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Goety - The Dark Arts

Goety - The Dark Arts

by Polarice3 • Downloads: 0 • Followers: 0
Description
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Long have you been curious of the vile magics of the illagers, specifically the Evokers. What fuels their magic? What do their Totems do besides providing a way to cheat death? How does one perform such feats?

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Goety is a magic mod that aims to enhance the Minecraft experience by adding a ton of new features, including mobs, structures and a way to harness the power of the arcane. Summon all kinds of minions, fight off new dangers, discover the secrets of the world, its lore and most importantly, its treasures.

Highly recommend using JEI

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If you have Patchouli Installed, you can craft the Black Book, which will provide information on the mod's features.

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Features:

Spells

Wear magical Robes and cast Spells, like summoning magical fangs, with a Wand or a Staff that's equipped with a Focus!

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Servants

Summon a variaty of Servants to defend you and attack your foes!

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Brewing

Brew all kinds of custom potions like a proper Witch!

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Artifices

Use Soul Energy to power certain Artifices!

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And more!

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Getting Started:

1.19 & 1.20

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For the first step, craft yourself a Totem of Roots. With this, you must fill it with Soul Energy, by killing mobs. With it filled, you can craft several components needed to advance!

1.16

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For the first step, craft yourself a Cursed Infuser. The Cursed Infuser is used to craft several of the mods recipes, so I recommend you use JEI to discover them!

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After a few steps, craft yourself a Totem of Souls so that you may store Soul Energy, which is obtained by killing a mob. Certain mobs generate more Soul Energy than others. Soul Energy is used to fuel your magics, whether be performing spells or healing your minions and more!

Discord:

Official Discord Server: https://discord.gg/utQqkWUuDc

Donations:

Feel free to buy me a coffee: https://ko-fi.com/polarice3

Or subscribe to my Patreon: https://www.patreon.com/c/u121478091

Also, if you wish to port my mod to other versions, please ask for permission first, just for both etiquette sake and avoiding potential drama. (No need to ask for permission if you're making an addon lol)

Credits:

  • Vivideru - Creating and maintaining Goety 1.21.1 version

Tutorials and Help:

  • Technovision - Providing 1.16 modding tutorials on Youtube.
  • Cy4's Modding - Providing 1.16 modding tutorials on Youtube.
  • TelepathicGrunt- Providing tutorials for Structure generation on Github.
  • diesieben07 - Helping me on Forge Forums with certain Coding issues.

Translations:

  • Player_7, NUTTAR. Chinese Translation, Goety 2.
  • SAGA, 坂上駒子. Japanese Translation, Goety 2.
  • .cool_nickname. Russian Translation. Goety 2.

Builders:

  • boxman. Builder of Graveyards, Blighted Shacks, Wind Shrines, Ominous Blacksmiths and Buried Rituals. Check out his official Goety Addon for more of his builds!
  • TruffleHistorian. Builder of Dark Manors and Wind Shrines.

Sounds:

  • Iron dude#5194. Providing Sounds for several mobs for the 1.16 version.

Integration:

  • Vazkii, williewillus & Hubry - Patchouli
  • TheIllusiveC4 & CFGrafanaStats - Curios

Textures & Models:

  • zozozrob - Several textures for items and blocks for Goety 2.5.22.0+ and 2.41.0+
  • Mongoose - Several textures for items and blocks.
  • amyspiralvt - Several textures for items and focuses.
  • night.lxrd - Dark, Black Iron, Cursed Knight and Cursed Paladin armor, and Royal Guard and Blackguard models and textures.
  • Foxmos Pumpkin - Skeleton Servant Texture based on their Skeleton Texture
  • x3n0ph0b3/Pahimar - Rings Texture based on their Swiftwolf's Rending Gale ring.
  • Yoler_Toons - Bear Servant Texture based on their Polar Bear Texture.
  • EmptyCoso - Void Flames & Chorus Door Textures.
  • vulkan9346 - Ender Keeper texture and model
  • joturtleguy21 - Ender Keeper animations.
  • LeoLezury - Summon, shoot indicator and afterimage effects.
  • luomu05 - Piker, Conquillager, Inquillager, Maverick, Heretic, and Vizier remodels.
  • Yogscast - Fallen Textures based on some characters from their Shadow of Israphel webseries.

