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GPUBooster

GPUBooster

by Mr.Toad • Downloads: 0 • Followers: 0
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GPUBooster | About⚡

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Since 1.1.1, server part of mod moved to separate server-only mod NumFlux.

Comparing without any other mods(exclude libs) on 1.21.11

Without mod With mod (1.2.2) FPS increase
1100 1200 9.09%

Features ⭐:

  • DSA system for VBO/EBO/FBO/Textures
  • RBO depth
  • Pool system for VBO/EBO
  • "VAO <--> Format" cache
  • Vectorization(via jdk.incubator)
  • UI text Batching
  • Fast collections in loading systems
  • GL targets cache

DSA(Included in game from version 1.21.11):

DSA(direct-state access) buffers(VBO, EBO, FBO), allows you not to bind buffers to render, reducing the number of operations, also adds a VBO/EBO pool, which creates a config-defined size value and allows you to reuse buffers.

RBO(>1.21.11):

Uses a Renderbuffer(RBO) for depth (which also uses DSA if it enabled on "FBO only" or "All") instead of texture, this slightly increases performance.

SIMD:

Accelerates CPU computations(in Frustum(~1.21.1) and Weather rendering(~1.21.11)) using the Vector API from the jdk.incubator module
Requires a JVM argument to run:

GPUBooster | User-side 👤

Problem-solving policy:

  • If issue marked as “Bug/Compat,” it will have the highest priority.
  • If issue marked as “Inaccuracy,” it has a low priority and implies that there is minor inaccuracy in the game process, which can be resolved by disabling config setting.
  • If the game crashes, you should start by checking the JVM arguments to see if the jdk.incubator argument is present.

Important ⚠️:

If your GPU's OpenGL is lower than 4.5, some features will be unavailable!
RBO not compatible with shaderpacks.
Since minecraft 1.21.10 GpuTape support will be discontinued(Use GPUBooster instead).

Available languanges 🌐:

  • English(en_us) - Mr.Toad
  • Russian(ru_ru) - Mr.Toad
  • German(de_de) - Mr.Toad (<1.1)
  • Ukrainian(uk_ua) - StarmanMine142(<1.1)

Other my mods:

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Fabric Quilt
1d ago 1
26.2
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
26.1.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
1.21.x 1.20.x 1.19.x +1
Forge
1d ago 1
1.21.x 1.20.x 1.19.x +1
Forge
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
1.12.2
Forge
1d ago 1
1.17.x 1.16.x
Fabric Quilt
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
1.17.x 1.16.x
Forge
1d ago 1
1.21.x 1.20.6
Neoforge
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
1.17.x 1.16.x
Forge
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
1.17.x 1.16.x
Forge
1d ago 1
1.21.x 1.20.6
Neoforge
1d ago 1
1.21.x 1.20.6
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
1.20.x 1.19.x 1.18.x
Forge
1d ago 1
1.21.x 1.20.x 1.19.x +1
Fabric Quilt
1d ago 1
Potential fix for the RAM leak identified in [#86](https://github.com/ITsMrToad/GPUBooster/issues/86)
### Fixes:
  • Base version for 21.1x
Contains fewer features compared to the version for 1.21.11.
<br/>
<br/>
Contains one experimental feature that may cause collisions with certain entities!**
### Fixes:
  • The DSA VertexBuffer is now more stable
  • Fixed a visual artifact with the texture of a breaking block

### Fixes:
  • The DSA VertexBuffer is now more stable
  • Fixed a visual artifact with the texture of a breaking block

### Added:
  • Render type smart cache

  • Some fixes**
### Added:
  • Minor fix for cloud rendering
  • Warn screen when no JVM argument for SIMD provided

### Fixes:
### Added:
  • A JVM arg test check has been added.
  • SIMD is now used for weather geometry.
  • Most GPUBooster features from ~1.21 are now included in the vanilla renderer(DSA, VertexFormat cache, etc.).
<br/>
As a result, mod now focuses on heavy graphical processing (shaderpacks, large numbers of render objects, etc.) and stabilising the game engine.**
<br/>
<br/>

### Features(configurable):
  • SIMD culling (from ~1.21)
  • Core DSA (GL 4.5 instead of ARB)
  • Fast matrices (from ~1.21)
  • Constant caching
  • Render pipeline caching (1.2.2+)
  • Disabling GL error log
<br/>
<br/>

### 1.2.2+:
1. It may take some time for the results.
2. The FPS gain may be insignificant (around 1–3%), BUT stability should improve.

### Added:
  • API for BatchVertexConsumer
  • Integrations with ToadLib
  • SIMD Culling

### Fixes:

  • UI Text Batching has been removed due to the inability to implement it correctly and its extremely low efficiency**

### Added:
  • Smarl frustum culling
  • UI text batching

### Fixes:
  • Small DSA fixes
  • Localization fixes
  • Compatibility update**
### Features:
  • Added texture barrier extension(NVIDIA only(ARB and Core variations will be added in the future.))
  • Now client only

### Fixes:
Small fixes. Code cleanup.

### Added:
  • API for addons
  • Vertex format cache

### Fixed:

### Updated:
  • Config deprecation rules
  • DSA internal work

  • Now the latest version of ToadLib is required.**
<br/>
  • DSA Framebuffers have been temporarily disabled.**
<br/>
  • Last beta version**
### Fixes:

<br/>

  • Code cleanup and source-code upload**
### Added:
  • DSA(direct-state access) buffers(VBO, EBO, FBO), allows you not to bind buffers to render, reducing the number of operations, also adds a VBO/EBO pool, which creates a config-defined size value and allows you to reuse buffers.
  • Fabulous graphics compatibility

### Improved:
  • Config tooltips
  • GLCaps definition



### Fixes[[15](https://github.com/ITsMrToad/GPUBooster/issues/15)]:
Last version of GpuTape.

The beta version of largest update in history of this mod. Is no longer "just a fork", now, it's project written from scratch that increases your FPS.

  • Added:**⭐
  • Fast math
  • Fast random
  • RBO depth
  • Bindless texture for "Diffuse sampler"

  • This is a beta version, some functions may not work correctly, compatibility errors and/or unexpected crashes may occur.*
Fixed instant mixin crash - [#5](https://github.com/ITsMrToad/GpuTape/issues/5)
[1.0.5-forge] GpuTape 1.0.5 by Mr.Toad on Oct 09, 2026
Download
Logo change. Minor fixes.
[1.0.5] GpuTape 1.0.5 by Mr.Toad on Oct 09, 2026
Download
Add Vulkan renderer compat.
[1.0.4] GpuTape 1.0.4 by Mr.Toad on Oct 09, 2026
Download
Added Ukrainian(uk_ua) localization, thanks StarmanMine142
  • Add issue link.
  • Rename main mixin.
  • Now is 100% client-only.

[1.0.3-neo] GpuTape 1.0.3 by Mr.Toad on Oct 09, 2026
Download
Fixes🔥:
  • Fix mod loading
Replaced logo.
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