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MCA Capitals | A Monarchy Mod for MCA Reborn

MCA Capitals | A Monarchy Mod for MCA Reborn

by MajesttyX • Downloads: 0 • Followers: 0
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MCA Capitals

MCA Capitals expands Minecraft Comes Alive Reborn with monarchy, noble houses, royal courts, succession, diplomacy, and war.

Grow an MCA village into a Capital, appoint a King or Queen or claim the throne yourself, build a royal family, establish noble Houses, appoint a court, and shape the future of your realm.

The Royal Family of Hazelhost, House Cloverly

Build Your Realm

As a Capital grows, new ranks, offices, and royal systems become available.

  • Kings, Queens, High Kings, and High Queens
  • Royal families, heirs, consorts, and dowagers
  • Dukes, Duchesses, Lords, Ladies, Knights, and Dames
  • Hand of the Crown, Lord Commander, Grand Maester, Court Herald, Ambassador, Master of Laws, and Royal Guards
  • Succession, abdication, disinheritance, legitimization, and throne claims
  • Noble Houses, inherited surnames, and House Words
  • Royal decrees, petitions, and the Capital Chronicle

Maester and his House Words

The Oaths of the Realm Update

Oaths of the Realm connects the Capitals of your world through a larger political and diplomatic system.

Build relationships with other kingdoms through alliances, non-aggression pacts, trade agreements, diplomatic packages, royal betrothals, and wardship.

Relations can improve or collapse depending on the actions of each realm. Capitals can become allies, rivals, or enemies, eventually leading to war, campaigns, truces, and wars of deposition.

Politics also reaches the people living under the Crown. Villagers can become Friends or Enemies of the Crown, face exile, seek asylum in another Capital, or become involved in the realm's justice system.

A Living Capital

Villagers react to the world around them through Capital-specific dialogue, court news, royal announcements, and political events.

The Capital Chronicle records the history of the realm, while deaths, succession, marriages, wars, appointments, and other major events continue shaping the Capital long after they happen.

A Court in Mourning

Whether you serve the Crown, inherit it, marry into it, earn it, or take it by force, MCA Capitals lets you build a kingdom and watch its history unfold.


Thanks to the Creators of MCA and MCA Reborn!

I have been working on this addon for a while now, and it is because of this mod that I have been able to learn from open-source resources and begin developing mods for the games I love.

Thanks for keeping MCA alive and making projects like this possible!

How to Install MCA Capitals | A Monarchy Mod for MCA Reborn (Mod)

MCA Capitals | A Monarchy Mod for MCA Reborn by MajesttyX is verified for Fabric, Forge, Neoforge across Minecraft versions 1.20.1, 1.21.1 (latest release: 1.3.7, file size: 2.8 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1, 1.21.1) and platform (Fabric, Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
  3. Move the downloaded MCA Capitals | A Monarchy Mod for MCA Reborn file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
2mo ago 1
1.20.1
Forge
2mo ago 1
1.20.1
Fabric
2mo ago 1
1.21.1
Fabric
2mo ago 1
1.20.1
Forge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.20.1
Forge
2mo ago 1
1.20.1
Forge
2mo ago 1
1.20.1
Forge
2mo ago 1
1.20.1
Forge
2mo ago 1
1.20.1
Fabric
2mo ago 1
1.20.1
Forge
2mo ago 1
1.21.1
Fabric
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.20.1
Fabric
2mo ago 1
1.20.1
Forge
2mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.20.1
Fabric
3mo ago 1
1.20.1
Forge
3mo ago 1
1.20.1
Forge
3mo ago 1
1.20.1
Fabric
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.20.1
Forge
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.20.1
Fabric
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.20.1
Forge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.20.1
Forge
5mo ago 1
1.20.1
Forge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.20.1
Forge
6mo ago 1
1.20.1
Forge
6mo ago 1
  • Fixed duplicate titles in Herald/Chronicle messages, including Lord Lord and Commoner Commoner.
  • Commoners and villagers with no office now correctly display no title/office label.
  • Improved title/name handling so MCA base names remain intact and localized titles are presentation-only.
  • Fixed Capitals runtime dialogue responses failing or displaying invalid dialogue keys.
  • Fixed dialogue initialization conflicts that could leave MCA interaction screens empty or broken.
  • Improved localization handling across titles, offices, Chronicle entries, dialogue, and dynamic names.
  • Fixed court dialogue losing the names of unloaded sovereigns, heirs, Hands, and other officials.
  • Improved legacy Chronicle compatibility so older entries can still be used by the gossip/dialogue system.
  • Routed Capitals villager speech through MCA's dialogue system where possible instead of ordinary system chat.
  • Improved compatibility with mods that react to MCA villager speech, including TTS-style integrations.
  • Fixed royal-marriage Herald formatting so titles/styles are not applied twice.
  • Fixed a severe StackOverflowError caused by player-house/birth identity inheritance repeatedly triggering identity synchronization.
  • Added recursion protection to villager identity repair/synchronization while preserving normal surname, House, and inheritance updates.
Fixed an issue that caused some Name tags to duplicate titles.
# MCA Capitals 1.3.5 - Houses & Heraldry

