Forgero
Forgero is a tool creation and customization mod with an immense amount of variations and possible upgrades. This mod allows you to construct tools consisting of a variety of parts, procedurally generated based on available materials and schematics found scattered through your world. The core of this mod completely data driven, which makes it possible to create a configuration that perfectly fits your playstyle.
About
Forgero is a mod all about creating, customizing and upgrading your gear. The goal of this mod is to provide the player with as many options for tinkering with your own tools as possible, and to provide yet another reason for exploring Minecraft's world, in search of new upgrades. This mod takes a lot of inspiration from Tinker's construct, and other tools creation mods like Smithee. This is not a copy of these mods, as it tries to stay more in line with vanilla and put its own spin on the process of crafting and upgrading your equipment.
Key features
- Almost every material in the game can be used to craft part for your tools (but some are better suited than others)
- Unique schematics will enhance the look, attributes and functionality of your tools
- Vanilla friendly, this mod uses Minecraft's own textures to generate palettes for materials, and aims to fit the vanilla look and feel
- Gems can further enhance tools and weapons through an expansive upgrade path
- Supports for vanilla enchanting
- All materials, schematics and gems can be entirely customized and expanded though configuration files
- Adding compatibility with a mod of your choice is done easily with JSON
Modonomicon
We recommend adding modonomicon to get the ingame guide book called the Artifica to aid you on your journey.
Build In Compatibility
- Ad Astra
- Advanced Netherite
- AE2
- Better End
- Better Nether
- Create
- Deeper and Darker
- Ecologics
- Mystical Crops
- Mythic Metals
- Naturalist
- Variant Sticks
- Wired Redstone
Want to add/help making more mods compatible? Join the discord!
Status
To check the current progress of Forgero, or you want to help out? Head over to Github or Discord.
Questions
Do you have any question about the mod or it's development? Feel free to leave a comment, or contact me over at Github. All suggestions and questions are Welcomed!
Support
As this is experimental software, I provide no support for this mod. The mod is in active development. Contributions and suggestions are welcome!
Known issues:
Issues are tracked mainly tracked on Github. If you are experiencing issues, check there first. I will try to help you resolve your issues as fast as possible.
How to Install Forgero (Mod)
Forgero by SigmundGranaas is verified for Fabric, Quilt across Minecraft versions 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20-pre5 (latest release: 0.13.2+1.20.1, file size: 2.9 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20-pre5) and platform (Fabric, Quilt).
- Make sure you have the compatible loader or environment installed for Fabric, Quilt.
- Move the downloaded Forgero file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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- [Patch]: Added recipes for extended by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1125
- [Patch]: removed traces of patchouli by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1128
- [Patch]: Removed all gem upgrade and loot code by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1127
- [Patch]: Relative resource loading by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1126
## 0.13.1
- [Patch]: Added a simple wood binding recipe
- [Patch]: Added c:ore and minecraft:ore to vein mining tag
- [Patch]: Added missing sword blade schematic recipe
- [Patch]: Added missing sword guard schematic recipe
## 0.13.0
## Weapons
A lot of cool new weapons have been added, new weapon types such as spears and clubs are also added. The new weapons each have a distinct purpose and are more historically accurate. They also look a lot better!
### Cutlass
- Significantly higher attack damage and durability compared.
- Lower attack speed
### Rapier
- Slightly higher damage
- Significantly faster
- Extra reach
### Katana
- Faster
- Higher damage
- More durability
### Club
- Wooden only
- High damage
- Medium speed
- High durability, but limited by material durability
- No guard or binding
### Spear
- Significantly higher damage
- Medium speed
- Significantly improved reach
- No guard or binding
- Can be thrown
### Sickle
- Lower attack damage
- Higher speed
- Breaks multiple plants
### War Hammer
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
- Need to fix model**
### Knife
- Lower damage
- Lower reach
- Significantly faster

### Kunai
- Lower reach
- Significantly faster
- Can be thrown
### Mace
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
### Battle axe
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
### Broadsword
- Higher attack damage
- Increased durability
- Lower speed
...