Supporters: Emerald Tier Patreon:

  • codatower
  • nedeak
  • Jason Drew
  • Ur-Tsar the Glorious
  • 東漢 駒
  • SPDish
  • Wen Song Yu
  • Jesus Crust
  • Cona1r
  • Alexander P.

Gold Tier Patreon:

  • JustJaye233
  • BoxSomething
  • 峡风凌Fracsail
  • Jade Jester
  • Austin Haug
  • SLM-SHDY
  • The D6
  • pantman687

Iron Tier Patreon:

  • Howard Murphy
  • 风凌 峡
  • loumu
  • Andrew Hill

Other:

  • Akogiri - For suggesting to split the original mod to two to deal with bloat.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
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Goety 3.2.0: The Windy Update.

This new version introduces many additions and changes wind-themed.

But before talking about the sky, let's talk about earth.
As some of you know from my work on SGI, I love to work on world generation, so, I decided to rework the terrain adaptation of all goety structures, making them adapt far better to the terrain in a more natural way.

Then, I decided to revamp the Wind Shrine... now it's bigger, goes way higher and it comes with his own biome around it!
Also, thanks to TruffleHistorian, we have some new rooms with dedicated trial spawners!

Speaking about Trials...
Trial Chambers now have a new room made by Nightlxrd containing a block textured by JC Dimensional Traveler... breaking this block will spawn the new BOSS OF THE TRIALS:
THE HURRICANE.

The Hurricane is for the Breezes what the Wildfire is for the Blazes.
He will drop an Heavy Core and a bit of loot.

Then, it will be possible for the player to mutate one of their new added BREEZE SERVANTS spawned either with a ritual or with the Breezing Focus into an Hurricane Servant.

The Hurricane model was also made by Nightlxrd.

Also this patch introduces (before 1.20.1) the newly additions Polarice mentioned in Developing on discord: the changes to the wind stuff and the addition of the Ominous Crystal Ball.
[2.5.58.4] Goety 2.5.58.4 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/8e2dd2de8cec6ab033a5ce5f711c53d4462799bb.png)
### Fixes & Changes:

  • Increased the number of Stash Urns from 4 to 8 needed for training Royal Guards.

  • Fixed Royal Guards not being trainable with non-edge Royal/Frosty Carpets

  • Shift-casting Vexing Focus will all kill every Vex summoned by player's servants.

  • Fixed Slime and Phantom Servants not patrolling properly.

  • Changed recipes for Grave and Thrash Gloves. Their catalyst items are now Leather instead of Rotten Flesh, and Sculk is replaced with Grave Soil for Grave Glove recipe.

  • Replaced Command Focus with Order Focus for Command Horn recipe.

  • Updated tags for compatibility

  • Ice Chunks now disables shields.

  • Leapleaf's leap attack also disable shields.

  • Improved Necromancer AI.

  • Fixed unowned Necromancer's servants having permanent life if "necromancerSummonsLife" is set to false.

  • Fixed Stone Thrones having clipping issues with blocks next to them.

  • Apostles now have resistance against Smite attacks, which can be configured in goety-mobs.toml. By default, damage from smite enchanted weapons is reduced by 25%.


### Additions:

  • Ominous Decrees. More info in their Black Book entry.

  • Imperial Guards. Pillager versions of Royal Guard. Their arrows pierces up to 4 targets and deals, by default, 8 damage.

  • Temblor Clap spell. A Geomancy spell that causes the caster to let out a shockwave that damages, knocks back and stuns targets nearby.

  • Crafting recipe for Blossoming and Blooming Chorus Wood.



Join the official Mod Discord!

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Fixed goety structures not spawning in 3.1.5 and other minor bugs.
Goety - 3.1.5:

This is a really huge update that takes 1.21.1 on par with 1.20.1's Goety - 2.5.58.3.

Also there are countless bug fixes and some optimization.

  • Additions:**


This update concludes the Howling update introducing the missing variants and the special Nether version: Cerberus, a bigger warg with 3 heads breathing fire.
[2.5.58.3] Goety 2.5.58.3 by Polarice3 on Oct 09, 2026
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### Fixes & Changes:

  • ACTUALLY Fixed Crusher and Royal Guard Servants inheriting Axes from when they were Vindicators thus increasing their Attack Damage.

  • Fixed Crusher Servants not attacking or properly equipping other Raider Servants.

  • Fixed Whisperer's Vines being wonky and their Poison Quill Vines lasting forever.

  • Retextured Rattled to no longer be yellow.