## New Additions

  • Added a full **House system** for noble and royal families.
  • Houses can now exist as **Royal, Great, or Noble Houses**.
  • Added persistent House histories that record House founding, leadership changes, elevations, disinheritance, separation, royal status changes, extinction, and restoration.
  • Added support for new branches and Houses forming from existing family lines.
  • Added House succession and automatic changes in House leadership.
  • Added the **Book of Houses**.
  • Each Capital can maintain a record of its noble and royal Houses.
  • House records can include House name, rank, founder, current head, members, history, parent House, and extinct status.
  • Added a custom **double-page book interface**.
  • Added the **House Ledger** for House-related interactions and management.
  • Added the **Declaration of Separation**.
  • Eligible characters can establish a new House separate from their existing family line.
  • Newly formed Houses are recorded in House history and succession records.
  • Added new artwork for the Book of Houses.
  • Added new artwork for the House Ledger.
  • Added new House document artwork.
  • Added a new double-page book interface.
  • Updated the Capital Chronicle artwork.

## Changes

  • Expanded the **Decree of the House** system.
  • Updated House name and House words management.
  • Redesigned the House document interface.
  • Expanded Chronicle support for House, royal, and noble events.
  • Improved Court Herald announcement formatting.
  • Improved the way titles and forms of address appear in Chronicle entries.
  • Improved Royal Marriage announcement formatting.
  • Improved how villager titles are applied and removed.
  • Improved gender-specific titles.
  • Improved handling of consorts, dowagers, heirs, nobles, and court officials.
  • Titles are now handled more consistently as display information instead of becoming part of a villager's permanent name.
  • House membership now updates as family and political status changes.
  • House leadership can change through succession.
  • House history persists as members are elevated, disinherited, separated, or succeed previous House heads.
  • Improved normal succession handling.
  • Improved wartime succession handling.
  • Improved succession involving unloaded rulers and heirs.
  • Improved syncing of Capital status, villager identity, titles, court positions, and House information.
  • Improved handling of Capitals and residents across dimensions.
  • Improved support for unloaded villagers and unloaded chunks.
  • Improved Ambassador state handling and cooldowns.
  • Improved diplomatic trade and exchange handling.
  • Improved server-side court appointments and Royal Scepter actions.
  • Improved Capital authority checks used by dialogue.
  • Improved ambient court dialogue syncing and timing.
  • Improved the use of names, titles, and gendered wording in dialogue.

## Major Bug Fixes

  • Fixed player sovereigns losing their reign after dying in normal Survival m
...
# MCA Capitals 1.3.5 - Houses & Heraldry

## New Additions

  • Added a full **House system** for noble and royal families.
  • Houses can now exist as **Royal, Great, or Noble Houses**.
  • Added persistent House histories that record House founding, leadership changes, elevations, disinheritance, separation, royal status changes, extinction, and restoration.
  • Added support for new branches and Houses forming from existing family lines.
  • Added House succession and automatic changes in House leadership.
  • Added the **Book of Houses**.
  • Each Capital can maintain a record of its noble and royal Houses.
  • House records can include House name, rank, founder, current head, members, history, parent House, and extinct status.
  • Added a custom **double-page book interface**.
  • Added the **House Ledger** for House-related interactions and management.
  • Added the **Declaration of Separation**.
  • Eligible characters can establish a new House separate from their existing family line.
  • Newly formed Houses are recorded in House history and succession records.
  • Added new artwork for the Book of Houses.
  • Added new artwork for the House Ledger.
  • Added new House document artwork.
  • Added a new double-page book interface.
  • Updated the Capital Chronicle artwork.

