Forestry: Community Edition is a port of the classic Forestry mod, expanding nature with new bees, trees, butterflies, farms, and more.

Notable features
- Bees, trees, and butterflies
- Advanced genetics
- Multiblock farms
- Backpacks
- Mail system
- Renewable energy production
Credits
- LEAD DEVELOPER - thedarkcolour
- ARTISTS - Spearkiller, Falkory
- CODE CONTRIBUTORS - EnderiumSmith, Spearkiller, Peatral, unilock, bnorax, christopherwalkerml, ccpemily, dmdinnc, PQL87, ericfisherdev
- TRANSLATORS - ChuijkYahus, Obsoletes, ryudzyn, deaddiesel, Quarkrus, ProgramCrafter, yevgmikh, elochkaan-git, QianFuv, Horusbk
mezz, Nedelosk, temp1011, ramidzkh, and more for continued maintenance during 1.7.10 through 1.18.2
SirSengir for the original mod
How to Install Forestry: CE (Mod)
Forestry: CE by thedarkcolour is verified for Forge, Neoforge across Minecraft versions 1.12.2, 1.19.2, 1.20.1, 1.21.1 (latest release: 2.11.1, file size: 9.0 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.12.2, 1.19.2, 1.20.1, 1.21.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded Forestry: CE file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
- Fixed leaves sometimes being invisible (#153)
- Fixed incorrect sapling placement behavior on sides of blocks (#173)
- Fixed serverside crash with advancement triggers (#432)
- Fixed wood recipes producing 1 instead of 3 blocks (#439)
- Genetic filter now actually moves items around
- Vintage Comb Block is no longer missing an in-world model
- Escritoire Game state now persists across world reloads
- Add new Forestry: CE logo
- Add Sengir's Notes to the creative menu
- Ash Block can now be converted back to Ash
- Tons of new building blocks, thanks to Spearkiller
- Honeystone, Waxstone, Refractory Wax Stone
- Jumbo Candles
- Solar Engine thanks to EnderiumSmith and Spearkiller
- Smelter thanks to Spearkiller
- Fixed crepuscular bees not working in Twilight Forest
- and much more
- Fix bugs in French translation, thanks to Horusbk (#313)
- Add new Russian translations for New Growth Update, thanks to deaddiesel (#302)
- Fix bug with Fortune upgrades causing zero drops for non-fortune circuits (#311)
- More Bee Tweaks, thanks to EnderiumSmith (#291)
- Changed "0" fertility to display as "Infertile"
- Crepuscular activity period extended to work during 0..2000, 10000..15000, and 21000..24000
- Scoops can now be enchanted (Unbreaking, Silk Touch, Fortune)
- Hives can now be silk-touched
- Hive drops are now affected by Fortune
- End Hives now generate properly
- End Hives now have a rare chance to drop bees with "Phasing" or "Ascension" effects
- Increased drop rates of bees from Marshy hives
- Relaxed skylight requirements so that bees don't have to see the sky directly above them, now only requiring hives to be in a skylight of 10 or greater.
- Phosphor makes lava again instead of Volcanic Propolis
- Sinister produces Phosphor instead of Volcanic Propolis
- Luxuriant no longer produces phosphor, now only produces combs
- Abyssal species now has the "Darkness" effect, which blinds nearby players
- Savanna and Aquatic lines now uses Crepuscular activity instead of Nocturnal activity
- Added the Vindictive line back, no longer tied to IndustrialCraft2
- Vindictive line no longer uses Radioactive effect, uses aggressive instead, and has BOTH_1 climate tolerances
- Flower spawning fixed to no longer fill the area with the same kind of flower
- Steadfast species now has Cathemeral activity
- Sculk species is now bred from Abyssal and Hermitic rather than Abyssal and Phantasmal
- New Growth Update, thanks to Spearkiller (#241)
- Added 15 new Tree species**: Golden Elm, Balsam Fir, Coconut, Copper Beech, Feijoa, Dogwood, Ginkgo, Jacaranda, Pewen, Macrocarpa, Olive, Sweet Orange, D'Anjou Pear, Kauri
- Added 5 new Fruits**:
- Pear - Can be squeezed into Juice (100 mB)
- Orange - Can be squeezed into Juice (400 mB)
- Coconut - Can be squeezed into Milk (500 mB)
- Feijoa - Can be squeezed into Juice (100 mB)
- Olive - Can be squeezed into Seed Oil (100 mB)
- In real life, Olive Oil is not a seed oil, but this is done to avoid having two separate Oil fluids. **New best source of Seed Oil**
- Added Amber Drone and Amber Sapling, which can be centrifuged to recover Relic Drones and Ginkgo Saplings, respectively
- Added Amber, a crafting and building material
- Used to create Amber Electron Tubes, which grant Fortune boosts on socketed machines (Centrifuge and Squeezer)
- Obtained from Vintage combs
- Also obtained from centrifuging Amber Drone and Amber Sapling
- Replaced Hill Cherry species with Sour Cherry
- Still produces cherries as fruit and has red bark with a yellow inside, but leaves are now green to avoid resembling the Cherry Blossom, which does not produce fruit in real life
- Replaced Bull Pine species with Ponderosa Pine
- Pine generation is now taller and skinnier, resembling the Ponderosa species