- [Patch]: Added a simple wood binding recipe
- [Patch]: Added c:ore and minecraft:ore to vein mining tag
- [Patch]: Added missing sword blade schematic recipe
- [Patch]: Added missing sword guard schematic recipe
## 0.13.0
## Weapons
A lot of cool new weapons have been added, new weapon types such as spears and clubs are also added. The new weapons each have a distinct purpose and are more historically accurate. They also look a lot better!
### Cutlass
- Significantly higher attack damage and durability compared.
- Lower attack speed
### Rapier
- Slightly higher damage
- Significantly faster
- Extra reach
### Katana
- Faster
- Higher damage
- More durability
### Club
- Wooden only
- High damage
- Medium speed
- High durability, but limited by material durability
- No guard or binding
### Spear
- Significantly higher damage
- Medium speed
- Significantly improved reach
- No guard or binding
- Can be thrown
### Sickle
- Lower attack damage
- Higher speed
- Breaks multiple plants
### War Hammer
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
- Need to fix model**
### Knife
- Lower damage
- Lower reach
- Significantly faster

### Kunai
- Lower reach
- Significantly faster
- Can be thrown
### Mace
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
### Battle axe
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
### Broadsword
- Higher attack damage
- Increased durability
- Lower speed
## Multi block tools
The available multi-block tools have been reworked and renamed to be easier to understand and to provide simpler, yet more useful features.
### Hammer
- Mines all blocks in a 3x3 pattern
- The mining speed is the total mining speed of all the blocks combined
### Mandrill pickaxe
- Vein
## Weapons
A lot of cool new weapons have been added, new weapon types such as spears and clubs are also added. The new weapons each have a distinct purpose and are more historically accurate. They also look a lot better!
### Cutlass
- Significantly higher attack damage and durability compared.
- Lower attack speed
### Rapier
- Slightly higher damage
- Significantly faster
- Extra reach
### Katana
- Faster
- Higher damage
- More durability
### Club
- Wooden only
- High damage
- Medium speed
- High durability, but limited by material durability
- No guard or binding
### Spear
- Significantly higher damage
- Medium speed
- Significantly improved reach
- No guard or binding
- Can be thrown
### Sickle
- Lower attack damage
- Higher speed
- Breaks multiple plants
### War Hammer
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
- Need to fix model**
### Knife
- Lower damage
- Lower reach
- Significantly faster

### Kunai
- Lower reach
- Significantly faster
- Can be thrown
### Mace
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
### Battle axe
- Significantly higher attack damage
- Significantly increased durability
- Significantly lower speed
### Broadsword
- Higher attack damage
- Increased durability
- Lower speed
## Multi block tools
The available multi-block tools have been reworked and renamed to be easier to understand and to provide simpler, yet more useful features.
### Hammer
- Mines all blocks in a 3x3 pattern
- The mining speed is the total mining speed of all the blocks combined
### Mandrill pickaxe
- Vein mines ores
- Mines a total of 8 ores in a radius
- The mining speed is the total mining speed of all the blocks combined
...
