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Ghost

Ghost

by Joo5h • Downloads: 0 • Followers: 0
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Ghosts title

Kodama diorama

This mod will add a variety of new ghost mobs to your game, each with their own unique functions!

Current features:

Ghost:
Ghosts spawn in forests at night, and can be tamed with glow berries. Once tamed, they can be given items, and will use them to perform specific tasks. When holding torches, they'll place them in dark areas. When holding a totem of undying, they can activate it on behalf of their player. When given an enchanted item, it will remove a random enchantment and reward the player with xp, similar to a grindstone.

Seedling ghost:
Spawns in forests at night. These ghosts will pick up dropped saplings, and hold onto them until they can find a place to plant them. Some seedling ghosts will hide throughout the night by burying themselves in the ground.

Kodama:
The kodama are the mysterious little forest spirits. They live in forests, and will trade random saplings for amethyst shards! Among these saplings is the new haunted sapling, which grows into a haunted tree.

Haunted tree:
Haunted trees are grown from haunted saplings, and will occasionally contain haunted eye blocks. Paired with a redstone comparator, haunted eye blocks can output a redstone signal when detecting entities.

Calibrated haunted eye:
Crafted with 6 haunted planks, 2 redstone, and one haunted eye in the same pattern as an observer, calibrated haunted eyes can detect entity distance, and will output a dynamic signal strength depending on how far away the closest detected entity is.
Credits

Josh/Joosh - Art
Xylonity - Coding & maintenance
SizableShrimp & GlitchedMastery - Coding
Wanmine - Assisting with code
            

