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Holdmetight

Holdmetight

by cherrywasscript • Downloads: 0 • Followers: 0
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Changelog
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https://www.youtube.com/@ModdingByKaupenjoe https://www.youtube.com/@TurtyWurty

following tutorials by these two helped a massive amount in actually being able to do this so go check them out!

An addon for pehkui that adds more size interactions as well as new ways to change the size of players and entities!

Features:

  • Size Remotes: Change the size of yourself or those around you!
  • Carrying: Right clicking on entities who are at most 1/4 of your size will add them to your inventory and let you carry them around!
  • Size interactions: Interact in the world in different ways depending on your size, while small climb and stand on blocks that are normally intangible to others or wade through the leaves of a forest while big

A full list of what being big/small does along with all the features this mod implements so far can be found here

If you have enjoyed this mod then that is wonderful and i have achieved my goal! But if you are looking for a way to support me my kofi can be found here. This is in no way expected and you are a darling for even having read this thankyou for enjoying my work!

Known issues/incompatabilities:

  • Customisable player models: Works beyond potential visual issues with the positioning of held entites, however custom model scaling does not play well so if your model has them enabled then you are likely to encounter issues and inconsistencies related to actual size changing

Along with the mods listed above it is highly likely that this mod is incompatible with, or at least will have severe errors with, any other mod that allows for the changing of scale with pehkui. however i do try to ensure that it is compatible and will work to fix any incompatibilities i come across. If you encounter any such errors please submit an issue report, thankyou in advance!

How to Install Holdmetight (Mod)

