Grim Kingdoms: Lost Structures & Ruins adds close to 100 handmade structures, fantasy and medieval forts, citadels, castles, towers, ships, huts, and 2 kingdoms to your Minecraft world, inhabited by vanilla, and custom vanilla mobs, including feral white rabbits, gnomes etc...
Vanilla loot tables + hidden special items



Compatible with everything, but Fully compatible with: 🧙🏼♂️
- Biomes O' Plenty (biomesoplenty)✨
- Nature's Spirit (natures_spirit)✨
- Oh The Biomes We've Gone (otbwg)✨
- Terralith (terralith)✨
- Regions Unexplored (regions_unexplored)✨
- William Wythers' Overhauled Overworld (wwoo)✨
- William Wythers' Expanded Ecosphere (wwee)✨
- No Man's Land (nml)✨

CASTLES FOR ALL BIOMES
LIST OF ITEMS: (doesnt include 2.0 items)
https://docs.google.com/spreadsheets/d/10QhMcOgmwVrPgZt2YgFWer8d1rZeGO3z0RyjHYkLWOo/edit?usp=sharing
All Versions
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v1.0.0
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v1.0.0
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v1.0.0
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v1.0.0
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v1.0.0
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v1.0.0
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23h ago | 1 |
Fixed an item "the gandalf the grey staff"
A very small change in eldermoor kingdom (balloons related), might or might not be worth climbing in them.
Fixed an item "the gandalf the grey staff"
A very small change in eldermoor kingdom (balloons related), might or might not be worth climbing in them.
- Biomes O' Plenty (biomesoplenty)
- Nature's Spirit (natures_spirit)
- Oh The Biomes We've Gone (otbwg)
- Terralith (terralith)
- Regions Unexplored (regions_unexplored)
- William Wythers' Overhauled Overworld (wwoo)
- William Wythers' Expanded Ecosphere (wwee)
- Nature's Magnificent Landscapes (nml)
and minor gameplay fixes inside some structures.
- Biomes O' Plenty (biomesoplenty)
- Nature's Spirit (natures_spirit)
- Oh The Biomes We've Gone (otbwg)
- Terralith (terralith)
- Regions Unexplored (regions_unexplored)
- William Wythers' Overhauled Overworld (wwoo)
- William Wythers' Expanded Ecosphere (wwee)
- Nature's Magnificent Landscapes (nml)
and minor gameplay fixes inside some structures.
- At the moment only available for 1.21+ / 1.26+
I made around 60+ structures for
- taiga
- plains
- dark forest
- oceans (13ships under the same name "ship2")
(avoided the use of spawners)
(improved compatibility)
- Biomes O' Plenty (biomesoplenty)
- Nature's Spirit (natures_spirit)
- Oh The Biomes We've Gone (otbwg)
- Terralith (terralith)
- Regions Unexplored (regions_unexplored)
- William Wythers' Overhauled Overworld (wwoo)
- William Wythers' Expanded Ecosphere (wwee)
- Nature's Magnificent Landscapes (nml)
I will take some time to release it on 1.20 versions. If you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.
Hf.

- At the moment only available for 1.21+ / 1.26+
I made around 60+ structures for
- taiga
- plains
- dark forest
- oceans (13ships under the same name "ship2")
(avoided the use of spawners)
(improved compatibility)
- Biomes O' Plenty (biomesoplenty)
- Nature's Spirit (natures_spirit)
- Oh The Biomes We've Gone (otbwg)
- Terralith (terralith)
- Regions Unexplored (regions_unexplored)
- William Wythers' Overhauled Overworld (wwoo)
- William Wythers' Expanded Ecosphere (wwee)
- Nature's Magnificent Landscapes (nml)
I will take some time to release it on 1.20 versions. If you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.
Hf.

- At the moment only available for 1.21+ / 1.26+
I made around 60+ structures for
- taiga
- plains
- dark forest
- oceans (13ships under the same name "ship2")
(avoided the use of spawners)
I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much, if you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.
Hf.

- At the moment only available for 1.21+ / 1.26+
I made around 60+ structures for
- taiga
- plains
- dark forest
- oceans (13ships under the same name "ship2")
(avoided the use of spawners)
I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much, if you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.
Hf.

+few new items
(FIXED ANDESITE_AIR CRASH)
+few new items
(FIXED ANDESITE_AIR CRASH)
+few new items
(FIXED ANDESITE_AIR CRASH)
+few new items
(FIXED ANDESITE_AIR CRASH)
+few new items
(FIXED ANDESITE_AIR CRASH)
+few new items
(FIXED ANDESITE_AIR CRASH)
Changes some biome spawns
Changes some biome spawns
Changes some biome spawns
Changes some biome spawns
Changes some biome spawns