Join the official Mod Discord!

https://discord.gg/utQqkWUuDc
[2.5.58.2] Goety 2.5.58.2 by Polarice3 on Oct 09, 2026
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### Fixes & Changes:

  • Fixed WaterWanderGoal addon related issues.

  • Fixed Royal Guard still not being interactable with right-click aside from repairing Shield.

  • Shielded Mobs' Shield no longer breaks when hit with an attack that deals no damage like Snowballs.



Join the official Mod Discord!

https://discord.gg/utQqkWUuDc
[2.5.58.1] Goety 2.5.58.1 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/6d4e08aaa6d0bcec15aed94b34c606ae59317f33.png)
### Fixes & Changes:

  • Fixed Shielded Mobs not being able to be healed or interacted with items unless it relates to fixing their shield.

  • Fixed Shielded Mobs' Shield not absorbing damage.

  • Fixed Illager's Inventory and Charm disappearing when converted to another mob

  • Fixed Crusher and Royal Guard Servants unable to hurt non-allied and aggressive Illager Servants.

  • Fixed Frosty Carpet not appearing properly when placed on stair.

  • Fixed Patrol Plan crashing the game when trying to remove all Patrol paths.

  • Tried to fix Tramplers from previous update not having saddles on recent update.

  • Soul Healer item now stacks to 1.


Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

[2.5.58.0] Goety 2.5.58.0 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/d712346577aba3a2603aeab64bb326b30fc565c3.png)
### Fixes & Changes:

  • Fixed hammers breaking Crypt Chests.

  • Fixed Crusher Servants inheriting Axes from when they were Vindicators thus increasing their Attack Damage.

  • Fixed Esoteric Tesseract save and load issue.

  • Tried to fix Quick Growing Vine issues.

  • Tried to fix an issue where tags and items can conflict with each other in Ritual Recipes.

  • Snappers and Gnashers now heal with Soul Energy if owner wears Wild Set.

  • Trampler Servants no longer spawn with Ominous Saddle equipped and must now be added manually. Removed Ominous Saddle from Trampler conversion recipe.

  • Crushers can now craft and equip Ominous Saddles on Saddle-less Ravager and Trampler Servants.

  • Ominous Saddles are now crafted with Crafting Table instead of Ritual.

  • Evoker Servants can now transform Pillagers into Trampler Servants the same way they can transform Villagers to Ravaged.

  • Blackguards have been remodeled by @night.lxrd!

  • Changed stats/attributes of Vanguards and Blackguards to have higher HP while lowering their armor a bit. Be sure to reset them on goety-attributes.

  • Vanguard and Blackguard Shield health are now configurable through goety-attributes.

  • Increase the number of Cobbled Dirt/Dark Dirt obtained through their recipes.

  • When respawning Skull Lord through Respawn Anchor, the loot table no longer always gives Forbidden Fragments but has a more larger chance of giving 1-4 Forbidden Pieces instead.

  • Royal/Frosty Carpets can now be properly be placed on stairs, but not corner stairs.

  • Casting Spooky, Reaping, and Phantasm Spells with Nameless Staff will summon 4 - 7 Servants instead of 2 - 5 like with Necro Staff.

  • Casting Ghost Fire Spell with Nameless Staff will summon more Ice Bouquets like Tower Wraiths.

  • Casting Skull Spell will summon 5 Haunted Skulls instead of 3 when cast with Nameless Staff.

  • Casting Spooky Spell with Frost Staff summons 2 Wraith Servants instead of 1.

  • Removed 2 Blocks of Lapis Lazuli from Soul Heal Focus recipe.

  • Tweaked Ruined Monastery's basement loot.


### Additions:

  • Patrolling! With the new Patrol Plan, players are able to chart a patrol path for Servants to follow.

  • New Patreon Statues and Plushies and a new Royal Tribute.

  • Soul Healer Charm. Can be given to Illager Servants which they can use Soul Heal on themselves if they absorb enough Soul Energy through killing, though they will only give half as much to their owner.

  • Repair Putty. Used to heal Golems of any type while holding a Hammer offhand. Primarily used for Crusher Servants to craft and use on damaged friendly Golems.

  • Royal Guard Servants. Can be trained from Vindicator Servants. Requirements detailed on Black Book. Also has Blackguard counterpart. Model and Texture by @night.lxrd!

  • Sandstone Sarcophagus. A sandstone variant of the sarcophagus.


Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

[2.5.57.3] Goety 2.5.57.3 by Polarice3 on Oct 09, 2026
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### Fixes & Changes:

  • Fixed custom armor not rendering properly on baby mobs.

  • Fixed Ender Keeper not registering Void Shrine.

  • Fixed Ender Keeper not teleporting back to Void Shrine when falling far from it.

  • Reviving to Arca will now dismount the player.

  • Attempt to fix Quick Growing Vine bug (whatever it is).



Join the official Mod Discord!

https://discord.gg/utQqkWUuDc
[2.5.57.2] Goety 2.5.57.2 by Polarice3 on Oct 09, 2026
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### Fixes & Changes:

  • Fixed Necro Set and other stuff acting as though it's in sunlight despite being night time.

  • Fixed Nightshade Seeds and Flowers not being compostable.


Join the official Mod Discord!

https://discord.gg/utQqkWUuDc
[2.5.57.1] Goety 2.5.57.1 by Polarice3 on Oct 09, 2026
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### Fixes & Changes:

  • Filled in "soulless" entity type tag with Target Dummy from the many Ms mod.

  • Attempt to fix server issues with Wight summoning Carrion Maggots.

  • Casting Fire Breath spell with Nameless Staff now emits green fire.

  • Fixed "telekinesis_immune" tag not being used.

  • Fixed Wraiths, Reapers and Phantom Servants being permanent when converted through Necro Staff powered Soul Bolts.

  • Philosopher's Mace now uses Forge Ritual instead of Expert Nether.

  • Stormhounds are now able to take Dog Food from Farmer's Delight.

  • Waystone recipe now gives 2 Waystones instead of 1.

  • Illager Assaults will no longer occur if the player is in a Village no matter what.


### Additions:

  • Ring of Wrecking. When worn, mobs, but not players, killed by wearer, or wearer's servants, will not drop items that are damageable, for example, killing an army of Wither Skeletons will no longer clog your inventory with Stone Swords. Also have tags that prevent, or allow, certain items to be dropped by this ring, as well as what entities are affected by it (entities tagged as bosses won't be affected by the ring).

  • Commands that allows you to add/remove/query goodwill and grudges of entities and entity types. (For entities this might have issues if said entity is in unloaded areas).

  • Config that can disable sleeping functionalities of Sarcophagi.

  • Flame particle effects on Fire Blast spell.

  • New biome tag "no_sunlight" which specifies biomes in which players don't get debuffs from Necro Set nor heal from Photosynthesis effect and etc. Currently only has Vampire Forest from Vampirism in it.


Join the official Mod Discord!

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[2.5.57.0] Goety 2.5.57.0 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/5f681d9f094e03fb6bfcaae8154792452a966b84_0.webp)
### Fixes & Changes:

  • Envioker has been remodeled and retextured by @loumu

  • Attempt to fix compatibility issues with 3D layer skin and Lich form.

  • Fixed issues with dynamic texture and freeze layer

  • Fixed entities that don't provide soul energy upon death giving soul energy when strike with Scythes or Reaper Servants, Ice Flame Traps or Black Crystals.

  • Fixed Raider servants being unable to pick up items if mobGriefing is set to false.

  • Several mobs from the Villager Recruits mod should now aggro on players using Ominous Shackles and try to free Prisoners.

  • Right-clicking on a Haunted Mirror with a Dye while being a Lich will change the color of player's Lich Form's eyes and smoke. Right-click using Water Bucket to reset.


### Additions:

  • Sarcophagi. Players can sleep in them during the day to skip to night-time. Can be cushioned by right-clicking on it with wool. Cushion can be dyed by right-clicking on it with dye. If non-undead and non-cushioned, waking from sarcophagus will grant debuffs (can be disabled through config).

  • JEI support for Soul Absorber.


Join the official Mod Discord!

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This version mainly fixes the server crashing when a prisoner picks up an item and other minor fixes.
[2.5.56.5] Goety 2.5.56.5 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/073cfcf627822afef965966168407738d3f4f3cc.png)
### Fixes & Changes:

  • Remodeled Grave Golem. Textures made by @amyspiral and @htohtosgoy.

  • Added new block tag that specifies additional blocks that can heat up Witch's Cauldron.


Join the official Mod Discord!

https://discord.gg/utQqkWUuDc
[2.5.56.4] Goety 2.5.56.4 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/ea8849ac6ea9a194b3044baf56da9c9816040af7.png)
### Fixes & Changes:

  • Black Iron and Dark Armor have been remodeled and retextured by @night.lxrd!

