
Mod Description
Immersive Geology is an add-on mod for Immersive Engineering that enhances the world with new minerals, and advanced engineering options.
Designed to integrate with Immersive Engineering and other technology-focused mods, Immersive Geology introduces:
- New mineral veins and ores to enrich exploration and mining
- Additional multiblock structures for advanced resource processing
- Detailed engineering tools and machinery to optimize production
- Do note; This is a complete overhaul, as such some vanilla ores have been removed from generation.
This mod is crafted for dedicated engineers, miners, and survival enthusiasts, aiming to provide a richer, more rewarding experience in resource gathering and industrialization. Through its features, I hope to share real-world insights into the processes and applications that shape the very materials we use to build our world.
~Muddykat
Developer Tutorial on Aluminum Processing https://youtu.be/ycxrnk6jeBY
Engineering Department Team
| Profile | Name & Role |
|---|---|
![]() |
Muddykats Lead Developer |
| UnSchtalch Research, Development and Model Artist |
|
![]() |
SteelBlue8 Item/Block Texture Artist |
![]() |
CrimsonTwilight Project Founder and Texture Artist |
| Peter Multiblock Modeller and Artist |
|
| RGBoid Multiblock Modeller and Artist |
|
| Mr.Mulle Ore Texture Artist |
|
| Nerf Ashton Texture Artist |
|
| June Geology Consultant and Artist |
|
| Flix Chemical & Recipe Consultant |
|
| Yeshwamp Texture Artist |
|
| Bilebirda Texture Artist |
Engineering Department Discord Server
Compatibility
- Version 1.20.1 was developed using Immersive Engineering 1.20.1-10.1.0-171 and Forge 47.3.0.
- Version 1.16.5 was developed using Immersive Engineering 1.16.5-5.1.0-148 and Forge 36.2.35.
Further Mod Information
The Engineer's Manual contains direct mod information, and JEI provides recipe details. For a more in-depth guide, visit the mod's Wikipedia page.
How to Install Immersive Geology (Mod)
Immersive Geology by muddykat is verified for Forge, Neoforge across Minecraft versions 1.16.5, 1.20.1 (latest release: 0.9.1-b5525, file size: 13.6 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5, 1.20.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded Immersive Geology file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
- Configurable stone definitions for IG ores, new Foundry and Bulk Blast Furnace multiblocks, improved ore visuals and manual recipe chains, plus worldgen/noise performance and ore-spawn fixes.
Added Ushanka Bug Bounty Contribution Item
Fixed issues #203, #213, #215 and #218, added in replacement textures for bronze and the reverberation furnace by catbot
Massive rework of Ore Generation, Detection and Locate Command
Merged Language File Updates
Merge pull request #202 from Conity723/Add-the-Japanese-translation-file-(ja_jp.json)
Merge pull request #182 from ChuijkYahus/forge-1.20.1
Merge pull request #197 from MagistrDjo/forge-1.20.1
Merged Centrifuge JEI fix
Merge pull request #199 from vgeary96/fix/centrifuge-jei-view
Added ccyrax's multiblock skin
Fixed Lang Entry for Excavator Mineral Entries
Fixed Block Tag Issues with IG Stair Blocks
Added WIP Seafoam Core Drill Multiblock Skin
Added Recipe to Craft Slabs into full blocks for IG Materials.
Added IE workbench Recipe for Tungsten Components.
Converted Core Drill to use the Multiblock Skin System, still semi WIP. (if Core Drill is important to you, note that Mirrored versions do not display correctly just yet.)
Adjusted default configuration for Apatite to spawn in the Overworld, previously it would try to spawn in the nether, but without a valid stone type, this would prevent Apatite from spawnning entirely.
- Fixed Missing Binding Agent Recipe
- Fixed Steam Turbine Fuel JEI formatting
## Major Additions
- Added new multiblock Steam Turbine and Alternator**
- Fully implemented turbine and alternator multiblocks with complete formation and rendering.
- Integrated fluid and rotation handling using Immersive Engineering’s IRotationAcceptor capability.
- Introduced new turbine recipes and balance adjustments.
- Improved related visuals, models, and block behavior.
- Expanded Chemical Processing**
- Added the Small Chemical Reactor multiblock.
- Implemented reactor logic, GUI, recipes, and failure mechanics.
- Introduced basic chemical recipes and early repair functionality.
- Established groundwork for reactor damage and failure systems.
- Introduced New Ore Types and Mineral Mixes (IE Excavator)**
- Added new raw ore types and rebalanced mineral mix data.
- Introduced custom Immersive Geology mineral mix variants.
- Improved integration with Immersive Engineering’s mineral systems.
## World Generation and Structures
- Added new world structures, including:
- Ruined Mining Outpost
- Ruined Factory
- Hydrothermal Vents
- Updated hydrothermal vent generation and structure logic.
## Geothermal Exchanger Changes
- Reworked Geothermal Exchanger:
- Adjusted mechanics to prevent infinite heat generation through flowing lava.
- Updated model, visuals, and collision shapes.
- Added biome-influenced heat behavior framework.
## Visuals, Assets, and User Interface
- Updated multiblock models and improved visual fidelity.
- Added new item textures and variants from the art team.
- Improved JEI integration with enhanced hints and an early Turbine Fuel template.
- Fixed active-state visuals for the Reverberation Furnace and Bloomery.
## Balance and Maintenance
- Adjusted recipe balance for chemical and industrial systems.
- Fixed multiple logic and rendering bugs.
- Improved consistency in block registration (now using
snake_casenaming). - Updated color palette support for additional block types.
- Merged translation and configuration updates, including new localization data.
This update introduces major new multiblock machines, reworked steam turbines, and substantial progress toward full biome world generation. It also improves stability, visuals, and balance across all major systems.
## Blocks
- Ruined Sheetmetal
- Ruined Crate
- Ruined Light Engineering Block
- Ruined Heavy Engineering Block
- Ruined Scaffolding (Standard, Grate and Wood Panel Versions)
- New World Generation Structure 'Ruined Mining Outpost'
- Added Missing Recipe for Lead Oxide Pellets
- Fixed Crash with Chisel and Bits
Fixed more missing recipes from the gravity separator
Removed unused items (Gypsum and Ilmenite Powder and Grit)
Fixed issue with Steam Turbine structure missing a block in the turbine blade.
Doubled the time between block cooldowns for the Geothermal Exchanger
Fixed missing Textures, Tags and models for TFC Compatibility.
- Fixed missing Metal Washing Recipes


