This is a central library for most of liedge's mods. It contains many helpers, utilities, template classes, and a network synchronization API for block entities and menus as well as client to server screen event handlers.
How to Install LimaCore (Mod)
LimaCore by liedge1013 is verified for Neoforge across Minecraft versions 1.21.1, 26.1.2 (latest release: 2.11.3, file size: 534 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1, 26.1.2) and platform (Neoforge).
- Make sure you have the compatible loader or environment installed for Neoforge.
- Move the downloaded LimaCore file into your Minecraft
.minecraft/modsfolder and launch the game.
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- [**2.11.1**]: Network serializers for UUIDS
- Moved target sub-predicate to library
- [**2.11.2**]: Reworked/fixed particle spawning packet
- [**2.11.3**]: Updated key constants
- Data encoding changes/helper additions
- Refactored fluid slots for LTXI feature
- Rewrote how data watchers are initialized
- Rewrote menu types to be more flexible for future applications
- Block entity types are final and their holders can have data components now
- Small build configuration changes and key constant additions
- Expose resource/energy handlers on null sides for Jade integration
- Voxel shape and general utility refactor
- Added extended item special model renderers and corresponding model wrapper
- Added 'translucent quads last' item model
- Reworked GUI element tooltip extraction
- Removed LimaColor and added MapLikeData data objects
- Fixed screen bounds for LimaCore floating-point GuiElementRenderStates not being transformed by pose
- Fixed delegating resource handlers (Limiting/External Access) not applying restrictions to non-indexed insert/extract functions
- Recipe, math, and utility refactors
- Added alpha parameter to grayscale sprite loader
- Updated to first NeoForge stable version 26.1.2.71
- Rewrote the damage attribute modifiers pipeline to fix some pretty bad logic errors.
- Cleaned up some registration for dispatch-type map codecs
- Updated NeoForge minimum to 26.1.2.55-beta
- Rewrote validated context utilities with Mojang helpers
- Added inverted entity sub predicate
- Added
MatchWeaponItemandMatchDefaultLootTableloot conditions - Miscellaneous utility corrections
- Removed unused group field from recipe results
- Baked model changes for LTXI
- Updated to NeoForge 26.1.21-beta
- Changed loot modifiers to Neo's new system
- Fluid sprite GUI renderer fix/expansion
- Capability helpers (item, energy, and fluid) have been extensively re-written for the new NeoForge Transfer API
- All other features have been (mostly) retained as is
- Cleaned up some unused code
- Removed block and item combined register, replaced with helper methods for deferred items
- Abstracted away some block entity behavior