  • Fixed Elder Guardian Servant ritual not working properly by replacing Pufferfish with Nautilus Shell for the recipe.

  • Fixed Fire/Frost Breath bug where enchanting the spell without Range causes the particles to have no velocity.

  • Fixed Chorus Leaves having black outlines when looking from afar.

  • Fixed Soul/Necro Bolts making Zombies either grow up from being Baby Zombies or aged down to being a Baby Zombie after converting.

  • Tweaked visuals for Fire and Frost Breath.

  • Improved Freezing overlay to no longer appear on untextured model parts. Also reduced the particle amount that entities with the effect emanate. Might not work on certain renders.

  • Normal Wraith variants no longer appear in Swamps and Jungles.

  • Muck Wraiths now appear in Jungles.

  • Trying out an idea for Fireball spell. Instead of having 40 tick cooldown by default, it now has a 20 tick cooldown, but has a cast time of 20 ticks.

  • Tweaked Conquillager AI to hopefully not go to far from their target.



Join the official Mod Discord!

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[2.5.56.3] Goety 2.5.56.3 by Polarice3 on Oct 09, 2026
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![Armor](https://cdn.modrinth.com/data/cached_images/53c74651229db07231e7456fdefb79d1856b0c2f.png)
### Fixes & Changes:

  • Cursed Knight/Paladin have been remodeled and retextured by @night.lxrd!

  • Fixed Royal/Frosted Thrones texture issue.

  • Replaced Coarse Dirt with Grave Soil for making Grave Golems.

  • Replaced Grave Dust with Grave Soil for Raise Dead brews. Grave Dust is now used for making Necrosis brews.

  • Grave Dust is now used for making Necrosis brews.

  • Reduced text for Aging part on Witch Brew's Catalyst entry.

  • Tried fixing server error when crafting and holding a Wand or Staff for the first time.



Join the official Mod Discord!

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[2.5.56.2] Goety 2.5.56.2 by Polarice3 on Oct 09, 2026
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### Fixes & Changes:

  • Tweaked how Smiting and Insect Bane effects work to no longer be too OP hopefully.

  • Updated JP translation on Witch's Brew book

  • Raised up Spider Den generation by one block.

  • Ice Bouquets spawned through Ghost Fire Traps should only give Soul Energy if damaged entity in it is alive.


Join the official Mod Discord!

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[2.5.56.1] Goety 2.5.56.1 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/d7ad6999e6b1575146e78ca7df14710425067079_0.webp)
### Fixes & Changes:

  • Several Focus textures have been retextured by @AmySpiral!

  • Hostile Necromancers now drop Grave Dusts.

  • Hostile Frayed and Rattled now spawn in any biome during a storm, so long as it's above sea level and the position is exposed to the sky.

  • Tweaked fire particles.

  • Fixed Potion of Transformation working during the day.

  • Spaced out the Wraiths and also Ghost Fire Spells' Ice Bouquets for a bigger AoE.

  • Black Beasts no longer get Regeneration after hitting an undoomed target, if said target is unable to gain Doom effect (ie, Bosses).

  • Guardian Servants now act more like vanilla Guardians, in which they now actually occasionally run away from targets coming near them.

  • Also Guardians now attack servants targeting them like other mobs.

  • Cobbled Ominous Stone can be crafted by surrounding a Lapis Lazuli with Cobblestone.

  • Flame Strike Spell's default cast time has been reduced by half.


### Additions:

  • Aging Cream. Used to make Aging Brews or a ritual to convert Guardians into Elder Guardian Servants.

  • Elder Guardian Servants. Acts like regular Elder Guardians and even gives Mining Fatigue to non-allied Players.

  • Smiting and Insect Bane effects. Makes physical attacks appear to have Smite or Bane of Arthopods enchantment. Doesn't stack on existing enchantments, unless the effect level is higher.

  • Grave Soil. Used as an early-game alternative to Sculk for Necroturgy Rituals. Has a chance of turning into Dark Dirt once a ritual is completed. Has also a small chance of spawning an undead mob above itself and turning into Dark Dirt if there's no solid block above it. Replaces several Podzols in Graveyards.



Join the official Mod Discord!

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Update 3.1.2

This is a smal update:



Imported the focus bag/pack binding to wands mechanic and the Homing Enchantment from my addon with Polarice consent.



