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Grappling Hook Mod

Grappling Hook Mod

by yyon • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

A mod which adds grappling hooks. The aim of this mod is to provide a fun way to get around large builds like cities.

A massive thank you to Nyfaria (https://github.com/Nyfaria) for the 1.18 and onward updates and Mayesnake (https://www.curseforge.com/members/mayesnake/projects) for the new textures!

grappling hook wrapped around stuff

Version V13

Version V12:

The map shown in the videos (not mine): http://www.planetminecraft.com/project/future-city-3149015/

Also http://www.planetminecraft.com/project/project-shiganshina-district-attach-on-titan/

Also https://www.planetminecraft.com/project/ru-titanfall-2-uma/

Changelog for v12:

  • 1.16.5 port

  • new enchantments for boots

    • wallrunning
    • sliding
    • double jump
  • more options in the grappling hook modifier:

    • "rocket" upgrade (propels user forward, fuel auto-regenerates)
    • added "sticky rope" option
  • added some sound effects

  • allow changing keybinds

  • more config options

  • allow crafting certain pre-set grappling hooks

  • keybinds for controlling each hook in the double hooks separately

  • more bugfixes (a big thanks to Shivaxi for lots of testing!)

Videos

Watch all demonstration videos: https://www.youtube.com/playlist?list=PLf9KesthqnFnuCS-FKlQSlqqRGKYmeHBk

Reviews

(note: these reviews are for an outdated version)

https://www.youtube.com/watch?v=Bj0N-5B81mM

https://www.youtube.com/watch?v=HRhTV1b0nA4

https://www.youtube.com/watch?v=7PONrbAcYQI

https://www.youtube.com/watch?v=1tglWWQ_unQ

https://www.youtube.com/watch?v=917r2ptxugM

Configuration

There is an in-game configuration in mod options, or you can edit the config file grapplingHook.cfg

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
17h ago 1
1.21.1
Fabric
17h ago 1
1.20.x
Forge
17h ago 1
1.19.2
Forge
17h ago 1
1.18.2
Forge
17h ago 1
1.16.5
Forge
17h ago 1
1.12.2
Forge
17h ago 1
1.18.2
Forge
17h ago 1
1.18.2
Forge
17h ago 1
1.16.5
Forge
17h ago 1
1.12.2
Forge
17h ago 1
1.16.5
Forge
17h ago 1
1.12.2
Forge
17h ago 1
1.16.5
Forge
17h ago 1
1.12.2
Forge
17h ago 1
1.16.5
Forge
17h ago 1
1.12.2
Forge
17h ago 1
### Version 1.21.1-v13
  • Updated to Minecraft 1.21.1
  • Now runs on both Fabric and NeoForge
  • Config is now handled by NeoForge's config system (Forge Config API Port on Fabric) instead of Cloth Config
  • Grappling hook customizations are stored as an item component
  • Wall Running, Double Jump and Sliding are now data driven enchantments
  • The rope now detaches if the block it is attached to is removed while playing on a server

### Version 1.21.1-v13
  • Updated to Minecraft 1.21.1
  • Now runs on both Fabric and NeoForge
  • Config is now handled by NeoForge's config system (Forge Config API Port on Fabric) instead of Cloth Config
  • Grappling hook customizations are stored as an item component
  • Wall Running, Double Jump and Sliding are now data driven enchantments
  • The rope now detaches if the block it is attached to is removed while playing on a server

Updated minecraft version to 1.20 / 1.20.1
Updated Minecraft version to 1.19.2
  • New textures by Mayesnake
  • 3d hook w/ physics
  • small visual improvements
  • bugfixes
  • New textures by Mayesnake
  • 3d hook w/ physics
  • small visual improvements
  • bugfixes
  • New textures by Mayesnake
  • 3d hook w/ physics
  • small visual improvements
  • bugfixes
Updated to 1.18.2

A massive thank you to Nyfaria (https://github.com/Nyfaria) for doing this update!
Fixed minor bug: crash caused by grappling hooks which are improperly removed

Fixed minor bug: crash caused by grappling hooks which are improperly removed
Fixed minor bug:


  • Fix bug: wallrun time (configured w/ max_wallrun_time) being reset after a wallrun times-out so a new wallrun starts immediately after when the config option dont_override_movement_in_air is used
Fixed minor bug:


  • Fix bug: wallrun time (configured w/ max_wallrun_time) being reset after a wallrun times-out so a new wallrun starts immediately after when the config option dont_override_movement_in_air is used
Mostly a bugfix update

  • Fixed bug: falling in lava and keeping momentum
  • Fixed bug: wallrunning boots activate on ladders
  • Fixed bug: nullpointerexception in getRenderBoundingBox after grappleArrow is loaded from NBT
  • Fixed bug: Sliding enchantment maintains momentum while sneaking off the edge of a block
  • Wallrunning keeps original speed even if it's larger than the max speed, but acceleration is still capped

Mostly a bugfix update

  • Fixed bug: falling in lava and keeping momentum
  • Fixed bug: wallrunning boots activate on ladders
  • Fixed bug: nullpointerexception in getRenderBoundingBox after grappleArrow is loaded from NBT
  • Fixed bug: Sliding enchantment maintains momentum while sneaking off the edge of a block
  • Wallrunning keeps original speed even if it's larger than the max speed, but acceleration is still capped

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