## Changelog
- [Patch]: Removed all souls code by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1115
- [Patch]: Removed conditions from looting functions by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1116
- [Patch]: Fixes unbreakable condition issues by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1120
## Changelog
[Feature]: Gem Overhaul
[Feature]: Extended package overhaul
## Changelog
- [Patch]: Added support for applying overrides in model variants by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1103
- [Patch]: Property optimizations by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1104
- [Patch]: Simplified voxelshape for the upgrade station by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1106
- [Feature]: Predicate for checking if a player is using an item by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1109
- [Patch]: Stopped gravity addition after hitting the ground by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1110
- [Patch]: Added weight to throwable items by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1111
- [Warning]: Only use this verison on new saves. It removes and changes several items. Some of your existing items might be deleted.**
## Changelog
[Feature]: Gem Overhaul
[Feature]: Extended package overhaul
## Changelog
- [Patch]: Support infinity enchantment by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1087
- [Compat] Beneaththewetlands by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1057
- [Feature]: Multiple weapon types by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1089
- [Patch]: Features are only applied on tools, weapons and arrows by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1090
- [Patch]: Adds a recipe for disassembling the bow by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1092
- [Patch]: Added a tooltip for the disassembly station. by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1094
- [Patch]: Remove handle weapon model override by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1097
- [Patch]: Added particle offset by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1098
## Changelog
- [Patch]: Optimized item conversion and registration by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1075
- [Patch]: Handler predicate fixes by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1078
- [Patch] Fixed namespaces on packs by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1081
- [Patch]: Fix dynamic attribute filtration in slots by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1084
- [Patch]: Use dynamic attributes instead of default ones for reach by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1085
- [Patch]: Added feature and attribute header to tooltip for tools by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1086
## Changelog
- [Compat] Eldritch End by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1056
- [Patch]: Integrated with reach entity attributes by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1058
- [Compat] Regions Unexplored by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1051
- [Patch] Old Utility Stats Removed by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1059
- [Patch] Added and fixed redundant tags by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1052
- [Patch]: Added proper indentation to upgrade attributes by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1060
- [Patch]: Fixed issues with teleport handler and added some features by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/966
- [Patch]: Improved throwing handler by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/970
- [Patch]: Added tests for explosion damage by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1034
- compat/spelunkery by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1061
- [Compat] Ends Phantasm by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1063
- [Compat] Enderite by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1053
- [Compat] Galosphere by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1054
- [Compat] Bountifulfares by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1064
- [Compat] Edenring by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1066
- [Patch] Re-add Ecologics initializer by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1067
- [Patch]: Bow gametests for 1.20 by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1065
- [Patch]: Fixed on-hit not applying feature conditions by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/969
- [Patch]: Corrected teleport docs by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1068
- [Patch] Fixed Offsets & New Soft Binding Gem Texture by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1070
- [Patch]: Improved the reliability and speed of the recipe generator by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1069
- [Patch]: Removed and updates mod ids by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1071
## Changelog
- [Patch]: Created a new setup for registering common tags by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1049
- [Patch]: Fix generated common wood recipes by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1048
- [Patch]: Improved recipe generator validations by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1050
## Changelog
- [Patch]: Added create dependencies to common materials by @SigmundGranaas
- [Compat]: Natures Spirit Compat by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/987
- [Compat]: Compat with newly release BiomesWeveGone by @JorisDeBeer
- [Compat]: Modern Industrialization by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/995
- [Compat]: Tech Reborn by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/996
- [Compat]: Lets Do Blooming Nature by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1003
- [Compat]. Fruitful Fun by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1004
- [Compat]: Lets Do Beach Party by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1007
- [Compat]: Letsdo Vinery by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1013
- [Compat]: Letsdo Meadow by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1014