  • Now in the wand GUI it's possible to bind/unbind the wand to a bag/pack.
The binded wand will take the foci from its binded bag/pack.

  • The Homing Enchantment makes magic projectiles have a slight homing towords targets, making it far easier to hit.
HOWLING UPDATE (Part 2):

Added a Dark Wolf Armor variant.

Added Cursed Metal and Dark Armor variants for the Black Beast.

Added the Howling Totem, a new block for wolves. By offering bones and meat to it, it can easily summon wolves.

If a Cursed Cage is placed beneath the Howling Totem, it also acts like the Ominous Idol, allowing you to respawn the Wolves, Wargs, and Black Beast assigned to it for a cost of 100 Soul Energy.

The Howling Totem will spawn different Black Wolf variants depending on the surrounding conditions. For example, it will spawn Skeleton Wolves when placed on Crypt Blocks.

Introduced a new mob and servant: the Warg.

The Warg is a stronger version of the Black Wolf, serving as the leader of the pack.

To promote a Black Wolf into a Warg, a Howling Totem is required. Place the Howling Totem, assign it to a Black Wolf using a Waystone, and if there are 4 or more Wolves nearby, the Black Wolf will be promoted to a Warg.

Each Howling Totem can have one Warg assigned to it, for a maximum of 3 Wargs (configurable).

Wargs are much larger than Black Wolves and can be ridden if equipped with a saddle.

They can also be equipped with Wolf Armor and swords, making them formidable companions in combat.

Wargs variants are still WIP and not present in this update.

All the new models are made by night.lxrd
  • BIG NEOFORGE VERSION UPDATE:**

  • Updated original content up to Goety - 2.5.55.0!
  • Added original content (everything approved by Polarice, I don't add without permission):
  • Cursed Metal Wolf Armor (applicable to black wolves and variants), models made by night.lxrd
  • Using the Hunting Focus while wearing the Ring of the Forge now summons wolves with armor
  • Integrated my own Apotheosis addon into Goety: Goety 3.1.0 is compatible with Apotheosis by default if installed!

Also... now the source for the official NeoForge Goety is public on GitHub: [Goety-3](https://github.com/Vivideru/Goety-3)

Read the LICENSE carefully.
[2.5.56.0] Goety 2.5.56.0 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/0ccc2bbae8a5ab310df7bd99dadce906b1548bad.png)
### Fixes & Changes:
  • Optimized several codes to make the mod run smoothly.

  • Hopefully fixed crash when shooting Bouncy Bubbles at Haunted Skull projectile.

  • Fire Breath is now a Nether spell.

  • Fire and Frost Breath are now empowered when cast using their respective staffs instead of wearing Ring of the Dragon.

  • Ring of the Dragon has been reworked to cause the wearer to emit an explosion upon teleporting to another location using Blink spell, Ender Pearls or Chorus Fruits.

  • Retextured Gold Candlesticks to be more in line with Candelabra and Chandelier textures.

  • Replaced Ghast Tear with Grave Dust for non-Essence of Shadow recipe for Necrotic Gold Candlesticks.

  • Soul Bolts shot by Necro Staff can now convert Wraiths, Reapers and Phantoms.

  • Wild Rage effect now causes Servants to be able to attack owners.

  • Tweaked Prison room in Crypts.

![Replace this with a description](https://cdn.modrinth.com/data/cached_images/15aa34bd3d03c55ec39cb6731836c5e6d7f1efce.png)
### Additions:

  • Sculptured Statues. Statues made for Emerald Tier Patreons. Can be found in Royal Tributes, structures dedicated to Emerald Tier Patreons as well. Currently only one is completed.

  • Shade Ossuary. Summons loyal Skeleton Servants and variants when fed with Bone Meal. Variants are summoned based on location or surrounding blocks.

  • Suspicious Stew recipe for Witch's Cauldrons.

  • Chorus Grass Dirt, Top and Bottom Dirty End Basalt, Blossoming and Blooming Chorus Wood. New End-related decorative blocks.


Join the official Mod Discord!

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  • Changes:**

  • Hammers and the Philosopher's Mace now count as Maces, they accept the Mace enchantments too.

  • Fixes:**

  • Fixed Crone rendering and drinking animation.
  • Fixed particles rendering.
  • Fixed many crash-related problems of compatibility.
  • Fixed some config-related problems, still, I can't test every single config so I rely on reports on this.
3.0.6

MAIN CHANGES:

  • Config Files SHOULD now fully work, report if any config is still broken.
  • Chinese translation SHOULD now be fully restored, report if anything is missing.

