The Lunar mod adds lunar events to the world of Minecraft.
The mod currently adds the following lunar events:
- Bad Omen Moon: For the duration of the event every player will have the Bad Omen effect applied. So watch out if you live near a village!
- Big Moon: The moon is closer than ever and is affecting gravity. Every entity will be more affected by gravity
- Blood Moon: When this event is active prepare for fiercer battles. Mobs that emerge during this event hit way harder than normal, so don't underestimate them
- Crimson Moon: The moon has changed... The Nether is leaking into the Overworld? During this event certain nether mobs will overtake vanilla mob spawning in the Overworld
- Hero Moon: You're a hero! For the duration of the event every player will have the Hero Of The Village effect applied
- Miner Moon: Unleash your inner miner. For the duration of the event every player will have the Haste effect applied, allowing you to strip mine even faster
- Tiny Moon: The moon has drifted further away and the gravitational effects can be felt. Every player is less affected by gravity, almost like your jumping with slow falling
- White Moon: You feel safer somehow. During this event mobs classified as Monster will not naturally spawn. Have fun exploring at night!
- Eclipse Moon: The moon is dark? During this event players will have a tough time when being in direct sight of the moon. Having sky access will apply the Darkness effect to players making it difficult to traverse the world

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- Fix mistake in the saved data constructor (Courtesy of [rim5432](https://github.com/Mrbysco/Lunar/pull/35))
- Fix mistake in the saved data constructor (Courtesy of [rim5432](https://github.com/Mrbysco/Lunar/pull/35))
- Fix White Moon texture
- Fix White Moon texture
- Fix White Moon texture
- Fix White Moon texture
- Update to 26.1
- Update to 26.1
- Update to 1.21.11
- Update to 1.21.11
- Make it so new gravity adjusting modifiers are non-permanent (in case the attribute isn't removed somehow)
- Make it so new gravity adjusting modifiers are non-permanent (in case the attribute isn't removed somehow)
- Make it so new gravity adjusting modifiers are non-permanent (in case the attribute isn't removed somehow)
- Make it so new gravity adjusting modifiers are non-permanent (in case the attribute isn't removed somehow)
- Make it so new gravity adjusting modifiers are non-permanent (in case the attribute isn't removed somehow)
- Make it so new gravity adjusting modifiers are non-permanent (in case the attribute isn't removed somehow)
- Make it so new gravity adjusting attributes are non-permanent (in case the attribute isn't removed somehow)
- Adjust the
/spoiled clearGravitycommand to target all dimensions (in case a gravity affected entity moved between dimensions)
- Make it so new gravity adjusting attributes are non-permanent (in case the attribute isn't removed somehow)
- Adjust the
/spoiled clearGravitycommand to target all dimensions (in case a gravity affected entity moved between dimensions)
- Update to 1.21.10
- Update to 1.21.10
- Adjust how the Bad Omen moon works
- The Bad Omen moon stops applying Bad Omen when the player is inside the radius of an existing raid
- The level of the Bad Omen effect is now a random number between 1 and 3 (The max can be changed in the config)
- Adjust how the Bad Omen moon works
- The Bad Omen moon stops applying Bad Omen when the player is inside the radius of an existing raid
- The level of the Bad Omen effect is now a random number between 1 and 3 (The max can be changed in the config)
- Adjust how the Bad Omen moon works
- The Bad Omen moon stops applying Bad Omen when the player is inside the radius of an existing raid
- The level of the Bad Omen effect is now a random number between 1 and 3 (The max can be changed in the config)
- Adjust how the Bad Omen moon works
- The Bad Omen moon stops applying Bad Omen when the player is inside the radius of an existing raid
- The level of the Bad Omen effect is now a random number between 1 and 3 (The max can be changed in the config)
- Adjust how the Bad Omen moon works
- The Bad Omen moon stops applying Bad Omen when the player is inside the radius of an existing raid
- The level of the Bad Omen effect is now a random number between 1 and 3 (The max can be changed in the config)
- Adjust how the Bad Omen moon works
- The Bad Omen moon stops applying Bad Omen when the player is inside the radius of an existing raid
- The level of the Bad Omen effect is now a random number between 1 and 3 (The max can be changed in the config)
- Add
clearGravitycommand to remove any left-over gravity effects from lunar events
- Add
clearGravitycommand to remove any left-over gravity effects from lunar events
- Enable in-game config
- Add config options that allows users to disable sleeping during certain lunar events
- Enable in-game config
- Add config options that allows users to disable sleeping during certain lunar events