Loé's Night Vision
a roleplay shader inspired from night vision gear.
Features
- paramettrable noise
- paramettrable color
- can be switched between allways active or just when night vision is active
- paramettrable lens effects
- paramettrable auto exposure
- supports from shader version 330
- Iris Compatible
Roadmap
- adding multiple lighting methods (currently only vanilla is present)
- adding multiple night vision effects (like thermal, infra red etc.)
- supporting various mods that alters rendering (Create Flywheel, distant horizon etc.)
- extensive testing on various versions
Redistribution
This shader is opensource and can be included in any mod packs. However, if you wish to include this in your mod or to fork the project in order to redistribute, please contact me.
License
All Versions
+ Add Version- fix vanilla lighting
old lighting

new lighting

- fix various bugs regarding composite programs
- Code refactor
- Fix cloud errors
- add manual exposure override offset parameter
Fix base settings
Add fog
Add debug feature in settings
add thermal (instable + wip)
fix shader passes for iris fabric