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Map4Image

Map4Image

by flopingbird • Downloads: 0 • Followers: 0
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Map4Image is a NeoForge mod that allows you to convert images through links into minecraft map art. This mod was heavily inspired by Image2Map and serves as a NeoForge alternative to Image2Map. Currently the mod is in very early development and does not have the same level of features or polish Image2Map does. This mod is only required on server side and vanilla client players can use it.

various images converted into map art displayed in item frames

Map4Image has the following features:

  • Ability to generate minecraft map art in game
  • Place/break large map art automatically onto item frames
  • When generating map art it is possible to specify source, dither type, and width/height.

How to use

Create Command

/map4image create <link> <dithertype> <width> <height>

The link must be a direct image link (as in a link ending with a image extension such as .png), keep in mind this link has to be surrounded with quotation marks aswell. For the dither type I would reccomend using floydsteinberg as it tends to have the most consistent results for quality, however if an image does not look good at first I would reccomend experimenting. Width and height are both in pixels, a minecraft map is only able to hold 128x128 pixels so going above these values will generate a "super map".

Super Map

A super map is map art generated by setting either width or height above 128 pixels. A super map will only display a 128x128 verison of the image generated but when placed in item frames it will place down all maps. To have a valid item frame setup you must place the "super map" in the top left of a grid of item frames with a tall enough height and wide enough width. Keep in mind that 128 pixels in either direction is one full map, so a 300x500 image would require 3 item frames by 4 item frames.

⚠️ Note for server admins ⚠️

Currently this mod has no way of rate limiting itself, while it does use a seperate thread for rendering it is still very easy to lag the server itself. At the current moment in time I would reccomend only using this mod with people you trust. I plan to add safer server support in the future.

How to Install Map4Image (Mod)

Map4Image by flopingbird is verified for Neoforge across Minecraft versions 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5 (latest release: 0.2.1, file size: 38 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5) and platform (Neoforge).
  2. Make sure you have the compatible loader or environment installed for Neoforge.
  3. Move the downloaded Map4Image file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
7mo ago 1
1.21.x 1.20.x
Neoforge
7mo ago 1
1.21.x
Neoforge
last yr. 1
1.21.x 1.20.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.5
Neoforge
last yr. 1
[0.2.1] Map4Image 0.2.1 by flopingbird on Apr 04, 2026
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  • Changed command responses and error handling (4xMSAA)
  • Mostly updated to be in line with new 1.20.5 version
# UPDATING THIS FROM MOD FROM ITS 0.1 VERSIONS TO ITS 0.2 VERSION WILL NOT WORK, either continue using the .1 version or create a new world
  • Copied 1.21.5's branch ability to run without the need for both client and server to have mod (4xMSAA)
  • Changed command responses and error handling (4xMSAA)
  • Super maps can now be placed on floor and ceiling

  • Super maps are now able to be placed on floor and ceiling
  • Fixed backend to allow vanilla clients to join **THIS CHANGES HOW THE MOD FUNDAMENTALLY STORES DATA AND WILL CAUSE PROBLEMS WHEN UPDATING FROM 0.1.x TO 0.2.0**
  • Changed help command and added a list for the dithers
[0.1.2] Map4Image 0.1.2 1.21.1 by flopingbird on May 09, 2025
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map4image for earlier versions
[0.1.2] Map4Image 0.1.2 by flopingbird on May 09, 2025
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  • Fixed nearest color method that was incorrectly calculating colors, the result of this fix is subtle but the images turn out more true to color. (In a future update I am planning to look into gamma correction however this might be too processor heavy since that entire method is already the bulk of it)
  • Removed some uncessary code and cleaned up project a smidgen
[0.1.1] Map4Image 0.1.1 by flopingbird on May 06, 2025
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Slighty more friendly for servers:
  • Added config file to manage max width and max height for map art.
  • Map rendering is now threaded seperately to prevent game freezes when generating map art.
[0.1.0] Map4Image 0.1.0 by flopingbird on May 03, 2025
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