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Lucidus

Lucidus

by VaKp • Downloads: 0 • Followers: 0
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Lucidus Shader

⚠️ NOTE: I'm busy, so maybe update is slow....

🐛 Issue Report

If you experience any bugs or issues...

Report Here on GitHub!


📌 Overview

Lucidus is an ultra-lightweight shader pack optimized for maximum performance.
Settings are limited to just two (Vanilla Mode, DynamicLight) due to "less is more" approach.

🔥 Performance

⚠️ NOTE: This is very simple test, so don't blindly trust the test.

Version With Shaders Without Shaders
1.5 240 FPS 355 FPS
1.4 180 FPS 240 FPS
1.3 180 FPS 280 FPS
1.2 110 FPS 170 FPS

✨ Key Features

  • ⚡Compatibility
    • Use GLSL 1.20
  • 💡 Dynamic Lighting
    • Handheld light source
  • 🪵 Warm Atmosphere
    • Just atmosphere like "shader"
  • 🎮 Vanilla Mode Toggle
    • If you don't like vanilla effect, you can turn off that.

🚀 Quick Start

  • Simple, fast, and ready to play right out of the box.
  • Recommendation: I recommend enabling the "Smooth Light Effect" for better lightning.
  • I tested this only on Iris. I think this work correctly on Optifine or others, but if you have error, then report to me.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +10
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.2 26.1.x 1.21.x +3
Iris
1d ago 1
26.2 26.1.x 1.21.x +5
Iris OF OptiFine
1d ago 1
26.1.x 1.21.x
Iris OF OptiFine
1d ago 1
26.1
Iris
1d ago 1
[1.5] Shade of Night by VaKp on Oct 16, 2026
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[ChangeLog]
Improvements:
  • Enhanced block shading
  • Improved block glowing/emission effects
  • Fine-tuned internal values and constants
  • Fixed missing stars and moon in the sky
  • Improved cross-version compatibility
  • Fixed vanilla border fog rendering issue
  • Some Optimized

Bug Fixes for Older Versions:
  • Fixed compatibility issue with unsupported variables
  • Fixed vanilla mode functioning incorrectly
  • Fixed End Portal appearing too dark
  • Fixed block particles rendering too dark
  • Fixed hidden hitbox bug

Known Issues for Older Versions (Unresolved):
  • Hitbox rendering color is too dark (Marked as Won't Fix)
  • Certain light-emitting blocks do not glow properly

[1.4] Light on Day by VaKp on Oct 16, 2026
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[Changelog]
  • fix block shading
  • fix player head block
  • some optimized
[1.3] Wow Fixes! by VaKp on Oct 16, 2026
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[Changelog]
  • end sky fix when dragon dead
  • end_portal fix
  • hitbox fix
  • entity brightness fix when dark
  • entity hit fix when dark
  • optimized
[1.2] 1.2 by VaKp on Oct 16, 2026
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+ Options are added: now you can select!
(Dynamic Lights, Vanilla fog Mode)
+ Simplify sky code
+ Fix bug with entity hit
+ Wide version support

[1.1] Release 1.1 by VaKp on Oct 16, 2026
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Entity Bug Fix
[1.0] Release 1.0 by VaKp on Oct 16, 2026
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First Release
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