
Updated to minecraft 1.20.1+. improved version.
Since 2.1.0 requied Fusion (Connected Textures)
Several mods, such as Extra Utilities, add a bunch of cool glasses to your game. Like glass that you can see through but blocks light or glass that emits light.
Have you ever wanted to get that cool stuff, but without all the overhead of putting a major content mod in your modpack? Well look no further than Glassential.
- Full support connected textures (by fusion)!
Currently adds the following glasses and other features in 1.20.1+:
- Luminous Glass: emits light, just like Glowstone.
- Redstone Glass: emits a strong redstone signal, just like a Block of Redstone.
- Ghostly Glass: non-solid to all entities of any kind.
- Ethereal Glass: non-solid to players.
- Reverse Ethereal Glass: only solid to players (and fluids).
- Tinted Ethereal Glass: the properties of both vanilla Tinted Glass and Ethereal Glass.
- Tinted Reverse Ethereal Glass: the properties of both vanilla Tinted Glass and Reverse Ethereal Glass.
- Glass Door: simple glass door.
- Glass TrapDoor: simple glass trapdoor.
- Doors and trapdoors made of all glassential blocks
- Frameless panels from all glasses of the mod
- Dyed stained glass doors and trapdoors
- Glass slabs
- Vanilla glasses have been completely replaced by connected (CTM)
Be sure to try the new interesting magic mod from my friend! Check HexTale !

My new decor mod -> Lampicus
All Versions
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================
### Fixed
- Tinted One Way Glass no longer shows up as a purple and black missing
- The disguised face of One Way Glass and Tinted One Way Glass is now
the glass, instead of the glass staying see-through.
================
### Fixed
- Tinted One Way Glass no longer shows up as a purple and black missing
- The disguised face of One Way Glass and Tinted One Way Glass is now
the glass, instead of the glass staying see-through.
- Tinted One Way Glass is now in the
c:glass_blocksand
minecraft:impermeable block tags, and both Colorable Glass Panes arein
minecraft:impermeable.================
### Fixed
- Colorable & Stained colorable glasses fix (support fusion 1.3+)
Everything added to the mod since the last 1.20.1 build is now available on
1.20.1 as well. Block count goes from 65 to 113.
### Added
- One Way Glass** and **Tinted One Way Glass** — see-through from one side,
- Clear Fluid Glass** and **Clear Fluid Fake Glass** — removes the water
also walk-through.
- Colorable Glass**, **Colorable Stained Glass** and panes for both — full
- Glassential Brush** — configure colour and properties in an in-game
copy its colour into the brush.
- Ghostly, Gravity, Ice, Iron, Stone, Sandstone and Obsidian Glass.**
- Lava Lamp** and **Glowstone Lamp**, each with a tinted variant.
- Dyed glass doors and trapdoors in all 16 colours**, plus wood-themed
bamboo, crimson, warped, iron) and a tinted glass door and trapdoor.
- Frameless glass panes** for the functional glasses.
- Japanese and Traditional Chinese translations.
### Changed
- Vanilla glass and stained glass are replaced with connected-texture versions,
### Removed
- The unused config file. The mod no longer creates
config/glassential-common.toml; an existing one can be deleted.================
### Fixed
- Rain, snow and clouds now show through plain glass and One Way Glass.
vanilla — they need partial alpha for their tint, which fundamentally
conflicts with the pass that renders weather.)
- Fixed**
- Fixed a crash (StackOverflowError) when a One Way Glass was disguised as another One Way Glass — this could crash on placement and corrupt the world so it crashed on every load. Affected worlds now load fine.
- Glass Painter Brush now works as an eyedropper. Shift + right-click any
RGB), any block with a color tint like grass/leaves/water (vanilla and
modded), and falls back to the block's map color for everything else.
- Colorable Glass Pane and Colorable Stained Glass Pane — pane versions
redstone signal and pass-through flags all work the same. Paint them
with the Glass Painter Brush, copy colors with the eyedropper. Craft
16 panes from 6 colorable glass like a vanilla pane recipe.
### Changed
- Colorable Glass and Colorable Stained Glass now show a rainbow 3D
is still a clean white base that paints to any RGB color.)
