Guns Craft-Reforged
--What is GCR like?
Exquisite model:
you can see the newest profile on: https://www.curseforge.com/minecraft/mc-mods/gcr yeah... i just too lazy to manage modrinth...
GCR employs models in the more precise gltf format, rendering exquisite and detailed LowPoly-style Mesh models, providing you with a truly unique visual experience.

Animation and details:
GCR has a powerful first-person animation system that not only offers smooth model animations and camera effects, but also enables the linkage of UI effects.

Weapon modification:
GCR offers a flexible and comprehensive modular tree system. You can replace the grip, handguard of the firearm, install a scope, and even adjust the positions of the accessories on the rail to accommodate multiple accessories!
Each accessory will alter the different attributes of the firearm, turning a gun into an SMG, an assault rifle, or even a DMR.

Cool special effects:
GCR has added specially designed shader effects to both Vanilla Minecraft and Iris Shaders. When shooting, the muzzle flash illuminates the weapon model and the environment, providing you with an amazing impact sensation and immersive experience!

High performance:
GCR completely abandoned the original rendering pipeline of MC and redesigned the GPU-based renderer, making it compatible with Iris Shaders. This enabled the game to handle rendering tasks that were previously beyond its capabilities (we have tested the mainstream shader packs and they all run normally).
Note! If you are using YSM (Yes Steve Model), please be sure to turn off the rendering of the little player model on the screen.
GCR is currently still under development. More content and mechanisms will be added in the future, and eventually GCR will open an API so that players can create their own gun mods. Thank you for reading this far. Stay tuned!
Our contact information:
discord:https://discord.gg/pYe88uQs6h
QQ:702415757
How to Install Guns Craft-Reforged (Mod)
Guns Craft-Reforged by sheridan is verified for Neoforge across Minecraft versions 1.21.1 (latest release: 1.3.2-BETA, file size: 16.1 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Neoforge).
- Make sure you have the compatible loader or environment installed for Neoforge.
- Move the downloaded Guns Craft-Reforged file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Versionupdate gp25 reload animation
- Fixed an incorrect collision box on the AK-24 barrel
- Converted weapon firing sounds to mono
### New Weapons
- Added AK-24
- Added MCX SPEAR
- Added AKM
### New Attachments
- Added numerous new attachments
### Changes & Improvements
- Improved lighting effects during weapon firing
- Fixed attachment compatibility rules and adjusted models
- Added muzzle smoke effects
- Improved scope view shader effects
- Bullets can now hit Endermen
- Reworked the weapon jam event system and fixed inconsistencies in jamming animations
- Reworked some animations, sounds, and textures
Added
GP-25 Grenade Launcher
RK-9 Pistol Grip
PT-1 Stock
Bug Fixes
Fixed an issue where weapon models failed to render or caused the game to crash on certain GPUs.
This time, it's actually fixed.
License
Updated the open-source license to GNU General Public License v3.0 (GPL-3.0).
Fixed the AK-74M empty reload animation.
Fixed some bugs
### Added
- DKT-1 Compensator
- B-19 Handguard
- B-10 Handguard
- B-10 Mount Rail
- B-13 Bracket
### Improvements
- Reworked the recoil algorithm and improved recoil animations.
- Increased the recoil of all assault rifles.
- Reworked the AK-74M malfunction-clearing animation with a more accurate and realistic motion.
### Bug Fixes
- Fixed crashes on certain environments caused by unsupported GL 4.2 memory barriers.
- Fixed an issue where switching weapons with the **F** key while holding the same gun in both hands would not reset the reload process, animations, or equip progress.
- Fixed incorrect bolt movement on the AK-74M during certain animations.
New Content:
Added the AK-74M.
Added related attachments for the AK-74M.
Bug Fixes:
Fixed a mixin compatibility conflict with Iris.
fixed game crashes when without irisShaders mod
Fixed the issue where the arm positions of the male player model were misaligned.
Fixed the issues where some shader packs would cause compilation errors and post-processing abnormalities on Nvidia graphics cards.
New Content:
Added CTR Stock
Added Vortex Razor HD Scope
Added SureFire 60-Round Magazine
Added USGI 20-Round Magazine
Added RK-2 Angled Foregrip
Added AR-15 Muzzle Brake
Added EOTech EXPS3 Holographic Sight
New Features & Gameplay Changes:
Added a weapon overheating system.
Continuous firing now generates heat.
Higher weapon temperature increases the chance of malfunctions.
Barrels and muzzle devices will gradually glow red as they become overheated.
Weapons slowly cool down after firing stops.
Weapon malfunction sound effects are now played client-side only instead of being broadcast by the server.
Bug Fixes:
Fixed M203 grenades dealing no explosion damage in Peaceful difficulty.
Fixed an issue where animation events could occasionally fail to trigger.
Fixed first-person rendering issues when using Rethinking Voxels shaders.
Fixes:
Fixed an issue where the Laser Sight's laser dot became misaligned when shaders and the "View Bobbing" option were enabled.
Fixed the noticeable "cut-off" effect of camera movement when switching items while a weapon animation was playing.
Improved the M4A1 receiver texture.
Compressed effect textures to reduce the mod's file size.
New Content:
Added the RK-2 canted grip.
- Fixed an issue where weapon animations were not reset after switching weapons.
- Fixed an issue where, after equipping a weapon on the client, weapon data could occasionally fail to synchronize from the server.
New Content:
Added M203 Grenade Launcher
Added PMAG 40-Round Magazine
Added Daniel Defense RIS II Handguard
Added KAC Folding Iron Sights
Added SOCOM RC2 Suppressor
Features & Improvements:
PEQ-15 can now project a laser for aiming assistance.
Added sprinting animations for firearms.
Removed the on-screen crosshair.
Improved recoil animations.
Remodeled the M4A1 Upper Receiver and A2 Carry Handle.
Fixed occasional scope rendering flickering during sustained automatic fire.
Fixed an issue where bullet damage could not be correctly attributed to the player entity.
Increased M4A1 muzzle velocity to 120%.
Fixed some attachment rotation error in thrid person render