Holdmetight by cherrywasscript is verified for Forge across Minecraft versions 1.20.1 (latest release: 0.8.1-beta, file size: 604 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded Holdmetight file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge
2mo ago 1
1.20.1
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1.20.1
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4mo ago 1
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4mo ago 1
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7mo ago 1
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7mo ago 1
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7mo ago 1
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8mo ago 1
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8mo ago 1
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[0.8.1-beta] Holdmetight 0.8.1-beta by cherrywasscript on Sep 10, 2026
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  • made it so the curses of shrinking and growth can also be applied to armour now, their effects stack with themselves and also cancel eachother out (e.g. 3x shrinking pieces will shrink 3x faster but adding 2x growth pieces will negate 2 of the shrinking pieces)
  • added config option for the max size curse of growth can reach
  • added new subcommand to "/customcarry" "/customcarry sync" which syncs your custom carry slots to the server and other players to hopefully avoid too much unintended desync
  • updated vaulting slightly so you can now vault onto blocks that have blocks on them but dont actually prevent you from standing on them, such as open trapdoors (this isnt perfect but should cover most scenarios)
  • added a tooltip to player items in your inventory to make it clearer that you can open and access peoples inventories
[0.8.0.1-beta] Holdmetight 0.8.0.1-beta by cherrywasscript on Aug 31, 2026
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  • changed the new water pushing slightly to prevent a crash when using sinytra connector
[0.8.0-beta] Holdmetight 0.8.0-beta by cherrywasscript on Aug 30, 2026
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  • added the mistakenly missing tag minecraft:dirt to the blocks valid for climbing while small so you can climb dirt and grass while 0.8 and under
  • "fixed" chests breaking carrying by just not letting you put the carry items in them
  • finally added dependencies to mods.toml so there should be better crash reporting hopefully
  • added 2 enchantments - Shrinking and Size Steal, they can be applied to swords and axes and BOTH set weapon damage to 0
  • Shrinking, sets weapon damage to 0 and shrinks the target based on how much damage the weapon would have done, higher enchant level = more Shrinking
  • Size Steal, acts exactly like shrinking however also grows you by the amount the target is shrunk by
  • made it so flowing liquids (water, lava) affect you differently when smaller/larger so you get pushed more/less respectively, also at 4x and higher you are no longer pushed at all
  • added crafing recipes for the collar and collar key
  • collars can be worn in the collar curio slot and locked or unlocked with a key so long as both the collar and key were made by the same player
  • while the collar is locked it cannot be removed
  • you can lock or unlock a collar directly from the inventory by clicking on it while holding the key or externally by right clicking on the player wearing it with the key
  • while wearing a collar the name of the person who owns it will be shown next to yours on your nameplate
  • added 2 collar exclusive curses - Curse of Shrinking and Curse of Growing
  • Curse of Shrinking, slowly shrinks the player wearing the cursed collar
  • Curse of Growing, slowly grows the player wearing the cursed collar (up to 8x for stability reasons)
[0.7.2.1-beta] Holdmetight 0.7.2.1-beta by cherrywasscript on Jul 13, 2026
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  • fixed an issue where neutral mobs would be always hostile if you were less than 4x their size
[0.7.2-beta] Holdmetight 0.7.2-beta by cherrywasscript on Jul 08, 2026
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  • added a "vaulting" feature for tinies, if you jump while shift-walking into a block you will have an increased jump height allowing you to jump over a full block at down to 0.4 scale
  • added more custom collisions for blocks while small that more accurately match their visuals (too many to reasonably include but some notable ones are fence gates, iron bars and walls)
  • made it so mobs no longer attack characters that are 4x their size or larger and will run away from them if they get too close
[0.7.1-beta] Holdmetight 0.7.1-beta by cherrywasscript on May 06, 2026
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  • changed how the "too fast error" is handled so mods such as "TooFast" should no longer have compatability issues and should instead just overwrite what this mod does
  • small players can now rummage through suspicious gravel and sand (hold right click with an empty hand) to find items as if they were using a brush
  • added config option to disable the reduction of movement for players that are below 1x (e.g. a player at 0.5 will still be able to jump up 1 block and move at regular speed) while keeping the increase in movement for players above 1x, this is disabled by default
  • fixed issue where dropped entities would still be stuck to you in singleplayer games
  • removed testing remnants printing to and spamming the server console, some still remain but rather than printing to console they exist in debug.log
[0.7.0-beta] Holdmetight 0.7.0-beta by cherrywasscript on Apr 20, 2026
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  • fixed issue with quark where viewing an emoting player would cause the game to crash (also probably fixes other render based crashes that just hadn't been encountered/reported)
  • fixed issue with reach while big so inventories (such as chests, barrels, furnaces, brewing stands etc.) should remain open
  • fixed issue with anvil and smithing tables closing if you opened them while too far away as big
  • expanded the preference menu (default key "]") to include more than just min, max and default height options
  • added ability to view and change the inventories of players you are carrying (right click) you can disable this in preference settings (default key "]") if you don't want people to be able to mess with your stuff
  • made it so that players being carried cannot manually dismount by "shifting" (changeable via preferences menu default key "]")
  • mobs no longer avoid players that are less than 1/2 their height
  • added "sticky finger" hotkey (default key " ' ") to pickup players in front of you that are difficult to target precisely (works best while at regular size trying to pick up small players rather than at larger size trying to pickup normal players)
  • added the ability to apply potions to carried players by either right clicking the potion on the player or the player on the potion
  • added ability to feed players that are carried in the same way as using a potion on them
[0.6.7-beta] Holdmetight 0.6.7-beta by cherrywasscript on Apr 06, 2026
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  • fixed non player entites not properly having their position updated while being carried
  • fixed issue where dropping an item related to a non player mob would cause them to permanently stick to you until they died
  • knockback applied and recieved now scales with size, e.g. a bigger entity will hit with more knockback and take less knockback
  • updated how pitch scaling works so hopefully it now correctly scales the pitch of players as well as scales the pitch of sounds that only exist locally
[0.6.6-beta] Holdmetight 0.6.6-beta by cherrywasscript on Mar 30, 2026
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  • fixed a crash on singleplayer and multiplayer where picking up and putting down entites would crash you as well as leaving and rejoining a server while holding someone would cause you to get kicked
  • added icons for growth, shrink and supershrink effects
  • added a config option to enable the pitch of sounds made by entities to change based on their size as well as options for the minimum and maximum change of pitch (this is off by default as i can imagine it being quite annoying)
[0.6.5.1-beta] Holdmetight 0.6.5.1-beta by cherrywasscript on Mar 26, 2026
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  • added a check that (should) allow for compatability with forge versions 47.4.0 and 47.4.1 (and possibly earlier) though i cannot guaranteed compatability for older versions will be constant as i update
[0.6.5-beta] Holdmetight 0.6.5-beta by cherrywasscript on Mar 25, 2026
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  • updated the mod to be on the current recommended forge version (47.4.10)
  • fixed many issues that came with that
  • fixed issues with config that i am unsure were present before the forge update but may have been
  • added a config option to choose the scale difference required to pickup players and entities
[0.6.4-beta] Holdmetight 0.6.4-beta by cherrywasscript on Mar 21, 2026
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  • fixed issue where an improper check caused the server to lag when carrying more than one entity
  • updated the /customcarry command so that you can now
  • add new carry positions which appear in the curios menu (currently will just show up as "custom" when hovered over)
  • remove carry positions you have made which will also remove them from the curios menu, the only one that cannot be removed is the one you start with named "default"
  • edit carry positions that you have made including the default one you start with
  • also the curio slots now show the name set for the carry position
[0.6.3-beta] Holdmetight 0.6.3-beta by cherrywasscript on Mar 18, 2026
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  • added actual icon for custom carry slot
  • replaced some placeholder text with actual text
  • changed the repair item for paper wings from phantom membrane to paper
  • added icon for when paper wings are broken
  • slightly lowered the durability of paper wings
[0.6.2.1-beta] Holdmetight 0.6.2.1-beta by cherrywasscript on Mar 15, 2026
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tiny patch only one thing
  • fixed an error in the config where a config section was mislabeled and an option was missing
[0.6.2-beta] Holdmetight 0.6.2-beta by cherrywasscript on Mar 14, 2026
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  • made some backend changes for how arm positions are set when carrying
  • some backend changes to hopefully reduce packet sizes
  • fixed error where entity in hotbar would not be correctly placed on belt and would instead default to the custom position
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