[Let's Do Addon] Structures
An addon for the Let's Do mod series that adds themed, let's do-like structures to the world.
Currently features:
By default:
- Meadow barn - find it in meadow biomes
- Illager camp - located in meadows. Beware the Illagers !
- Vinery structure - find it in plains, it has a chance to generate with a grape field or an orchard !
- Illager mine - in the depth of the meadows, the Illagers are mining... What are they looking for ? Beware ! This place is dangerous...
- Meadow pillager outpost - a meadow variant of the well-known pillager outpost
- Bear dens - a small bear den in which bears spawn
With NetherVinery:
- Nether vineries ruins - ruins of ancient vineries can be found in crimson and warped forests.
With BloomingNature:
- Mangrove Hut - in the growth of the mangrove swamps, some lonely villagers are living
- Mangrove Outpost - the illagers conquered a mangrove hut and turned it into an outpost !
- Swamp wells & mangrove ponds - liven up the biomes
LDA: Structures is only required server-side (client-side is needed for singleplayer), as it only builds upon content already provided by the Let's Do mods.
If you have issues, suggestions or feedback, feel free to join the discord
FAQ:
Q: Will you add X ?
A: I have no idea :). If you would like to see a specific feature in the mod, suggest it through the comment section or on the discord
Q: Will you port it to 1.X.X ?
A: The development is and will always be on the latest version of the let's do mods. LDA 1.6.0 has an 1.19.2 build available, but it is provided on a voluntary basis and 1.19.2 probably won't be supported forever
All Versions
+ Add Version- Vinery structure broken due to changed ids
This will most likely be the last release of the 1.x.x version of the mod as a major rewrite for better compatibility and to remove the hard dependencies on meadow and vinery will take place in the near future
- Vinery apple press not placing after vinery update
- Vinery apple press not placing after vinery update
- The following require BloomingNature to generate**
- Mangrove Hut - in the growth of the mangrove swamps, some lonely villagers are living
- Mangrove Outpost - the illagers conquered a mangrove hut and turned it into an outpost !
- Swamp wells & mangrove ponds - liven up the biomes
Changed:
- Meadow structures spawn tags to be compatible with meadow 1.3.5
- The following require BloomingNature to generate**
- Mangrove Hut - in the growth of the mangrove swamps, some lonely villagers are living
- Mangrove Outpost - the illagers conquered a mangrove hut and turned it into an outpost !
- Swamp wells & mangrove ponds - liven up the biomes
Changed:
- Meadow structures spawn tags to be compatible with meadow 1.3.5
- Forge not loading
- Bear den tree - generates in dark forests
- Pillager camp variant
Changed:
- Various winery improvements
- NetherVinery is now an optional dependency. This means you can play with this mod without it installed !
Fixed:
- (P)Illager spawning in camps, meadow outposts and mines
- Wineries should no longer generate in water
- Bear den tree - generates in dark forests
- Pillager camp variant
Changed:
- Various winery improvements
- NetherVinery is now an optional dependency. This means you can play with this mod without it installed !
Fixed:
- (P)Illager spawning in camps, meadow outposts and mines
- Wineries should no longer generate in water
- Pillagers not spawning in meadow pillager camps
- Pillagers not spawning in meadow pillager camps
- Meadow Pillager outpost
- More winery basements variants
- More Illager camp variants
Changed:
- Winery basement processors
- Meadow Pillager outpost
- More winery basements variants
- More Illager camp variants
Changed:
- Winery basement processors
- Illager mine - in the depth of the meadows, the illager are mining... What are they looking for ? Beware ! This place is dangerous...
- Mining Illager camp variant
- Illager mine - in the depth of the meadows, the illager are mining... What are they looking for ? Beware ! This place is dangerous...
- Mining Illager camp variant
- Nether vineries ruins - ruins of ancient vineries can be found in crimson and warped forests.
Changed:
- Illager Camp overhaul: different camps can now generate, with more diversity
Fixed:
- The mod should now work on forge instead of crashing
- Nether vineries ruins - ruins of ancient vineries can be found in crimson and warped forests.
Changed:
- Illager Camp overhaul: different camps can now generate, with more diversity
Fixed:
- The mod should now work on forge instead of crashing
- Vinery basement. Vineries now generate with a basement, in which the winemaker was storing the wine they made.
Changed:
- Orchards and vinery paths now have proper lightning at night
- All structures can spawn in additional biomes, so they should slightly more common
- A winemaker villager now spawns in vineries
- Some tweaks to the vinery building for future-proofing the mod
- Vinery basement. Vineries now generate with a basement, in which the winemaker was storing the wine they made.
Changed:
- Orchards and vinery paths now have proper lightning at night
- All structures can spawn in additional biomes, so they should slightly more common
- A winemaker villager now spawns in vineries
- Some tweaks to the vinery building for future-proofing the mod
- Vinery structure - find it in plains, it has a chance to generate with a grape field or an orchard !
- Loot tables: the structure's chests and barrels now have loot inside !
- Vinery structure - find it in plains, it has a chance to generate with a grape field or an orchard !
- Loot tables: the structure's chests and barrels now have loot inside !
- Illager camp - generates in meadow forests
Changed:
- Structure now use custom tags for generation biomes instead of meadow's
- Illager camp - generates in meadow forests
Changed:
- Structure now use custom tags for generation biomes instead of meadow's
Currently features:
- Meadow barn
Currently features:
- Meadow barn