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Grim kingdoms: Lost structures & ruins

Grim kingdoms: Lost structures & ruins

by HardWater • Downloads: 0 • Followers: 0
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Grim Kingdoms: Lost Structures & Ruins adds close to 100 handmade structures, fantasy and medieval forts, citadels, castles, towers, ships, huts, and 2 kingdoms to your Minecraft world, inhabited by vanilla, and custom vanilla mobs, including feral white rabbits, gnomes etc... Vanilla loot tables + hidden special items grim img

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Compatible with everything, but Fully compatible with: 🧙🏼‍♂️

  • Biomes O' Plenty (biomesoplenty)✨
  • Nature's Spirit (natures_spirit)✨
  • Oh The Biomes We've Gone (otbwg)✨
  • Terralith (terralith)✨
  • Regions Unexplored (regions_unexplored)✨
  • William Wythers' Overhauled Overworld (wwoo)✨
  • William Wythers' Expanded Ecosphere (wwee)✨
  • No Man's Land (nml)✨

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CASTLES FOR ALL BIOMES

LIST OF ITEMS: (doesnt include 2.0 items)

https://docs.google.com/spreadsheets/d/10QhMcOgmwVrPgZt2YgFWer8d1rZeGO3z0RyjHYkLWOo/edit?usp=sharing

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +1
Fabric Forge Neoforge Quilt
23h ago 1
26.2 26.1.x 1.21.x
Datapack
23h ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
26.3 26.2 26.1.x +1
Datapack
23h ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
26.2 26.1.x 1.21.x
Datapack
23h ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
26.2 26.1.x 1.21.x
Datapack
23h ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
1.20.x
Fabric Forge Neoforge Quilt
23h ago 1
1.19.x
Fabric Forge Neoforge Quilt
23h ago 1
26.2 26.1.x 1.21.x
Datapack
23h ago 1
1.20.x
Datapack
23h ago 1
1.19.x
Datapack
23h ago 1
1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
1.20.x
Fabric Forge Neoforge Quilt
23h ago 1
1.19.x
Fabric Forge Neoforge Quilt
23h ago 1
1.21.x
Datapack
23h ago 1
1.20.x
Datapack
23h ago 1
1.19.x
Datapack
23h ago 1
1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
1.20.x
Fabric Forge Neoforge Quilt
23h ago 1
1.19.x
Fabric Forge Neoforge Quilt
23h ago 1
1.21.x
Datapack
23h ago 1
1.20.x
Datapack
23h ago 1
1.19.x
Datapack
23h ago 1
1.21.x
Fabric Forge Neoforge Quilt
23h ago 1
1.20.x
Fabric Forge Neoforge Quilt
23h ago 1
1.19.x
Fabric Forge Neoforge Quilt
23h ago 1
1.21.x
Datapack
23h ago 1
1.20.x
Datapack
23h ago 1
1.19.x
Datapack
23h ago 1
Very slightly increased the distance between structures, and they should not spawn in, or next to eachother anymore.

Fixed an item "the gandalf the grey staff"

A very small change in eldermoor kingdom (balloons related), might or might not be worth climbing in them.

Very slightly increased the distance between structures, and they should not spawn in, or next to eachother anymore.

Fixed an item "the gandalf the grey staff"

A very small change in eldermoor kingdom (balloons related), might or might not be worth climbing in them.

Improved compatibility with worldgen mods:

  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

and minor gameplay fixes inside some structures.


Improved compatibility with worldgen mods:

  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

and minor gameplay fixes inside some structures.


  • At the moment only available for 1.21+ / 1.26+
UPDATE:**

I made around 60+ structures for
  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners)
(improved compatibility)
  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

I will take some time to release it on 1.20 versions. If you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf.
![grim](https://cdn.modrinth.com/data/cached_images/b2c6249afda3020dbe82de7177d6aeb12f0b52df_0.webp)
  • At the moment only available for 1.21+ / 1.26+
UPDATE:**

I made around 60+ structures for
  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners)
(improved compatibility)
  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

I will take some time to release it on 1.20 versions. If you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf.
![grim](https://cdn.modrinth.com/data/cached_images/b2c6249afda3020dbe82de7177d6aeb12f0b52df_0.webp)
  • At the moment only available for 1.21+ / 1.26+
UPDATE:**

I made around 60+ structures for
  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners)

I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much, if you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf.
![grim](https://cdn.modrinth.com/data/cached_images/b2c6249afda3020dbe82de7177d6aeb12f0b52df_0.webp)
  • At the moment only available for 1.21+ / 1.26+
UPDATE:**

I made around 60+ structures for
  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners)

I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much, if you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf.
![grim](https://cdn.modrinth.com/data/cached_images/b2c6249afda3020dbe82de7177d6aeb12f0b52df_0.webp)
Fixed item: Sif - health reseting after taming
fixed item: Sif -health reseting after taming
fixed item: Sif -health reset after taming
Fixed item: Sif - health reseting after taming
fixed item: Sif -health reseting after taming
fixed item: Sif -health reset after taming
+2 new structures
+few new items
(FIXED ANDESITE_AIR CRASH)
+2 new structures
+few new items
(FIXED ANDESITE_AIR CRASH)
+2 new structures
+few new items
(FIXED ANDESITE_AIR CRASH)
+2 new structures
+few new items
(FIXED ANDESITE_AIR CRASH)
+2 new structures
+few new items
(FIXED ANDESITE_AIR CRASH)
+2 new structures
+few new items
(FIXED ANDESITE_AIR CRASH)
Fixed all items

Changes some biome spawns
Fixed all items

Changes some biome spawns
Fixed all items

Changes some biome spawns
Fixed all items

Changes some biome spawns
Fixed all items

Changes some biome spawns
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