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HarpyModLoader

HarpyModLoader

by agmas • Downloads: 0 • Followers: 0
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HarpyModLoader

Modded role loader for The Last Voyage of the Harpy Express created by doctor4t.

For developers, Please read about the mod on it's github repository.

Config

This mod includes a config to ban roles, alongside /listRoles and /setEnabledRole to list and change their ban status.

Special Thanks

  • huanmeng-qwq for code refactoring
  • PixiuBaijie and Qlickly for the Chinese translation

The only reason Claude is listed as a contributor is because of some chungus that used AI to fix a bug and i PR'd it on accident. Fuck AI.

All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
  • Adds a new "NON_MURDER_ROLES" list, allowing for roles to be made without them being selected when using HML's modded roles gamemode.
  • Fix Chinese Translation
  • Huge refactoring to Role Translation keys (huanmeng-qwq)
  • Old keys should still be supported, but it's recommended to switch over to the new system (announcement.role.path -> announcement.role.namespace.path)
  • Fixes to /setEnabledModifier alongside new translation keys (huanmeng-qwq)
  • fixed config (?)
  • Added Chinese Translation
  • Fix modifiers
  • Add modifiers to /listRoles, add /setEnabledModifier
  • This version is VERY unstable. Please report bugs.
  • Adds Modifiers
  • Update to 1.3
  • Reloads roles on client after joining a server, fixing any mod that has a name in a lower alphabetical than HarpyModLoader not having proper announcements
  • Minor improvements to role assignment.
  • Neutral roles will now be selected like killer roles, meaning players/6 neutral roles will spawn per game.
  • Prefer using WrapOperation over Redirect. Should make mod more compatible with other mods
  • List to Arraylist, hopefully fixing the config not working on first launch
  • Only double up on roles when roles are exhausted
  • Configs no longer reset after a server restart, but do not work on the first load
  • Make force-roless fire the ModdedRoleAssigned event.
  • Fixed forcerole persisting through games
  • Update to 1.2.6
  • Fix killer roles only assigning one role to all killers
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