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Inventory Particles

Inventory Particles

by LopyMine • Downloads: 0 • Followers: 0
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"Description" Title

Inventory Particles — Visual mod which adds a lot of new particles for your inventory items! With it you can make your inventory more lively and dynamic! Of course, completely client-side.

Ingame Showcase

Label "1300+ Textures, 800+ areas, 400+ configs"

Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase Showcase ![Just decoration here](uploads/gallery/inventory-particles_desc_6_d7b59b55.webp)

"Compatible" Title

You’re probably wondering how the mod handles items from other mods? Well, starting with version v2.0.0, the mod features its own system for generating "family" particles!

You don't need to do anything — the mod handles it all for you!

In short: The mod includes config files that define item "categories" and "varieties." It analyzes the items and, based on these configs, assigns particles, potentially recolors them, and sets up unique spawn areas for the items themselves.

Example Family Config
{
    "keywords": [
        "powder",
        "gunpowder",
        "sugar",
        "dust",
        "dye",
        "ash",
        "ashen"
    ],
    "tags": [
        "c:dusts"
    ],
    "particles": [
        {
            "id": "family/dust/dust",
            "textures": [
                "inventory_particles:dust/dust_0.png",
                "inventory_particles:dust/dust_1.png",
                "inventory_particles:dust/dust_2.png"
            ],
            "texture_generation_mode": {
                "luminance": true,
                "saturation": true,
                "frequency": true
            },
            "spawn_count": [0, 2],
            "spawn_frequency": [10, 20],
            "speed_coefficient": 0.25,
            "nbt_conditions_match": "any",
            "nbt_conditions": []
        }
    ],
    "family_groups": [],
    "compatible": false,
    "priority": 1500
}

Just decoration here

"Configurable" Title

All particles in Inventory Particles are data driven! This means that you can add more particles just by using resource packs and some basic configs!

You can customize:

  1. Physics (acceleration, braking, impulses, etc.)
  2. Rotations (actual and visual)
  3. Sizes (+ animations)
  4. Colors (+ animations)
  5. Texture (+ animations)
  6. Holders (items from which they will spawn)
  7. Spawn Area (just with additional texture)
  8. Life Time (ticks)
  9. And other little things ^^

See the official wiki to learn how thing works here!

Example Config
{
    "life_time": 100,
    "animation_type": "stretch",
    "animation_speed": 1.0,

    "size": {
        "width": 8.0,
        "height": 8.0
    },
    // or
    "size": {
        // https://nicmulvaney.com/easing
        "interpolation": "ease_in_quint",
        "sizes": {
            "0": {
                "width": 16.0,
                "height": 16.0,
                // Overrides "ease_in_quint"
                "interpolation": "linear"
            },
            "50": {
                "width": 32.0,
                "height": 32.0
            },
            "100": {
                "width": 64.0,
                "height": 64.0
            }
        }
    },

    "textures": [
        "inventory-particles:example/texture_0.png",
        "inventory-particles:example/texture_1.png"
    ],

    "holders": [
        {
            "item": "minecraft:potion",
            "spawn_area": "example_spawn_area.png",
            "spawn_count": [0, 1],
            "spawn_frequency": [5, 20],
            "speed_coefficient": 0.3,

            "color": "#AARRGGBB",
            // or
            "color": {
                // mixed, random, random_static, gradient, gradient_random_static, gradient_loop, gradient_bounce
                "mode": "gradient",
                "values": ["#FF8CC091", "#003700", "nbt", "nbt_list"],
                "speed": 5.0
            },

            "nbt_conditions_match": "none",
            "nbt_conditions": [
                {
                    "this_name": "components",
                    "this_type": "object",
                    "next_match": "any",
                    "next": {
                        "this_name": "minecraft:potion_contents",
                        "this_type": "object",
                        "next_match": "any",
                        "next": [
                            {
                                "this_name": "potion",
                                "this_type": "string",
                                "check_value": "minecraft:water"
                            }
                        ]
                    }
                }
            ]
        }
    ],

    "physics": {
        "base": {
            "x_speed": {
                "impulse": [0.0, 0.0],
                "impulse_bidirectional": false,
                "acceleration": 0.0,
                "acceleration_bidirectional": false,
                "max_acceleration": [-100.0, 100.0],
                "braking": 0.0,
                "turbulence": [0.0, 0.0],
                "cursor_impulse_inherit_coefficient": 1.0
            },
            "y_speed": {
                "impulse": [0.0, 0.0],
                "impulse_bidirectional": false,
                "acceleration": 0.0,
                "acceleration_bidirectional": false,
                "max_acceleration": [-100.0, 100.0],
                "braking": 0.0,
                "turbulence": [0.0, 0.0],
                "cursor_impulse_inherit_coefficient": 1.0
            },
            "angle_speed": {
                "impulse": [1.0, 1.5],
                "impulse_bidirectional": false,
                "acceleration": 0.0,
                "acceleration_bidirectional": false,
                "max_acceleration": [-100.0, 100.0],
                "braking": 0.0,
                "turbulence": [0.0, 0.0]
            }
        },
        "rotation": {
            "particle": {
                "spawn_angle": [0.0, 360.0],
                "rotate_in_movement_direction": false,
                "speed": {
                    "impulse": [0.0, 0.0],
                    "impulse_bidirectional": false,
                    "acceleration": 0.0,
                    "acceleration_bidirectional": false,
                    "max_acceleration": 0.0,
                    "braking": 0.0,
                    "turbulence": [0.0, 0.0]
                }
            },
            "texture": {
                "spawn_angle": [0.0, 0.0],
                "rotate_in_movement_direction": false,
                "speed": {
                    "impulse": [0.0, 0.0],
                    "impulse_bidirectional": true,
                    "acceleration": 0.0,
                    "acceleration_bidirectional": false,
                    "max_acceleration": 0.0,
                    "braking": 0.0,
                    "turbulence": [0.0, 0.0]
                }
            }
        }
    }
}

Just decoration here

Showcase

Icon Want to support mod and authors? Just tell everyone about this mod!

