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Gregtech Terminals

Gregtech Terminals

by BgameXL • Downloads: 0 • Followers: 0
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A Lightweight GregTech Modern Addon

Logo

What makes our terminals so great?

GregTech Terminals offers three very useful Quality of Life gadgets for your modpack experience; the Multi-Structure Manager, the Schematic Interface, and the Dismantler.

Multi-Structure Manager:

This gadget sees all multiblocks within a 32-block radius and allows you to upgrade any tiered blocks such as Coils, I/O Hatches, I/0 Buses, Energy Hatches, Parallel Hatches, Mufflers, and even custom Tiered Casings, directly from the player's inventory or AE2! It connects straight to your ME Network through a ME Wireless Access Point just like a Wireless Terminal, and also has the ability to request blocks for you. (requesting is currently a planned feature and not complete)

Schematic Interface:

This gadget allows you to shift + right-click a multiblock controller in order to copy all blocks that are part of a structure to save it as a named blueprint for easy pasting later. It also allows you to connect it to your ME Network to paste blocks from it and request blocks for you that aren't available in your inventory or network. (requesting is currently a planned feature and not complete)

Dismantler:

This gadget allows you to shift + right-click a multiblock controller in order to pick up all blocks that are a part of the structure and put them in the player's inventory. Any excess blocks picked up by the dismantler will be dropped on the ground if player inventory is full.

Energy Analyzer:

This final gadget allows you to record and monitor the energy usage of your machines; it can link Multiblocks, I/O Energy Hatches, singleblocks, and Battery Boxes?? (This items does not have a recipe, so you may need to cheat or give it a recipe as a packdev)

Supported Mods & Packs (coming soon)

Any mods or modpacks listed below will have specially-tailored integrations for unique types of hatches and tiered casings within the mods.

  • AstroGreg:Exsilium
  • TerraFirmaGreg
  • Phoenix Forge Technologies
  • GTM Things

Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.

Credits

  • Special Thanks to Haze Vista, for providing textures and ideas.

  • yan (yan072600) for translating the mod to simplified chinese and make the mod able to translate to another languages.

  • GTM Things for inspiring Multi-Structure Manager.

  • GregTech CEu Modern.

  • WhitePhant0m for adding support for AE2 Wireless terminals in Curio slots.

Contributors are welcomed and encouraged!

How to Install Gregtech Terminals (Mod)

Gregtech Terminals by BgameXL is verified for Forge across Minecraft versions 1.20.1 (latest release: 6.8.5-fix, file size: 830 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded Gregtech Terminals file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
4mo ago 1
1.20.1
Forge
5mo ago 1
1.20.1
Forge
6mo ago 1
1.20.1
Forge
7mo ago 1
1.20.1
Forge
8mo ago 1
1.20.1
Forge
8mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
## Fixed
  • Multi-Structure Manager nuking your game (Seriously).

## Notes
This is just a small bug fix.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on [GitHub](https://github.com/BgameXL/GTCEu-Terminals/issues) or contact us on [Discord](https://discord.com/invite/r7PeUvMytZ).
## Added
  • Autocrafting/Request now available (It needs more test and work but should be functional, I'm not responsible of dupes or losses).

## Fixed

## Changed
  • Better UI Design (This thing got re-re-design again).
  • Mod now gets called "Gregtech Terminals" modid stays the same.

## Notes
More difficult than expected, but I've been making progress. The next update will change how the Schematic Interface behaves. It will now work more like a "Building Gadget," allowing you to build lines. Every player's dream: automation, including copy-and-paste functionality.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.com/invite/r7PeUvMytZ).

Autocrafting:
<img width="1904" height="1154" alt="2026-06-18_17 41 44" src="https://github.com/user-attachments/assets/5068b4d0-92d4-4e26-85b8-2c7174f0d508" />
## Added


## Fixed

  • Regex fixed, Now able to detect custom Multiblocks.
  • Fixed a preview issue in the version 1.6.4.
  • More Client-server issues.

## Changed

  • No changes. Nope.

## Notes

The custom theme for TFG is just an experimental work. If you like what you see don't forget to join and discuss in discord.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.com/invite/r7PeUvMytZ).

### Images

<img width="1209" height="976" alt="image" src="https://github.com/user-attachments/assets/88dd5bbb-b54b-48cc-822b-3369e915089b" />

<img width="1230" height="296" alt="image" src="https://github.com/user-attachments/assets/0f073e00-61d9-42af-98bf-b279555ec404" />

<img width="1210" height="983" alt="image" src="https://github.com/user-attachments/assets/ad194435-8b54-4be2-9764-197824385ac2" />
## Fixed

  • Doors being duplicated by using the Dismantler. (No more free doors :C).

  • Schematic Interface copy-pasting two doors instead of one.

## Added

  • i18n support to terminal GUI's.

## Notes

Fully thanks to jmecn (yan072600 on discord) for internationalize the terminals UI's to other languages. In any case if you wanna translate this mod to your own language you can join to discord to discuss.

Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.gg/dUaZeV6Drp).

## Added

  • Autocrafting (Just in phase beta, i need testers lmao, but that will be later)

  • Theme Settings: Now you are able to change the colors and even the Background of all the items (Documentation later or a video idk)

## Fixed

  • More Client -> Server issues (this one was tough)

## Notes

This version is now playable, i decided to put the Energy Analyzer without recipe, and I'm gonna stop giving this mod support, until gt 8.0.0 comes out, but I will only work on problems that are pointed out and will consider suggestions.

Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.gg/dUaZeV6Drp).

### ATTENTION: This update added compatibility for gtm 1.6.4, 7.0.0 and newer versions, expect a lot of bug, so i also expect to get some recommendations and issues.