- Clear Fluid Glass and Clear Fluid Fake Glass got distinct
- Colorable Glass Pane and Colorable Stained Glass Pane use matching
### Fixed
- One Way Glass tooltip no longer shows a literal "\n" — the
- Added Tinted One Way Glass
- Fix: cull water faces adjacent to Clear Fluid Glass via LiquidBlockRenderer mixin
- Updated PT_BR localization (thanks PrincessStellar)
- One Way Glass faces now connect via Fusion CTM, just like the rest of the glass blocks. Works on both sides of the block, including through the opaque (mimic) face when the mimic is glass.
working all blocks
Not working: One Way Glass, Clear Fluid Glass, Colored Glasses and Glassential Brush.
Please don't report issues for this blocks.
### New
- Glassential Brush** - a new tool for customizing colored glass
- Opens a GUI with an HSV color picker for selecting any color
- 4 configurable properties:
- Emit Light** - glass emits light (level 15)
- Emit Redstone Signal** - glass emits a redstone signal (strength 15)
- Pass Player** - player passes through glass
- Pass All Entities** - all entities pass through glass
- RMB in the air - open settings
- RMB on colored glass - apply saved settings
- Colorable Glass** - programmable transparent glass
- Any RGB color via brush
- CTM (Connected Textures) support
- Dynamic properties of light, redstone, and collision
- Colorable Stained Glass** - Programmable Colorable Glass
- All the features of standard Colorable Glass
- Tinted version for better visual effects
- Fixed breaking slab block gives only one slab
- Mobs can no longer spawn on glass without collision
- Misc fixes
- Hotfix: missing register tinted glass trapdoor
- Nearly perfect Glass Slab connection (thanks Ironnoob73)
- Updated zh_cn translate (thanks Ironnoob73)
- Fixed Clear Fluid Fake Glass dagame in survival mode
- Fixed Tinted Ethereal Glass Pane & Tinted Reverse Ethereal Glass - now tinted
- Fixed Ghost Glass and Gravity Glass placing in water
- No more support fabric, only neoforge
- Rewrite code
- Added tags for all mod blocks
- Added One Way Glass (secret window)
- Functional glasses moved to creative sub tab
- Added Clear Fluid Glass (no waterfog glass) + fake variant (collide player)
- Added wood-type glass doors/trapdoors
- Added gravity glass
- Hotfix loot drops
- Added gravity glass
- Hotfix loot drops
- Updated zh_cn translate (thanks Ironnoob73)
- Fixed tinted redstone/light/lamp glass so it doesn't let light through anymore
- Changed lava_flow -> lava_still for lava lamps
- Fixed glass slab side blur
- Tinted door/trapdoor now really tinted (fix)
- Tinted light/redstone pane now really tinted (fix)
- Fixed silk touch drops all blocks
- Ghost door/trapdoor now has properties of its glass
- Updated zh_cn translate (thanks Ironnoob73)
- Fixed tinted redstone/light/lamp glass so it doesn't let light through anymore
- Changed lava_flow -> lava_still for lava lamps
- Fixed glass slab side blur
- Tinted door/trapdoor now really tinted (fix)
- Tinted light/redstone pane now really tinted (fix)
- Fixed silk touch drops all blocks
- Ghost door/trapdoor now has properties of its glass
- Updated zh_cn translate (thanks Ironnoob73)
- Updated pt_br translate (thanks PrincessStelllar)
- Added ja_jp translate (thanks Abbage230)
- Updated zh_cn translate (thanks Ironnoob73)
- Updated pt_br translate (thanks PrincessStelllar)
- Added ja_jp translate (thanks Abbage230)
================
- Added lava lamp & tinted
- Added glowstone lamp & tinted
- Redstone glass door & trapdoor now emits redstone signal
- Ethereal (Trap)doors now follow collision rules of block forms (fix [#24](https://github.com/bigenergy/glassential-renewed/issues/24))
- Added iron glass
================
- Added lava lamp & tinted
- Added glowstone lamp & tinted
- Redstone glass door & trapdoor now emits redstone signal
- Ethereal (Trap)doors now follow collision rules of block forms (fix [#24](https://github.com/bigenergy/glassential-renewed/issues/24))
- Added iron glass
- Added tinted redstone glass & pane
- Added tinted light glass & pane
- Added ice glass
- Changed Tinted Glass Door item to Vanilla-look
- Changed Tinted Glass Door & Trapdoor to Vanilla-look
- Fixed redstone door model
- Some code refactoring