MINOR FIXES:

  • Fixed drowned servants being able to drown.
  • Fixed Burrowing Focus deleting drops from non-pickaxe blocks.
  • Fixed Crypt Slime hitbox scaling.
  • Fixed Prisoners losing carried inventory and held items when unshackled.
  • Fixed Haunted Paintings rendering and tooltips.
  • Fixed Shade Stone and Ominous Stone recipes.
  • Fixed summon potency applying as duration instead of combat buffs.
  • Fixed several crash risks in projectile logic.
  • Fixed books not being valid candidates for ritual enchanting.
  • Fixed Enchantment rituals not accepting valid ritual items.
  • Restored the missing Crystal Ball book entry unlock.
  • Fixed Wight first-person overlay rendering too dark.
  • Fixed Lich form state desync after death/respawn with a missing/broken Arca.
[2.5.55.4] Goety 2.5.55.4 by Polarice3 on Oct 09, 2026
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![Replace this with a description](https://cdn.modrinth.com/data/cached_images/83a639b98eebaf8c3cf849524526bdfee4430702.png)
### Fixes & Changes:

  • Remodeled Brood Mother to be creepier and more spider-like.

  • Fixed Client-side issue with Cursed Cage not powering blocks and not having Soul Energy.

  • Adjusted Apostle Teleportation logic to prevent them from constantly teleporting mid-air.

  • Updated Japanese Translation.


Join the official Mod Discord!

https://discord.gg/utQqkWUuDc
  • Fixed stonecutter recipes that returned only one slab.
  • Fixed Goety music discs so they can be played in jukeboxes again and display their disc description tooltips.
  • Fixed a client crash with Supplementaries caused by Forbidden Grass renderer/block entity level access.
  • Fixed Void Vault serialization when the vault contains empty item slots.
  • Fixed Void Frame / Final Terminal Endersent summons losing their positive eye effects after being spawned.
  • Fixed Windswept and Pine leaf loot behavior so normal breaking and decay no longer always drop the leaf block.
  • Fixed Jade Ore loot so it drops Jade normally.
  • Updated stonecutting recipe JSON output stacks to the 1.21.1 format.
  • Added jukebox song data for Goety music discs.
[2.5.55.3] Goety 2.5.55.3 by Polarice3 on Oct 09, 2026
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Fixes & Changes:

  • Fixed Russian Black Book translation error.

  • Fixed Crusher Servants attempting to equip leggings and boots on Bound Illagers.

  • Fixed issue with Border Wraiths summoned by Cairn Necromancers.

  • Fixed Endersent teleport issue

  • Fixed Cursed Cages powered by Arca not working if player is on another dimension. (Thank you Elten-huanghuang!)

  • Attempted to fix an issue with Killing spell.

  • Attempted to fix issue with Grave Golem death animation

  • Attempted to fix issue with Quick Growing Vines proximity animation and hitbox change.

  • Sorcerors and Storm Casters should no longer pick up items.

  • Void Frames can be configured through nbt to spawn Endersent that don't drop Void Shard.

  • Void Shard has been retextured by @mercury!

  • Heresiarchs should no longer be pushable when they're praying to a monolith.

  • Haunted Brooms now have 3D model when held in hand or on ground.


Additions:

  • New Enchantments for Haunted Brooms, Hardy, which makes brooms less easy to break both hand and collision, and Fealty, which causes the broom, when broken, to go into player's inventory and causes it to be owned by the player when placed down with the enchantment, preventing other players from using it.

  • End Rock and End Rock Brick Stairs.



Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

  • Fixes:**
  • Fixed a client crash caused by keybindings being read before initialization.
  • Fixed Gale, Cross, and Moon banner patterns not working in the loom.
  • Updated player banner saving/reading to the Minecraft 1.21 component format.
  • Restored boss damage caps for several bosses that were missing proper clamping.
  • Fixed several brew/potion conversion issues in the 1.21 potion component system.
  • Fixed custom instant brew effects sometimes behaving like empty/water brews.
  • Corrected splash brew falloff calculation for instant and area effects.
  • Fixed Apostle Hell Cloud dealing damage ignoring invulnerability frames.
  • Fixed Wither Necromancer fire pillars bypassing invulnerability frames.
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