- [Compat]: Gardens of the Dead by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1015
- [Compat]: Ribbits by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1021
- [Compat]: Dragonloot by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1022
- [Compat]: Create Garnished Additions Compatibility by @SigmundGranaas
- [Compat]: Letsdo NetherVinery by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1012
- [Compat]: Mythic Metals Decorations by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1016
- [Patch]: Redid all json and folders to get up to the current standard of compat by @JorisDeBeer
- [Patch]: Fixed explosion handler not taking self damage by @SigmundGranaas
- [Patch]: Fixed wrong modifiers in some files by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/1017
- [Patch]: Corrected compatibility slugs by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/1035
## Changelog
- [Patch]: Reworked mastercrafted string by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/924
- [Patch]: Fixed wrong tag in sword recipe generator by @JorisDeBeer
- [Patch]: Update Gradle and improve the build script by @Steveplays28
- [Patch]: Changed bone palette to be darker by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/950
- [Feature]: Added a name_replace_planks function to the generator by @SigmundGranaas
- [Patch]: Removed old stats by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/961
- [Patch]: Fixed betternether compat by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/960
- [Patch]: Fix for sonatype CI failure by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/972
- [Patch]: Fixed incorrect stats on Blaze Rod by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/971
- [Patch]: Removed composite attributes of materials that dont use them by @JorisDeBeer
- [Patch]: Added logging of a predicate failed to be created by @SigmundGranaas
# Changelog
- [Feature]: Two way serialization using Codecs by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/837
- [Patch]: Gradle config optimization and cleanup by @SigmundGranaas
- [Feat]: Dynamic arrow damage by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/840
- [Patch]: Reduced banglum attack damage by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/841
- [Patch]: Refined/mastercrafted shovel vein mining fix by @JorisDeBeer
- [Patch]: Fix broken type predicates by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/845
- [Patch]: Bow/Arrow fixes by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/846
- [Feat]: Empty model seletor for disabling certain models by @SigmundGranaas
- [Patch]: Weight affecting draw speed by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/848
- [Patch]: Visual bow patches by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/849
- [Patch]: Removed Undefined slots from being displayed in the upgrade station by @SigmundGranaas
- [Patch]: Inverted draw_speed calculation to be similar to attack_speed by @SigmundGranaas
- [Patch]: Unify draw_progress calculation by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/853
- [Patch]: Made the tooltip comparator take modifications in mind by @SigmundGranaas
- [Patch]: Switched base arrow from stone to flint by @SigmundGranaas
- [Patch]: Added a filter to arrow slots so they will not contribute weight by @SigmundGranaas
- [Patch]: Arrow results + handle model improvements by @SigmundGranaas
- [Patch]: Added bow attributes to materials by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/861
- Material-fixes by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/863
- [Patch]: Complete bow balancing by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/862
- [Patch]: Added new names to the different bow variations by @SigmundGranaas
- [Patch]: Fixed properties being tested before being applied by @SigmundGranaas
- [Patch]: Updated incorrect hardness calculation naming by @SigmundGranaas
- [Patch]: Fix bow use conflicts by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/868
- [Patch]: Bumped vers
# Changelog
- [Feature]: Two way serialization using Codecs by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/837
- [Patch]: Gradle config optimization and cleanup by @SigmundGranaas
- [Feat]: Dynamic arrow damage by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/840
- [Patch]: Reduced banglum attack damage by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/841
- [Patch]: Refined/mastercrafted shovel vein mining fix by @JorisDeBeer
- [Patch]: Fix broken type predicates by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/845
- [Patch]: Bow/Arrow fixes by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/846
- [Feat]: Empty model seletor for disabling certain models by @SigmundGranaas
- [Patch]: Weight affecting draw speed by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/848
- [Patch]: Visual bow patches by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/849
- [Patch]: Removed Undefined slots from being displayed in the upgrade station by @SigmundGranaas
- [Patch]: Inverted draw_speed calculation to be similar to attack_speed by @SigmundGranaas
- [Patch]: Unify draw_progress calculation by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/853
- [Patch]: Made the tooltip comparator take modifications in mind by @SigmundGranaas
- [Patch]: Switched base arrow from stone to flint by @SigmundGranaas
- [Patch]: Added a filter to arrow slots so they will not contribute weight by @SigmundGranaas
- [Patch]: Arrow results + handle model improvements by @SigmundGranaas
- [Patch]: Added bow attributes to materials by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/861
- Material-fixes by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/863
- [Patch]: Complete bow balancing by @JorisDeBeer in https://github.com/SigmundGranaas/forgero/pull/862
- [Patch]: Added new names to the different bow variations by @SigmundGranaas
- [Patch]: Fixed properties being tested before being applied by @SigmundGranaas
- [Patch]: Updated incorrect hardness calculation naming by @SigmundGranaas
- [Patch]: Fix bow use conflicts by @SigmundGranaas in https://github.com/SigmundGranaas/forgero/pull/868
- [Patch]: Bumped version o