Have you ever wondered what would happen if instead of dying in the void, you just kept falling? Turns out you just come back out from the top (and the fall doesn't even kill you due to magic miracle power).
Instead of dying in the void, you will fall back down from the sky. Despite the large falling height, you can still survive as long as you had full health when landing.
This mod requires Balm, which must be installed alongside the mod.
- Fall back down from the sky when falling into the void
- Always survive the fall as long as you had full health
Video of Forgiving Void in Action

All Versions
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- Fixed crash on NeoForge due to missing shogi-api jarjar
- Fixed crash on NeoForge due to missing shogi-api jarjar
- Fixed crash on NeoForge due to missing shogi-api jarjar
- Changed Shogi rules to be defined in
forgivingvoid.rules.jsoninstead of default Shogi scope - Added
loopsvariable toforgivingvoid:falling_heightrule
- Fixed crash on NeoForge due to missing shogi-api jarjar
- Changed Shogi rules to be defined in
forgivingvoid.rules.jsoninstead of default Shogi scope - Added
loopsvariable toforgivingvoid:falling_heightrule
- Fixed crash on NeoForge due to missing shogi-api jarjar
- Changed Shogi rules to be defined in
forgivingvoid.rules.jsoninstead of default Shogi scope - Added
loopsvariable toforgivingvoid:falling_heightrule
- Fixed crash on NeoForge due to missing shogi-api jarjar
- Changed Shogi rules to be defined in
forgivingvoid.rules.jsoninstead of default Shogi scope - Added
loopsvariable toforgivingvoid:falling_heightrule
- Updated to Minecraft 26.3
- Updated to Minecraft 26.3
- Updated to Minecraft 26.2
- Updated to Minecraft 26.2
- Fixed embedded Shogi API falsely overriding newer versions of the Shogi API, resulting in startup crashes with other mods using newer versions of Shogi
- Fixed embedded Shogi API falsely overriding newer versions of the Shogi API, resulting in startup crashes with other mods using newer versions of Shogi
- Added
fallThroughEffectsoption to allow changing the effects applied when falling through the void - Added
returnToLastGroundedoption (default:true) that helps prevent Forgiving Void to be abused for crossing larger distances - Fixed config translation keys
- Added
fallThroughEffectsoption to allow changing the effects applied when falling through the void - Added
returnToLastGroundedoption (default:true) that helps prevent Forgiving Void to be abused for crossing larger distances - Fixed config translation keys
- Added
fallThroughEffectsoption to allow changing the effects applied when falling through the void - Added
returnToLastGroundedoption (default:true) that helps prevent Forgiving Void to be abused for crossing larger distances - Fixed config translation keys
- Updated to Minecraft 26.1
- Replace fallingHeight option with a more extensible
forgivingvoid:falling_heightShogi rule
- Updated to Minecraft 26.1
- Replace fallingHeight option with a more extensible
forgivingvoid:falling_heightShogi rule
- Respect original fall damage when applying Forgiving Void damage
- Fixed translations in config screen
- Respect original fall damage when applying Forgiving Void damage
- Fixed translations in config screen
- Respect original fall damage when applying Forgiving Void damage
- Fixed translations in config screen
- Fixed translation of config screens
- Fixed translation of config screens
- Fixed translation of config screens
- Updated to Minecraft 1.21.11
- Updated to Minecraft 1.21.11
- Fixed fall damage being applied when landing on slime blocks
- Fixed fall damage being applied when landing on slime blocks
- Updated to Minecraft 1.21.10
- Updated to Minecraft 1.21.10
- Updated to Minecraft 1.21.10