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
8h ago 1
1.20.x
Forge
8h ago 1
1.21.x
Fabric
8h ago 1
1.20.x
Fabric
8h ago 1
1.21.x
Neoforge
8h ago 1
1.21.x
Fabric
8h ago 1
1.20.x
Forge
8h ago 1
1.20.x
Fabric
8h ago 1
1.21.x
Neoforge
8h ago 1
1.21.x
Fabric
8h ago 1
1.20.x
Forge
8h ago 1
1.20.x
Fabric
8h ago 1
1.21.x
Neoforge
8h ago 1
1.21.x
Fabric
8h ago 1
1.20.x
Fabric
8h ago 1
1.20.x
Forge
8h ago 1
1.21.x
Neoforge
8h ago 1
1.21.x
Fabric
8h ago 1
1.21.1
Neoforge
8h ago 1
1.21.1
Fabric
8h ago 1
1.20.1
Forge
8h ago 1
1.20.1
Fabric
8h ago 1
1.20.1
Forge
8h ago 1
1.20.1
Fabric
8h ago 1
1.21.1
Fabric
8h ago 1
1.21.1
Neoforge
8h ago 1
1.20.1
Forge Neoforge
8h ago 1
1.20.1
Fabric
8h ago 1
1.20.1
Forge
8h ago 1
1.19.2
Forge
8h ago 1
1.18.2
Forge
8h ago 1
1.18.2
Forge
8h ago 1
1.18.2
Forge
8h ago 1
1.18.2
Forge
8h ago 1
1.18.2
Forge
8h ago 1
  • Added Simplified Chinese translations (by Junnaturefox)
  • Fixed a case where haunted leaves loot tables where incorrectly prompted (fix by landmaster)
  • Fixed a case where kodama wouldn't spawn caused by c2me
  • Added Simplified Chinese translations (by Junnaturefox)
  • Fixed a case where kodama wouldn't spawn caused by c2me
  • Added Simplified Chinese translations (by Junnaturefox)
  • Fixed a case where haunted leaves loot tables where incorrectly prompted (fix by landmaster)
  • Fixed a case where kodama wouldn't spawn caused by c2me
  • Added Simplified Chinese translations (by Junnaturefox)
  • Fixed a case where kodama wouldn't spawn caused by c2me
  • Fixed a crash that occurred with clients connected to a dedicated server when rendering a ghost with the vanilla glow effect
  • Fixed a crash that occurred with clients connected to a dedicated server when rendering a ghost with the vanilla glow effect
  • Reduced spawn rate for ghosts and seedling ghosts
  • Changed the name of the small ghost to seedling ghost
  • Reduced the strictness of the kodama spawning conditions, so that it spawns with greater probability
  • The haunted eye log now points in any direction when it spawns naturally when generating the tree with a sapling
  • Reduced the probability of generating a haunted eye log in each log block in a haunted tree from 20% to 10%
  • Fixed missing assignment of kodama spawn restrictions in Fabric
  • Fixed an issue in Fabric where the haunted boat would have the texture of the oak boat
  • Fixed an issue in Fabric where the haunted eye log would only spawn on the first tree of all those generated in that game session
  • Reduced spawn rate for ghosts and seedling ghosts
  • Changed the name of the small ghost to seedling ghost
  • Reduced the strictness of the kodama spawning conditions, so that it spawns with greater probability
  • The haunted eye log now points in any direction when it spawns naturally when generating the tree with a sapling
  • Reduced the probability of generating a haunted eye log in each log block in a haunted tree from 20% to 10%
  • Fixed missing assignment of kodama spawn restrictions in Fabric
  • Fixed an issue in Fabric where the haunted boat would have the texture of the oak boat
  • Fixed an issue in Fabric where the haunted eye log would only spawn on the first tree of all those generated in that game session
  • Reduced spawn rate for ghosts and seedling ghosts
  • Changed the name of the small ghost to seedling ghost
  • Reduced the strictness of the kodama spawning conditions, so that it spawns with greater probability
  • The haunted eye log now points in any direction when it spawns naturally when generating the tree with a sapling
  • Reduced the probability of generating a haunted eye log in each log block in a haunted tree from 20% to 10%
  • Fixed missing assignment of kodama spawn restrictions in Fabric
  • Fixed an issue in Fabric where the haunted boat would have the texture of the oak boat
  • Fixed an issue in Fabric where the haunted eye log would only spawn on the first tree of all those generated in that game session
  • Reduced spawn rate for ghosts and seedling ghosts
  • Changed the name of the small ghost to seedling ghost
  • Reduced the strictness of the kodama spawning conditions, so that it spawns with greater probability
  • The haunted eye log now points in any direction when it spawns naturally when generating the tree with a sapling
  • Reduced the probability of generating a haunted eye log in each log block in a haunted tree from 20% to 10%
  • Fixed missing assignment of kodama spawn restrictions in Fabric
  • Fixed an issue in Fabric where the haunted boat would have the texture of the oak boat
  • Fixed an issue in Fabric where the haunted eye log would only spawn on the first tree of all those generated in that game session
  • Fixed a crash in fabric caused by an incorrect registry in the permutation of the eye log to its stripped variant
  • Fixed a crash in fabric caused by an incorrect registry in the permutation of the eye log to its stripped variant
  • Fixed a crash in fabric caused by an incorrect registry in the permutation of the eye log to its stripped variant