## Added

  • New Item: Energy Analyzer. Instead of just looking number, now you can look more words, recipe log, graphs and of course more numbers (if you ever played factorio or similar you know how energy consumption looks like) Still at beta phase.

  • Schematic Interface: Now you can copy and paste configurations from ME Hatches, this goes the same for filters, ect. (It has not be fully tested).

  • Added a yaml file for the items: Multi-Structure Manager, Schematic Interface and Energy Analizer. (Does it work? i have no idea, but is there and it shows how the file and next changes will be).


## Fixed

  • Rename Multiblocks is fixed.

  • Also Highlight Multiblocks, it was in the first update, but was poorly polished (It still needs polish but somewhat better).

## Notes

If you try this update, only do on client and not a server. It's possible to play it on a server, but it may have leaks and bugs due to the energy analyzer and compatibility with GTM 1.6.4.

It's also possible that it will only depend on gtceu and convert ae2 as an optional mod.

Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.gg/dUaZeV6Drp).

## Fixed

  • UI's now work correctly at high GUI scaling (it won't work if you use a low-resolution monitor, so it's recommended to use a GUI scaling of 2).

  • Now, when changing coils, it applies the temperature of the new coil and not the old one.

  • Wireless Hatches from GTMThings now recognize the player and allow hatches to be changed without manual placement (this previously caused them to be placed without linking to the player).

  • Fix some issues with Server-Client



## Notes

More items will come later, for now I'm just focusing on learning more about LDLib and preparing to learn MUI (new UI for gtceu8). Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.gg/dUaZeV6Drp).

Small preview:
![power logger UI](https://cdn.modrinth.com/data/cached_images/1d2d076e810e74acb7a50f98ce8faace97d88ef3.png)

## Fixed

  • GUI Scaling not working properly, resulting in going go off at 3 GUI Scaling.

## Changed

  •  Upgrade and Detail Dialog (Multi-Structure Manager UI) now are centered in the screen.

## Notes

GUI Scaling still needs work for 4 and 5, but if you use 1, 2, and 3, then you won't have any problems. Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.gg/dUaZeV6Drp).
## Added

  • New system for custom Hatches/Bus, for examples consult /Minecraft/Config/gtceuterminals.
  • Integration with GTMThings (Code Source was a HUGE HELP, credits will be added in readMe).
  • Repeat Count and Use AE2 (If you know GTMThings, You know the drill).

## Fixes

  • Dismantler creating NBTs on blocks, which made it impossible to stack them.
  • Exploit found in the Schematic Interface.
  • AE2 is a necessary dependency, but crashed when playing without AE2.
  • Weird bug in Energy Hatch was starting to be called "Input Hatch" which led to it being replaced by it.
  • Parallel Hatches not being able to upgrade/downgrade

## Notes

I've had some terrible weeks, but I'm glad to know my mod is getting recognition. I'll keep maintaining it and even adding new items/Implementations/Integrations, all in due time.

Also, if you encounter problems with Hatches/Buses not having their respective names, remember to delete the gtceuterminals folder in /config; the files will regenerate.

Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion [here](https://github.com/BgameXL/GTCEu-Terminals/issues) on GitHub or contact us on [Discord](https://discord.gg/dUaZeV6Drp).

### Added

  • New Item: Dismantler. Its job is to dismantle entire Multiblocks, with just one click.
  • No Hatch Mode and Tier Mode
  • Now Schematic and Multi-Manager can extract Materials from ME Network

### Fixed

  • Client-server issues fixed, now works in Multiplayer.

### Changed

  • Migration from Minecraft UI to LDLib, giving more control and a better appearance.

### To Be Added

  • Integration with some mods/modpacks.
  • Requesting materials from ME Network (Basically Auto-crafting).
  • A preview for the Dismantler (why not).
  • Trying to add CTM to the previews.

### Notes

Next update I will integrate compatibility with various mods/modpacks, rather than polishing the GUI's. If you hit bugs/issues, include latest.log / crash report when reporting, suggestions are heavily appreciated.
[1.2.4] GTCEu Terminals by BgameXL on Jan 11, 2026
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### Added

  • New config files for hatch, bus, muffler, parallel and energy hatch (config files still needs polish but it works).
  • Now you can rename Multiblocks in the Multi-structure Manager (needs heavy polish but its functional)

### Fixes

  • Multiblock now faces at you while copy and paste.
  • Some gui polish for Multi-structure Manager.
  • Schematic Interface not recognizing farmland (for some reason).
  • Not be able to open Schematic Interface gui by staying mid-air is fixed.

### Changes

  • Schematic Interface is now able to recognize blocks of any mods, examples like KubeJS by creating custom blocks, Botania and others.
  • Components config file got removed.
  • Now able to upgrade/downgrade Parallel Hatches.
  • Highlight and Clear buttons got removed. (The Highlight system is getting reworked)

### Notes

Next update I'm gonna try to add Connected Textures to Schematic Interface Preview.
If you hit bugs/issues, include latest.log / crash report when reporting, suggestions are heavily appreciated.
[1.1.3] GTCEu Terminals by BgameXL on Jan 09, 2026
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Added

  • Config Files for Coils, Hatches, Buses and Energy Hatches.

Fix

  • HSS G Coil not showing up

Note
If you hit issues, include latest.log / crash report when reporting, suggestions are heavily appreciated.
[1.0.2] GTCEu Terminals by BgameXL on Jan 08, 2026
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## Initial release

### Added
  • Multi Structure Manager
  • Schematic Interface

### Notes
  • First public release. If you hit issues, include latest.log / crash report when reporting.
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