Gamingbarn's Morphs is a simple Minecraft datapack that lets players morph into different mobs!
To get started, run the following command into chat: /trigger morph

Press [T] to be able to click on the different items in the menu. When you've found a morph you wanna try, simply click on it and you will be transformed!

Some morphs have special abilities that can be activated with [Shift]! For example, the chicken can lay eggs and the spider can climb walls!

If you want to spice things up further, you can run the command, /trigger skins to change the variant of certain morphs!

Want a Minecraft server? Consider SparkedHost! Use code GAMINGBARN for 25% off!
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https://discord.gg/dKMxTjchsg Need help with my datapacks? Found a bug? Want to share some feedback? Join my Discord server! There, I can offer personal help towards any problem you may be having!
All Versions
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- Updated to Minecraft 26.2**
- The datapack now works on the latest version of Minecraft.
- Updated to Minecraft 26.1.2**
- Datapack now works on the 26.1.2 version of Minecraft
- Updated Morph Menu**
- The main morphing menu has been switched from being text-based to dialog-based
- The menu now takes up the full page and has physical buttons instead of text
- This mainly reduces the clutter to chat in multiplayer servers
- Added Teleport Ability**
- The Enderman and Shulker morphs can now teleport using [Shift]
- They can teleport up to 22 blocks in the given direction
- They will always teleport to the highest position
- Added Morph Disappear/Reappear System**
- Now, when players log-off or die, their morph mob will be removed
- When the player logs back in or respawns, their morph mob spawns back
- Improved Morph Teleportation System**
- The way morphs are teleported to their respective players has been completely rewritten
- Morph mobs will now always correctly teleport to the player they are linked to
- This rewrite fixes a lot of niche and edge-case multiplayer bugs
- Improved Mount Morph Anti-Riding Detection**
- The system used to dismount players riding themselves has been rewritten and will no longer have false positives when moving quickly
- Updated Initial Config Menu**
- The initial kills-required configuration menu is now a dialog
- Removed Jumping from Shulker Morph**
- The Shulker morph can no longer jump to move around
- Removed Fall Damage While Hovering**
- If a player is hovering while using a flying morph, they will no longer take fall damage
- This mainly affects the Vex morph, as it doesn't have the Slow Falling status effect
- Fixed Fangs Targeting Non-mobs**
- The Evoker Fangs ability would attack non-mob entities like items and armor stands
- Fixed Broken Morphs on Death**
- There was a system present to refresh the player's current morph upon death
- This system has been obsolete for quite some time, and has been causing problems
- Fixed Mount Morphs Breaking Jumping Globally**
- If a mount/ridable morphs was present on the server, all other players would be unable to jump
- Players would also descend very rapidly
- Fixed Trader Llama Skin Breaking Morph**
- Selecting the Trader Llama skin option for the Llama morph would result in the llama morph completely breaking
- Updated to Minecraft 1.21.11**
- Datapack now works on the latest version of Minecraft
- Updated to Minecraft 1.21.9**
- Datapack now works on the latest version of Minecraft
- Updated to Minecraft 1.21.7/8**
- Datapack now works on the latest version of Minecraft
- Updated to Minecraft 1.21.6**
- Datapack now works on the latest version of Minecraft
- Fixed Llama, Mule, Donkey, & Horse morphs having Max HP value of 53**
- Instead of having a reasonable Max Health value, the player's Max HP woult be set to 53
- The Max Health of these morphs have been set to 26, a healthy middle-ground between their minimum of 15 and maximum of 30
- Fixed silverfish morph breaking jump height**<br>
This, most notably, made players unable to jump onto blocks with a closed trapdoor on them
- Updated to Minecraft 1.21.5**<br>
<br><br>
- Updated/Improved Flying and Climbing Controls**<br>
In the case of flying morphs, sneaking now slows (and eventually halts) the user's ascent/decent
<br><br>
- Improved Climbing**<br>
<br><br>
- Added Wolf Variants**<br>
<br><br>
- Added Warm and Cold Variants to Cows, Chickens, and Pigs**<br>