## Changes

  • Expanded the **Decree of the House** system.
  • Updated House name and House words management.
  • Redesigned the House document interface.
  • Expanded Chronicle support for House, royal, and noble events.
  • Improved Court Herald announcement formatting.
  • Improved the way titles and forms of address appear in Chronicle entries.
  • Improved Royal Marriage announcement formatting.
  • Improved how villager titles are applied and removed.
  • Improved gender-specific titles.
  • Improved handling of consorts, dowagers, heirs, nobles, and court officials.
  • Titles are now handled more consistently as display information instead of becoming part of a villager's permanent name.
  • House membership now updates as family and political status changes.
  • House leadership can change through succession.
  • House history persists as members are elevated, disinherited, separated, or succeed previous House heads.
  • Improved normal succession handling.
  • Improved wartime succession handling.
  • Improved succession involving unloaded rulers and heirs.
  • Improved syncing of Capital status, villager identity, titles, court positions, and House information.
  • Improved handling of Capitals and residents across dimensions.
  • Improved support for unloaded villagers and unloaded chunks.
  • Improved Ambassador state handling and cooldowns.
  • Improved diplomatic trade and exchange handling.
  • Improved server-side court appointments and Royal Scepter actions.
  • Improved Capital authority checks used by dialogue.
  • Improved ambient court dialogue syncing and timing.
  • Improved the use of names, titles, and gendered wording in dialogue.

## Major Bug Fixes

  • Fixed player sovereigns losing their reign after dying in normal Survival m
...
# MCA Capitals 1.3.5 - Houses & Heraldry

## New Additions

  • Added a full **House system** for noble and royal families.
  • Houses can now exist as **Royal, Great, or Noble Houses**.
  • Added persistent House histories that record House founding, leadership changes, elevations, disinheritance, separation, royal status changes, extinction, and restoration.
  • Added support for new branches and Houses forming from existing family lines.
  • Added House succession and automatic changes in House leadership.
  • Added the **Book of Houses**.
  • Each Capital can maintain a record of its noble and royal Houses.
  • House records can include House name, rank, founder, current head, members, history, parent House, and extinct status.
  • Added a custom **double-page book interface**.
  • Added the **House Ledger** for House-related interactions and management.
  • Added the **Declaration of Separation**.
  • Eligible characters can establish a new House separate from their existing family line.
  • Newly formed Houses are recorded in House history and succession records.
  • Added new artwork for the Book of Houses.
  • Added new artwork for the House Ledger.
  • Added new House document artwork.
  • Added a new double-page book interface.
  • Updated the Capital Chronicle artwork.

## Changes

  • Expanded the **Decree of the House** system.
  • Updated House name and House words management.
  • Redesigned the House document interface.
  • Expanded Chronicle support for House, royal, and noble events.
  • Improved Court Herald announcement formatting.
  • Improved the way titles and forms of address appear in Chronicle entries.
  • Improved Royal Marriage announcement formatting.
  • Improved how villager titles are applied and removed.
  • Improved gender-specific titles.
  • Improved handling of consorts, dowagers, heirs, nobles, and court officials.
  • Titles are now handled more consistently as display information instead of becoming part of a villager's permanent name.
  • House membership now updates as family and political status changes.
  • House leadership can change through succession.
  • House history persists as members are elevated, disinherited, separated, or succeed previous House heads.
  • Improved normal succession handling.
  • Improved wartime succession handling.
  • Improved succession involving unloaded rulers and heirs.
  • Improved syncing of Capital status, villager identity, titles, court positions, and House information.
  • Improved handling of Capitals and residents across dimensions.
  • Improved support for unloaded villagers and unloaded chunks.
  • Improved Ambassador state handling and cooldowns.
  • Improved diplomatic trade and exchange handling.
  • Improved server-side court appointments and Royal Scepter actions.
  • Improved Capital authority checks used by dialogue.
  • Improved ambient court dialogue syncing and timing.
  • Improved the use of names, titles, and gendered wording in dialogue.