- Improved Acacia tree generation to more closely resemble Vanilla Acacia
- Improved Ipe leaves texture
- Improved Sugar Mapl
- Fix incorrect bee particle positioning (#247)
- Added tooltips to bee flower types in the portable analyzer (still missing Photosynth)
- Changed Ipe leaves from Jungle to Acacia
- Fix Cathemeral sleep periods not working when daylight cycle is frozen (or in Nether)
- Added Survivalist's Axe, Sword, and Hoe (#117)
- Fix Spectacles Curio not working when wearing a helmet (#251)
- Fixed Apiarist/Arborist/Lepidopterist chest not always closing lid (#257)
- Fix crash with Bog Earth page in Forester's Manual (#279)
- Update Japanese translation, thanks to code-onigiri (#269)
- Update Ukrainian translation, thanks to yevgmikh (#268)
- Add translations for deaths from bee effects, thanks to ACCBDD (#273)
- Fix individual deserialization errors causing a crash (#275)
- Fix egregious typo in FilterLogic
- Change Escritoire reward calculation for Bees (#253) thanks to bnorax
- Fix certain recipes being hardcoded to use ingot items instead of ingot tags (#256) thanks to dmdinnc
- Fixed Research Notes voiding items when used in the offhand (#222)
- Fix tags for Survivalist tools (#221)
- Fix bees using Overworld time in dimensions without a daylight cycle, like Nether and End (#223)
- Add missing Fermenter recipes (#231)
- Accommodate Amendments's janky Mixins that print snarky log messages about other mods causing bugs (#192)
- Allow equipping Spectacles in Curios head slot (#224)
- Add missing stamp recipes to Carpenter (#228)
- Fix Vanilla fireproof log tags being empty (#237)
- Fix worldgen crash caused by Undermod biomes (#229)
- Add config options to forestry-server.toml to disable Apatite and Tin generation (#108)
- Fix incorrect fruit leaves rendering when fast graphics is enabled (#159)
- Fix missing Patchouli pages (#125)
- Fixed planks recipes for all wood types, now able to craft planks from stripped logs (#227)
- Fix beeswax not waxing Copper blocks or Signs
- Fix vanilla fireproof logs and wood not being strippable
- Allow right-clicking wood with Refractory Wax to make it fireproof (#89)
- Make crafting fireproof logs and planks cheaper in the Thermionic Fabricator (#89)
- Fix Willow leaves decaying upon spawn (#232)
- Allow data-driven tree generation through new "forestry:custom_tree" feature, which accepts a "genome" field (#216)
- To override existing tree generation, disable Forestry's tree generation in its server config file. Then, add your desired tree features.
- Fix inconsistent tree generation by using the world gen random source rather than the world random
- Fix potential crash from Desert Acacia generation
- Fixed incompatibility with ModernFix
- Fences no longer attach to decorative leaves (#172)
- Deepslate Tin and Apatite now use correct sounds (#209)
- Fix Alveary Sieve, Hygroregulator, Swarmer not dropping contents when destroyed (#207)
- Fix Error Ledgers being covered by JEI bookmarks (#204)
- Allow bees to pollinate potted flowers (#163)
- Fix unsafe direct Level usage in HiveDecorator (#197)
- Fix regression with Bee House not extending lifespan to 3x like in old versions
- Add Vanilla bee species, obtained by right-clicking a Vanilla bee entity with a scoop
- Fix hybrids not producing drops of inactive species
- Forestry trees no longer spawn naturally by default. Can still be enabled in the config (#206)
- Update Chinese translation to account for new additions (#205) thanks to ChuijkYahus, FridayAnubis, ZHAY10086
- Improve Russian translation (#212) thanks to ProgramCrafter
- Add last of EnderiumSmith's changes (#210) thanks to EnderiumSmith
- Add new Relic species, whose drones are dug up by Sniffers
- Add new Anachrone species, whose queens can shorten the lifespan of other beehives
- Add new Primeval species, who produces Vintage combs with lots of Honeydew
- Fix centering of Beehive effect radii
- Adjust author tag in fifth page of Analyzer
- Implement a variety of minor changes and Vanilla integrations (#169, #187) thanks to Spearkiller:
- Candles can now be crafted from Forestry beeswax and string
- Honey Bottles can now be crafted using Forestry honey drops
- Woven Silk is now cheaper to make (9 silk -> 4 silk)
- Vanilla Honeycomb can now be centrifuged for Forestry beeswax (but not honey drops)
- Simmering Comb now makes new Volcanic Propolis instead of Phosphorus, which is used to create Lava
- Silk Wisp can no longer be made from string
- Ice Shards can now be crafted into Vanilla Ice block
- Vanilla Honey Block can now be created from Forestry honey drops
- Removed Honey Pot from creative tab and can no longer be crafted. Will be fully removed in 1.21
- Phosphor is no longer used to create Lava (replaced by Volcanic Propolis)
- Phosphor can now be used to craft torches in batches of 6
- Changed color of Simmering Comb
- Luxuriant species now produces Phosphor