This mod allows server operators to blacklist certain items. Banned items will be deleted as soon as the container holding it is updated, and they will no longer drop.
You can find the list under [save_name]/serverconfig/itemblacklist.json
You can also create a default blacklist under defaultconfigs with the name itemblacklist.json. This will automatically be applied to every new world you create.
Commands
/itemblacklist ban [item]
bans an item
/itemblacklist unban [item]
unbans an item
/itemblacklist ban all
unbans all items
/itemblacklist list
displays all banned items (anyone can use this command)
All Versions
+ Add Version- Don't set NBT if the itemstack doesn't have one (issue #22)
- Fix NPE with checking null itemstacks
- Fix NPE with checking null itemstacks
- Fix NPE with checking null itemstacks
- Add optional field,
"ban_nonplayer", to the item predicate entries.
false, items on the ground or in inventories won't be banned. Defaults to
true- Internal code refactoring
- Add optional field,
"game_types", to group entries.
declared.
- Add simple version of ban command
- Add optional field,
"ban_nonplayer", to the item predicate entries.
false, items on the ground or in inventories won't be banned. Defaults to
true- Internal code refactoring
- Add optional field,
"game_types", to group entries.
declared.
- Add optional field,
"ban_nonplayer", to the item predicate entries.
false, items on the ground or in inventories won't be banned. Defaults to
true- Internal code refactoring
- Add optional field,
"game_types", to group entries.
declared.
- Add several config options
- Control specific types of banning
- Control the change an item is checked (for performance)
- Stop broadcasting the banned items to non-ops
- Fix client crashing
- Fix client crashing
- Fix client crashes
- 1.21.1 backport
- Use mc-publish
- Overhaul file system to use ItemPredicates rather than just item id
- Add groups system
- Overhaul file system to use ItemPredicates rather than just item id
- Add groups system