## Major Bug Fixes

  • Fixed player sovereigns losing their reign after dying in normal Survival m
...
# MCA Capitals 1.3.5 - Houses & Heraldry

## New Additions

  • Added a full **House system** for noble and royal families.
  • Houses can now exist as **Royal, Great, or Noble Houses**.
  • Added persistent House histories that record House founding, leadership changes, elevations, disinheritance, separation, royal status changes, extinction, and restoration.
  • Added support for new branches and Houses forming from existing family lines.
  • Added House succession and automatic changes in House leadership.
  • Added the **Book of Houses**.
  • Each Capital can maintain a record of its noble and royal Houses.
  • House records can include House name, rank, founder, current head, members, history, parent House, and extinct status.
  • Added a custom **double-page book interface**.
  • Added the **House Ledger** for House-related interactions and management.
  • Added the **Declaration of Separation**.
  • Eligible characters can establish a new House separate from their existing family line.
  • Newly formed Houses are recorded in House history and succession records.
  • Added new artwork for the Book of Houses.
  • Added new artwork for the House Ledger.
  • Added new House document artwork.
  • Added a new double-page book interface.
  • Updated the Capital Chronicle artwork.

## Changes

  • Expanded the **Decree of the House** system.
  • Updated House name and House words management.
  • Redesigned the House document interface.
  • Expanded Chronicle support for House, royal, and noble events.
  • Improved Court Herald announcement formatting.
  • Improved the way titles and forms of address appear in Chronicle entries.
  • Improved Royal Marriage announcement formatting.
  • Improved how villager titles are applied and removed.
  • Improved gender-specific titles.
  • Improved handling of consorts, dowagers, heirs, nobles, and court officials.
  • Titles are now handled more consistently as display information instead of becoming part of a villager's permanent name.
  • House membership now updates as family and political status changes.
  • House leadership can change through succession.
  • House history persists as members are elevated, disinherited, separated, or succeed previous House heads.
  • Improved normal succession handling.
  • Improved wartime succession handling.
  • Improved succession involving unloaded rulers and heirs.
  • Improved syncing of Capital status, villager identity, titles, court positions, and House information.
  • Improved handling of Capitals and residents across dimensions.
  • Improved support for unloaded villagers and unloaded chunks.
  • Improved Ambassador state handling and cooldowns.
  • Improved diplomatic trade and exchange handling.
  • Improved server-side court appointments and Royal Scepter actions.
  • Improved Capital authority checks used by dialogue.
  • Improved ambient court dialogue syncing and timing.
  • Improved the use of names, titles, and gendered wording in dialogue.

## Major Bug Fixes

  • Fixed player sovereigns losing their reign after dying in normal Survival m
...
  • Fixed Capitals villager menu selections not responding correctly on dedicated servers.
  • Fixed several villager name and title display issues in multiplayer.
  • Improved synchronization of titles, offices, House names, and villager identities between server and clients.
  • Fixed title/name updates sometimes remaining outdated until a later refresh.
  • Fixed localized dialogue handling on dedicated servers.
  • Removed several cases where server logic incorrectly relied on rendered English title text.
  • Fixed Decree of the House using displayed titles instead of a villager’s actual name.
  • Fixed unloaded villagers occasionally displaying incorrect names or UUIDs in court and succession events.
  • Improved persistence of villager names and identities when chunks unload and reload.

Don't worry guys, I'll figure this out eventually :'D
  • Improved dedicated server compatibility for MCA Capitals.
  • Fixed several multiplayer issues affecting custom menus, ambient dialogue, and herald announcements.
  • Improved villager title/name handling and localization.
  • Improved House revision syncing so Decree of the House changes apply consistently across House members.
  • Now it should also restore the names that the server previously could not read after localization update 1.3.0
  • Fixed titled MCA villager names displaying incorrectly or losing the villager’s original name.
  • Reworked name handling to preserve MCA’s underlying base/citizen name instead of parsing the rendered display name.
  • Removed reliance on hardcoded English title detection and prefix stripping.
  • Preserved full localization support by continuing to use translatable components and language-file formatting.
Updatedto be comaptible with MCA Reborn 7.7.1-alpha.2+1.20.1
Updated to be compatable with MCA Reborn 7.7.1-alpha.2+1.20.1
## **Changes**
  • Completely overhauled dialogue and localization. Nearly all player-facing text is now fully translatable, including dialogue, menus, diplomacy, justice, decrees, titles, notices and command feedback.
  • Personality-based dialogue expanded. Villagers now use dedicated dialogue based on their MCA personality, rank and court office.
  • Added Talk of the Town evening conversations. Villagers can naturally talk to one another in short call-and-response conversations around the Capital.
  • Expanded dynamic dialogue. Villagers can naturally reference the Sovereign, Hand, heir, Herald, Ambassador, Master of Laws, noble houses, foreign Capitals and other people or offices.
  • Chronicles remain tied to individual Capitals. Bound Chronicles continue opening their own Capital, while new Chronicles bind to the Capital the player is currently visiting.
  • Added Herald announcement variety. Each Herald event can choose from three different proclamations, with more natural use of titles such as “Her Majesty, His Royal Highness, and Her Grace.”
  • Improved royal and noble forms of address. Sovereigns, heirs, princes, princesses, dukes and duchesses are referenced more naturally by title, name and appropriate honorific.
  • Improved multiplayer localization. Clients receive translatable text and semantic identities instead of finished server-side English.
  • MCA movement states now use MCA's actual Staying/Following state instead of reading localized text.