Yeah, you got it right. Just by advertising, you will support the mod and the creators well. The more people will know about this mod, the more downloads it will have, more downloads will give good motivation to authors and increase income from the site (literally free donation). Remember, advertising must not be intrusive and annoiyng!

What you can do?

  • Make a video review / advertisement
  • Tell your friends about this mod
  • Just download this mod (if you want to play with it :D)

📑 Licensing

See the original mod repository.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
2d ago 1
26.3
Neoforge
2d ago 1
26.2
Neoforge
2d ago 1
26.1.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.1
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2d ago 1
26.3
Fabric
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
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2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
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26.2
Neoforge
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26.1.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
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1.21.1
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2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
26.2
Neoforge
2d ago 1
26.1.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
26.2
Neoforge
2d ago 1
26.1.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
26.2
Neoforge
2d ago 1
26.1.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
26.2
Neoforge
2d ago 1
26.1.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Forge
2d ago 1
26.1.x
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2d ago 1
1.21.11
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2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
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2d ago 1
1.21.10
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2d ago 1
1.21.8
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2d ago 1
1.21.5
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2d ago 1
1.21.4
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2d ago 1
1.21.1
Fabric
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1.20.1
Fabric
2d ago 1
1.20.1
Forge
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26.1.x
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1.21.11
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1.21.10
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1.21.1
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26.1.x
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2d ago 1
1.21.11
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1.21.10
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1.21.8
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1.21.5
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1.21.4
Fabric
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1.21.1
Fabric
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1.20.1
Fabric
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1.20.1
Forge
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26.1.x
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1.21.11
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1.21.10
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1.21.1
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26.1.x
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2d ago 1
1.21.11
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1.21.10
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1.21.8
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1.21.5
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1.21.4
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1.21.1
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1.20.1
Fabric
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1.20.1
Forge
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26.1.x
Neoforge
2d ago 1
1.21.11
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1.21.10
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2d ago 1
1.21.1
Neoforge
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26.1.x
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1.21.11
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1.21.10
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1.21.8
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1.21.5
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1.21.4
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1.21.1
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1.20.1
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1.20.1
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26.1.x
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1.21.11
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1.21.10
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1.21.1
Neoforge
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26.1.x
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1.21.11
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1.21.10
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1.21.8
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1.21.5
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1.21.1
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1.20.1
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26.1.x
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1.21.11
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1.21.10
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1.21.8
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1.21.5
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1.21.1
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1.20.1
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1.21.5
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2d ago 1
1.21.4
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2d ago 1
1.21.11
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2d ago 1
1.21.1
Fabric
2d ago 1
1.21.10
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.11
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2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.10
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2d ago 1
1.21.9
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2d ago 1
1.21.8
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2d ago 1
1.21.7
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2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.10
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2d ago 1
1.21.9
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2d ago 1
1.21.8
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2d ago 1
1.21.7
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2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.9
Fabric
2d ago 1
1.21.8
Fabric
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
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Fabric
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1.21.1
Fabric
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1.20.1
Fabric
2d ago 1
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Neoforge
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.9
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2d ago 1
1.21.8
Fabric
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.9
Fabric
2d ago 1
1.21.8
Fabric
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Fabric
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1.21.1
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2d ago 1
1.20.1
Fabric
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.9
Fabric
2d ago 1
1.21.8
Fabric
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.9
Fabric
2d ago 1
1.21.8
Fabric
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
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1.21.4
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1.21.3
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1.21.2
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1.21.1
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1.21
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1.20.1
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1.21.9
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1.21.8
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1.21.7
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1.21.6
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1.21.5
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1.21.4
Fabric
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1.21.3
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1.21.2
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1.21.1
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1.21
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1.20.1
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1.21.8
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1.21.7
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1.21.6
Fabric
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1.21.5
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1.21.4
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1.21.3
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1.21.2
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1.21.1
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1.21
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1.20.1
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1.21.7
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1.21.6
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1.21.3
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1.21.8
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1.21.2
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1.20.1
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1.21
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  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Ported to 26.3 & fixes.

New particles & configs will be in the next update!
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
  • Now mod reads particle assets only under "assets/inventory_particles/" folder
(to fix issues with Item Particles mod)
  • Fixed (probably) issue with atlases initialization (kinda old bug)
  • Added compatibility with CIT Resewn Continuation
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
Particle generation has been significantly optimized!
  • Previously, ~1,500 items took a minute; now it takes 1–2 seconds
  • Regenerating the old cache is not required, though you can do so if you wish
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