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MakeUp - Ultra Fast

MakeUp - Ultra Fast

by KDXavier • Downloads: 0 • Followers: 0
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Description
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Changelog
Versions

MakeUp v.9.x

MakeUp Ultra Fast

MakeUp aims to provide the best quality / performance ratio, building a shader that can be adapted to anyone's resources. Build the shader you want! All the effects are optional!, and you will only consume the resources that you need.

¡Compatible with Optifine and Iris!

Optional features:

  • Shadows
  • Optional volumetric clouds
  • Antialiasing (TAA)
  • Depth of field
  • Enhanced ambient occlusion
  • Water reflection and refraction
  • Motion blur
  • Optional bloom
  • Optional chromatic aberration
  • Auto-exposure
  • Shader for all native dimensions
  • FAST!
  • And more...

Tested on

  • Minecraft 1.12.+ - 1.21.x
  • Nvidia, Intel, AMD (It's not guaranteed to work on each and every existing model)
  • Windows and Linux

You can

Color schemes

It can be boring that everything looks the same all the time. Choose a color scheme according to your tastes and change it whenever you want.

Recommendations

Leave Optifine's native shader options at their default values, otherwise you may see shader quality reduced. Customize using only the options of the shader itself.

Shadows and depth of field are resource-intensive effects. You can remove them if you need more performance, and it will still look great.

Donation

If you think this work deserves a small stipend, please donate! I will be eternally grateful to you:

Donation via PayPal

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +10
Iris OF OptiFine
15h ago 1
26.3 26.2 26.1.x +10
Iris OF OptiFine
15h ago 1
26.2 26.1.x 1.21.x +9
Iris OF OptiFine
15h ago 1
26.2 26.1.x 1.21.x +9
Iris OF OptiFine
15h ago 1
26.2 26.1.x 1.21.x +9
Iris OF OptiFine
15h ago 1
26.1.x 1.21.x 1.20.x +8
Iris OF OptiFine
15h ago 1
26.1.x 1.21.x 1.20.x +8
Iris OF OptiFine
15h ago 1
26.1.x 1.21.x 1.20.x +8
Iris OF OptiFine
15h ago 1
26.1.x 1.21.x 1.20.x +8
Iris OF OptiFine
15h ago 1
26.1.x 1.21.x 1.20.x +8
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x
Iris OF OptiFine
15h ago 1
1.21.x 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.21 1.20.x 1.19.x +7
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.20.x 1.19.x 1.18.x +6
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
1.19.x 1.18.x 1.17.x +5
Iris OF OptiFine
15h ago 1
# Changes

  • Added support for Iris's new rendering mechanism for the enchantment glint effect.
  • Added custom rendering for the End portal (adapted from the mechanism used by E-Lite)
# Changes

  • Added support for the new blocks in version 26.3.
  • Added Russian language support, thanks to ShallIMove.
# Changes

  • Fixed pixel-locked shadows for translucent elements.
# Changes

  • AMD CAS image sharpening has been added, accessible from the advanced post-processing options.
# Changes

  • Hotfix: Fixed the missing lighting from the Copper Torch.
# Changes

  • Improved support for blocks in arsnouveau, quark, terralith, densetrees, plus, thanks to Derpsion-Thesaurus.
# Changes

  • Fixed player skins becoming invisible through water in the latest versions of Minecraft.
# Changes

  • Added support for Voxy.
  • Restored compatibility with very old versions of Minecraft and OptiFine that was broken in recent releases.
  • Minor fixes to fog under various circumstances.

## Known Issues:
  • Rare flickering may occur in distant water when using Voxy, specifically when the water is the default type.
# Changes

  • Fixed the flickering that returned in the last shader version and affected some users.
  • Restored the brightness for flame entities that had been removed in recent versions (Iris only)
  • Added support for the new block (plant).
# Changes

  • Improved support for Aurora’s Lanterns (lighting inconsistencies with the lanterns – only works in newer versions).
# Changes:

  • Temporary regression to flaming-entity detection due to a flickering issue with objects placed in item frames, caused by a hypothetical bug in Iris on Windows. The functionality will be restored once the flickering issue is fixed.

# Changes

  • Improved support for flaming arrows and mobs (Iris only).
  • Improved the visual quality of motion blur when temporal supersampling is enabled.
  • Restored compatibility with older Minecraft versions in OptiFine (≤ 1.16.x) for non-NVIDIA GPUs.
  • Began unifying the variable naming style in the shader code to make it clearer and less chaotic. More changes will follow in future versions.
# Changes

  • Pixel-aligned (texel-aligned) shadows were added.
  • Lighting in low-light areas (without direct light and under shadow) was improved.
  • Other minor changes.
# Changes since 9.3e

  • Much of the broken compatibility with previous versions of Minecraft (from 1.12 onward) has been fixed.

