spamming blank logs.
Reset the slot data storage logic for work blocks, eliminating crashes and save corruption issues, while significantly reducing the performance load on server players in multiplayer games.
However, the issue where items cannot be stacked still persists and is under investigation.