  • Fixed a crash in fabric caused by an incorrect registry in the permutation of the eye log to its stripped variant
  • Added a brand-new creative tab for the mod's items
  • Entity spawn eggs are no longer automatically to the vanilla's creative mode tabs
  • Added haunted tree
  • Added haunted eye & calibrated haunted eye blocks, which output a redstone signal when there are entities infront of them
  • Small ghosts will now pick up & plant dropped sapling items
  • Kodama can now be bartered with using amethyst shards. They'll drop a random sapling (item tagged as such)
  • Fixed z fighting on the small ghost plant texture
  • Made regular ghosts slightly more transparent
  • Small ghosts no longer phase through blocks
  • Fixed a case where kodama head will start tweaking after rendering it while being nearby
  • Fixed small ghost red hurt overlay not showing up on its body
  • Added a brand-new creative tab for the mod's items
  • Entity spawn eggs are no longer automatically to the vanilla's creative mode tabs
  • Added haunted tree
  • Added haunted eye & calibrated haunted eye blocks, which output a redstone signal when there are entities infront of them
  • Small ghosts will now pick up & plant dropped sapling items
  • Kodama can now be bartered with using amethyst shards. They'll drop a random sapling (item tagged as such)
  • Fixed z fighting on the small ghost plant texture
  • Made regular ghosts slightly more transparent
  • Small ghosts no longer phase through blocks
  • Fixed a case where kodama head will start tweaking after rendering it while being nearby
  • Fixed small ghost red hurt overlay not showing up on its body
  • Added a brand-new creative tab for the mod's items
  • Entity spawn eggs are no longer automatically to the vanilla's creative mode tabs
  • Added haunted tree
  • Added haunted eye & calibrated haunted eye blocks, which output a redstone signal when there are entities infront of them
  • Small ghosts will now pick up & plant dropped sapling items
  • Kodama can now be bartered with using amethyst shards. They'll drop a random sapling (item tagged as such)
  • Fixed z fighting on the small ghost plant texture
  • Made regular ghosts slightly more transparent
  • Small ghosts no longer phase through blocks
  • Fixed a case where kodama head will start tweaking after rendering it while being nearby
  • Fixed small ghost red hurt overlay not showing up on its body
  • Added a brand-new creative tab for the mod's items
  • Entity spawn eggs are no longer automatically to the vanilla's creative mode tabs
  • Added haunted tree
  • Added haunted eye & calibrated haunted eye blocks, which output a redstone signal when there are entities infront of them
  • Small ghosts will now pick up & plant dropped sapling items
  • Kodama can now be bartered with using amethyst shards. They'll drop a random sapling (item tagged as such)
  • Fixed z fighting on the small ghost plant texture
  • Made regular ghosts slightly more transparent
  • Small ghosts no longer phase through blocks
  • Fixed a case where kodama head will start tweaking after rendering it while being nearby
  • Fixed small ghost red hurt overlay not showing up on its body
  • Fixed kodama animation issues
  • Fixed ghost texture issue
  • Improved ghost torch placing
  • Fixed ghost eyes becoming invisible from certain angles
  • Fixed ghost not showing red overlay when hurt
  • Increased the range of kodama staring at the player
  • Fixed kodama animation issues
  • Fixed ghost texture issue
  • Improved ghost torch placing
  • Fixed ghost eyes becoming invisible from certain angles
  • Fixed ghost not showing red overlay when hurt
  • Increased the range of kodama staring at the player
  • Fixed kodama animation issues
  • Fixed ghost texture issue
  • Improved ghost torch placing
  • Fixed ghost eyes becoming invisible from certain angles
  • Fixed ghost not showing red overlay when hurt
  • Increased the range of kodama staring at the player
  • Fixed kodama animation issues
  • Fixed ghost texture issue
  • Improved ghost torch placing
  • Fixed ghost eyes becoming invisible from certain angles
  • Fixed ghost not showing red overlay when hurt
  • Increased the range of kodama staring at the player
  • Added kodama
  • Added kodama
  • Fixed some bugs and generally reworked the code
  • Ghosts can now wear armor and pumpkins
  • Ported to Fabric 1.21.1
  • Fixed some bugs and generally reworked the code
  • Ghosts can now wear armor and pumpkins
  • Ported to 1.21.1
  • Fixed some bugs and generally reworked the code
  • Ghosts can now wear armor and pumpkins
  • Fixed some bugs and generally reworked the code
  • Ghosts can now wear armor and pumpkins
  • Ported to Fabric
[1.1.0] Ghost 1.1.0 by Joo5h on Oct 15, 2026
Download
Ported to 1.20.1

Fixed plenty of bugs

Added sitting animation
[1.1.0] Ghost 1.1.0 by Joo5h on Oct 15, 2026
Download
  • Ported to 1.19.2

  • Fixed plenty of bugs
  • Added sitting animation
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