## **Bug Fixes**
  • Fixed a bug wherein Capitals did not appropriately honor the MCA Reborn config option for displaying Name Tags. Name tags should now be hidden when disabled in MCA Reborn config options
## **Changes**
  • Completely overhauled dialogue and localization. Nearly all player-facing text is now fully translatable, including dialogue, menus, diplomacy, justice, decrees, titles, notices and command feedback.
  • Personality-based dialogue expanded. Villagers now use dedicated dialogue based on their MCA personality, rank and court office.
  • Added Talk of the Town evening conversations. Villagers can naturally talk to one another in short call-and-response conversations around the Capital.
  • Expanded dynamic dialogue. Villagers can naturally reference the Sovereign, Hand, heir, Herald, Ambassador, Master of Laws, noble houses, foreign Capitals and other people or offices.
  • Chronicles remain tied to individual Capitals. Bound Chronicles continue opening their own Capital, while new Chronicles bind to the Capital the player is currently visiting.
  • Added Herald announcement variety. Each Herald event can choose from three different proclamations, with more natural use of titles such as “Her Majesty, His Royal Highness, and Her Grace.”
  • Improved royal and noble forms of address. Sovereigns, heirs, princes, princesses, dukes and duchesses are referenced more naturally by title, name and appropriate honorific.
  • Improved multiplayer localization. Clients receive translatable text and semantic identities instead of finished server-side English.
  • MCA movement states now use MCA's actual Staying/Following state instead of reading localized text.


## **Bug Fixes**
  • Fixed a bug wherein Capitals did not appropriately honor the MCA Reborn config option for displaying Name Tags. Name tags should now be hidden when disabled in MCA Reborn config options
## **Changes**
  • Completely overhauled dialogue and localization. Nearly all player-facing text is now fully translatable, including dialogue, menus, diplomacy, justice, decrees, titles, notices and command feedback.
  • Personality-based dialogue expanded. Villagers now use dedicated dialogue based on their MCA personality, rank and court office.
  • Added Talk of the Town evening conversations. Villagers can naturally talk to one another in short call-and-response conversations around the Capital.
  • Expanded dynamic dialogue. Villagers can naturally reference the Sovereign, Hand, heir, Herald, Ambassador, Master of Laws, noble houses, foreign Capitals and other people or offices.
  • Chronicles remain tied to individual Capitals. Bound Chronicles continue opening their own Capital, while new Chronicles bind to the Capital the player is currently visiting.
  • Added Herald announcement variety. Each Herald event can choose from three different proclamations, with more natural use of titles such as “Her Majesty, His Royal Highness, and Her Grace.”
  • Improved royal and noble forms of address. Sovereigns, heirs, princes, princesses, dukes and duchesses are referenced more naturally by title, name and appropriate honorific.
  • Improved multiplayer localization. Clients receive translatable text and semantic identities instead of finished server-side English.
  • MCA movement states now use MCA's actual Staying/Following state instead of reading localized text.


## **Bug Fixes**
  • Fixed a bug wherein Capitals did not appropriately honor the MCA Reborn config option for displaying Name Tags. Name tags should now be hidden when disabled in MCA Reborn config options
MCA Capitals | A Monarchy Mod for MCA Reborn Icon
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