<br><br>
- Fixed Broken Spider Climbing Bug**<br>
<br><br>
- Fixed Climbing Snow Layers Bug**<br>
- Added Kill-Required Mode**
When the pack first loads up, the player has the option to only allow morphing to mobs that have been killed by a given player
This can be changed at any time in the New Gamingbarn's Morphs Config Menu (/function config:gbm)
- Added Operator-Only Morphing Config Option**
Operators can change the morphing system to only work with players who have access to commands
This can be turned on in the new Gamingbarn's Morphs Config Menu (/function config:gbm)
To give yourself the ability to morph, run the command: /function gbm:add_player
- Fixed temporary invisibility bug**
Players changing back into a player would be invisible for a couple seconds
- Fixed incorrect morph name on Vindicator Morph button**
The button to morph into a Vindicator said you would morph into an Evoker
- Fixed whitespace sending in chat to all users bug**
Whenever a player would access page 4 of the morph menu, it would send whitespace messages in chat for all other players
This bug would also occur whenever any of the pages of the skin menu where accessed
- Updated to Minecraft 1.21.4**
Datapack now works on the latest version of Minecraft
- Fixed broken sheep sneak ability**
The ability for sheep morphs to eat grass was broken
- Added new Skin options for the Skeleton and Zombie**
The Skeleton can change to a Stray or a Bogged, the
Zombie can change to a Husk or Drowned
- Added Breeze morph**
Can jump to spawn a wind charge
Jumps very high
- Added Camel morph**
Can sneak to dash
- Added Sniffer morph**
Can sneak to dig up seeds
Digging takes 2 seconds to get 1 random seed
Torchflower and Pitcher Pot seeds are more rare than other seeds
- Updated to Minecraft 1.21**
Datapack now works on the latest version of Minecraft
- Added morph height**
Now, certain morphs have different levels of height
This is done, in part, to increase visibility on the larger morphs like horses and mooshrooms
But this also is used to increase the utility of smaller morphs like cats and chickens
- Fixed floating fire ball bug**
When a morph that burns in direct sunlight was burning, it would sometimes place invicible fireballs above them
- Updated to Minecraft 1.20.6**
Datapack now works on the latest version of Minecraft
- Fixed knockback resistance not going away bug**
When silverfish morph hid in stone, their knockback resistance wouldn't change properly
- Increased step height for horse morphs**
Horse, donkey, mule, zombie horse, and skeleton horse morphs can now walk up 1 block
- Bees die in water**
Just like normal bees in vanilla, bee morphs will now take damage in water
- Fixed Bee-Bat bug**
Whenever a player would try to morph into a bee, they would morph into a bat instead
- Fixed jittery morph menu**
Whenever a button in the morph menu was clicked, the menu would jerk a little
- Fixed persistent water breathing bug**
Players who morphed to a morph with water breathing, the water breathing would persist even through morph changes and death
- Updated License**
- Vastly improved performance**
The datapack is way more optimized than before and will run better on lower-end PCs and servers
<br><br>
- Revamped Morph Menu**
Morph Menu has improved appearance and now has tooltips
<br><br>
- Fixed climb on buttons bug**
Spider morph could climb on buttons
<br><br>
- Fixed drowning in kelp bug**
Aquatic morphs could die if they stayed in kelp underwater
<br><br>
- Fixed spamable milk drinking**
Cow morph would make a lot of noise if sneak was held
<br><br>
- Added sneak ability cooldowns**
Some sneak abilities now have cooldowns on their abilities
<br><br>
- Added a whole ton of new morphs**
There are quite a few new morphs, too many to list here!
Some of the new morphs may have issues with visibility/building/combat,
this is a known issue, and as of right now there is no best solution
<br><br>
- Added new abilities**
Some of the already existing morphs have had abilities added
Chickens can lay eggs
Sheep can eat grass
<br><br>
- Added morph skin refreshing**
When you change the skin of your currently applied morph, the skin will immediately be applied
Before, you had to manually re-morph to make the new skin take affect
<br><br>
- Added Fox crouching to fox pounce morph**
When Fox morph is sneaking, the fox morph itself will look like it's about to pounce
