Update 0.5 - 1.21.1 AND 26.1.2!
Major update, soul magic and lichdom has been moved to the Forbidden Magic addon. Addon for Dynamic trees also exists now.
Lots of ID's and internals has been chnaged or rewritten, so backup your wodls if you plan on going from 0.4 to 0.5 in the same world, i would be supprised if the transition was smooth.
For datapackers, rituals have been reworked to handle multiple events in parallel or in sequence!
Update 0.4+ will only be for neoforge forever
Mods too large for me to do multiloader.
Update 0.3.0 probably breaks stuff from 0.2.0, so make backups
Modfest 2024 / SpookyJam 2024
This project started as a fun challenge to create a large content mod under a tight time window. This Witchery Remake aims to add everything from the old Witchery mod but in a new light and a refreshing take on the textures and content. This is not a 1:1 replica of Witchery but rather a 1:0.9 remake, most things will be familiar. Even as this is an event created mod it will be completed after the event has ended as all of the creators of this mod look forward to a full remake.
We also wanted to make this as datapack-friendly as possible with data driven rituals and recipes, with command excecution support and modpack-centric design choices.
At this current moment the mod barely have and "content" available for the average player and is very prone to bugs as this was made in the span of a month.

How to Install Just Another Witchery Remake (Mod)
Just Another Witchery Remake by mrsterner is verified for Fabric, Neoforge across Minecraft versions 1.21.1, 1.21.2, 1.21.3, 26.1.2 (latest release: 0.5.29, file size: 9.5 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1, 1.21.2, 1.21.3, 26.1.2) and platform (Fabric, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
- Move the downloaded Just Another Witchery Remake file into your Minecraft
.minecraft/modsfolder and launch the game.
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### Additions
### Changes
- Reverse The Devil accelerate curses so they last shorter
### Fixes
- Book lang entries name
- Brew of Oblivion entry in Tarot section
- Stack overflow issue in hunter chance
### Additions
### Changes
- Reverse The Devil accelerate curses so they last shorter
### Fixes
- Book lang entries name
- Brew of Oblivion entry in Tarot section
- Stack overflow issue in hunter chance
### Additions
- Effigy mechanics
### Changes
### Fixes
### Additions
- Effigy mechanics
### Changes
### Fixes
### Additions
- Added hunter ambush chance to more rituals, abilities and voodoo
### Changes
- Bosses can now kill vampires
### Fixes
- Fix Tablet block entity ticking too frequently (Forbidden magic)
- Missing langs for quest book
- Fixed statues item display
- Fixed hobgoblin patron statue unbound on break
- Fixed spinning wheel sometimes not consuming input item
### Additions
- Added hunter ambush chance to more rituals, abilities and voodoo
### Changes
- Bosses can now kill vampires
### Fixes
- Fix Tablet block entity ticking too frequently (Forbidden magic)
- Missing langs for quest book
- Fixed statues item display
- Fixed hobgoblin patron statue unbound on break
- Fixed spinning wheel sometimes not consuming input item
### Additions
- Easy Villagers support for taglocking
### Changes
### Fixes
- Vampiric poppet crash damage redirect loop.
- Hunger and armor poppet missfire
### Additions
- Easy Villagers support for taglocking
### Changes
### Fixes
- Vampiric poppet crash damage redirect loop.
- Hunger and armor poppet missfire
### Additions
### Changes
### Fixes
- Curios get deleted on death in spirit world
### Additions
### Changes
### Fixes
- Curios get deleted on death in spirit world
### Additions
### Changes
### Fixes
- Ticking arthana block
### Additions
### Changes
### Fixes
- Broom not flying
### Additions
- Made werevolves spawn naturally around an altar with a bear trap
- Made 3% chance of a villager to be a werewolf on spawn
### Changes
- Made werewolf-players stronger
### Fixes
- Vampire death message being "Turned to ash but the sun"
- Curio transfer in soulform
- Werewolves not animate thair arm when attacking
### Additions
- Made werevolves spawn naturally around an altar with a bear trap
- Made 3% chance of a villager to be a werewolf on spawn
### Changes
- Made werewolf-players stronger
### Fixes
- Vampire death message being "Turned to ash but the sun"
- Curio transfer in soulform
- Werewolves not animate thair arm when attacking
### Additions
- Draggable Hud for Soul Pool (Forbidden magic)
### Fixes
- Vampire child hunt UnsupportedOperationException crash