  • HOTFIX: Night stars are now visible again.

  • Fixed an issue that made the beacon beam invisible from certain distances or angles when using Distant Horizons.

  • Nights can now be made darker if the user wishes.
# Changes

  • HOTFIX: Stars are now visible at night again.

  • Fixed an issue that made the beacon beam invisible from certain distances or angles when using Distant Horizons.

  • Nights can now be made darker if the user wishes.
# Changes

  • Fixed an issue that made the beacon beam invisible from certain distances or angles when using Distant Horizons.
  • Nights can now be made darker if the user wishes.

# Changes

  • Added support for the new copper blocks (fences, statues, lanterns).
  • Added compatibility for the “end flashes” (not tested on Optifine).
  • Micro‑optimization for a dithering algorithm.
# Changes

  • Attempt has been made to address multiple reports of "black ink" and "white glow," however these issues are irreproducible on the hardware I have access to.
  • A new review of the TAA system has been conducted.
  • Micro-optimizations have been applied in various parts of the code.
# Changes

  • Second review of the TAA system.
  • Added support for future blocks of version 1.21.19.
  • Minor adjustments.
# Hotfix:

  • Fix a compilation error when activating depth of field and TAA simultaneously.
# Changes

  • Revised anti-aliasing via TAA:
  • Ghosting effects when looking through a translucent surface have been resolved.
  • General ghosting has been slightly reduced.
  • A TAA+ method has been added that utilizes FXAA to enhance quality, especially for entities and moving elements in the scene.
  • The "Sharp TAA" method was removed.
  • An inaccurate calculation of the volumetric light position has been corrected, which previously caused light to appear behind certain surfaces.
  • Translucent object shadows have been set as default. Previous shadows remain available optionally.
# Changes

  • Increased compatibility and support for some custom dimensions (Iris only). Tested in Ad Astra, The Aether, Deeper and Darker.
  • Fixed the brightness of enchanted objects in darkness.
  • Fixed an issue with the sky color when the player was in a pale garden biome and other similar biomes that adjust the sky color.
  • Fixed a compilation error message that only appeared in OptiFine.
[9.2] MakeUp Ultra Fast v9.2 by KDXavier on Oct 07, 2026
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# Changes

  • The way fog is applied has been improved so that it looks better during transitions between open and enclosed areas, eliminating some strange behaviors such as when looking through a window or the sensation of fog existing indoors.
  • Water transparency viewed from inside has been adjusted.
  • Some colors have been subtly fine-tuned.
# Changes

  • The Vanilla cloud rendering option specified in Minecraft’s native settings is now respected, including the option to hide them.
  • Vanilla clouds are now visible at long distances for versions 1.21.6 or higher.
# Changes

  • Support for the new blocks added in version 1.21.5.
# Changes

  • Entity hit brightness has been adjusted, particularly removing excessive bloom in dark areas.
  • Soulfire and Fire now do not cast shadows.
  • The way Soulfire glows has been adjusted.
# Changes

  • A bug was fixed that caused white flashes to appear underwater when the drawing distance was greater
than 15 units or less than 4.
  • An alternative configuration file has been added, which will be part of a version of the shader with
different default values.
# Changes

  • A specific hardware issue was corrected, in which large black patches invaded the screen when any type of temporal sampling was activated.
# Changes

Support was added to some blocks of the following mods (thanks to DadamaldaDad):

  • Create + addons like Big Cannons, Dreams & Desires (including some legacy blocks), Deco, Encased, Framed, Enchantment Industry, Bitterballen (sunflower only)
  • Deeper & Darker
  • L_Ender's Cataclysm
  • Farmer's Delight + Vegan Delight
  • Sophisticated Backpacks
  • Naturalist

Minor adjustments have been made to some blocks (thanks to DadamaldaDad).

A problem with the sky color in older versions of Minecraft that was introduced recently has been fixed.
[9.1] MakeUp Ultra Fast v9.1 by KDXavier on Oct 07, 2026
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# Changes

  • An initial code refactor has been performed.
  • Unused code has been removed.
  • "Artifacts" in water reflections have been reduced.
  • Water lighting in caves has been fixed.
  • Vanilla water now integrates correctly with Distant Horizons water.
  • Shadows now use two additional samples to improve quality, especially during motion and when temporal sampling is not used.
  • Default cloud samples have increased from 7 to 10.
  • The "Witness" color scheme has been added.
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