Mob Origins is an addon to the Origins mod, which adds 9 new origins, all themed around different mobs. Each one having unique abilities. You can check out the wiki here










If you'd like to disable the Slime Origin, you can use this datapack to disable the Mob Origins Slime Origin
All Versions
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v1.9.0
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v1.8.1
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v1.8.0
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v1.7.0
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v1.6.0
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v1.5.0
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v1.4.0
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v1.3.0
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v1.2.0
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v1.1.0
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v1.0.0
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- update zh_cn lang (Thanks @Annijang)
- Update to 1.20.2
- Removed the
mimic_enchantpower type in favor of the neworigins:modify_enchantment_levelpower type.
- Updated to 1.20.1
- Fix #47 - Crash when camera entity is not a LivingEntity
- Updated to Minecraft 1.19.4
- Fixed guardian origin spikes not proccing.
- #45: Updated ru translation (Thank you @Koteyko)
- Direct port of v1.10.0 from 1.19.2 to 1.19.3
## Changes and General Additions
- Slime Origin**
- Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
- Clicking on a cauldron with water will reset their color back to the slime green.
- Summoned slimes will now be the same color as the player.
- Summoned slimes no longer damage their owner.
- Fox Origin**
- Better Berries now uses the
#minecraft:fox_foodtag, so modded berries will be buffed as well. The power description updated to reflect this. - Strider Origin**
- No weird desync when riding a strider origin.
- You don't see the player sitting on you, unless you go into third person.
- Channeling Override Power Type change:
- Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
- Added built-in datapack that disables all origins from Mob Origins.
- The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.
## Removals
moborigins:modify_block_slipperinessremoved in favor oforigins:modify_slipperinessmoborigins:spikedremoved in favor of using aorigins:action_when_hitwith a chance to damage.- Removed the Vexed & Hero of the Illagers status effects.
## New Power Types, Actions, and Conditions
- Added documentation which can be found [here](https://moborigins.readthedocs.io/en/latest/)
### Power Types
- [Add Experience To Resource](https://moborigins.ultrusmods.me/en/latest/https://moborigins.ultrusmods.me/en/latest/power_types/add_experience_to_resource)
- [Biome Model Color](https://moborigins.ultrusmods.me/en/latest/https://moborigins.ultrusmods.me/en/latest/power_types/biome_model_color)
- [Bouncy](https://moborigins.ultrusmods.me/en/latest/https://moborigins.ultrusmods.me/en/latest/power_types/bouncy)
- [Custom Sleep Block](https://moborigins.ultrusmods.me/en/latest/power_types/custom_sleep_block)
- [Dyeable Model Color](https://moborigins.ultrusmods.me/en/latest/power_types/dyeable_model_color)
- [Fall Sounds](https://moborigins.ultrusmods.me/en/latest/power_types/fall_sounds)
- [Fog](https://moborigins.ultrusmods.me/en/latest/power_types/fog)
- [Hostile Axolotls](https://moborigins.ultrusmods.me/en/latest/power_types/hostile_axolotls)
- [Illuminate](https://moborigins.ultrusmods.me/en/latest/power_types/illuminate)
- [Mimic Enchant](https://moborigins.ultrusmods.me/en/latest/power_types/mimic_enchant)
- [Modify Attack Distance Scaling Factor](https://moborigins.ultrusmods.me/en/latest/power_types/modify_attack_distance_scaling_factor)
- [Modify Villager Reputation](https://moborigins.ultrusmods.me/en/latest/power_types/modify_villager_reputation)
- [Walk On Powder Snow](https://moborigins.ultrusmods.me/en/latest/power_types/walk_on_powder_snow)
### Conditions
- Item
- [Is Dye](https://moborigins.ultrusmods.me/en/latest/conditions/item/is_dye)
- Block
- [Is Air](https://moborigins.ultrusmods.me/en/latest/conditions/block/is_air)
- [Is Solid](https://moborigins.ultrusmods.me/en/latest/conditions/block/is_solid)
- Damage
- [Is Magic](https://moborigins.ultrusmods.me/en/latest/conditions/damage/is_magic)
- Entity
- [Has Item Cooldown](https://moborigins.ultrusmods.me/en/latest/conditions/entity/has_item_cooldown)
- [In Raid Area](https://moborigins.ultrusmods.me/en/latest/conditions/entity/in_raid_area)
- [Is First Person](https://moborigins.ultrusmods.me/en/latest/conditions/entity/is_first_person)
- Bi-entity
- [Set Angered At](https://moborigins.ultrusmods.me/en/latest/actions/bientity/set_angered_at)
- Block
- [Decrement Cauldron Fluid](https://moborigins.ultrusmods.me/en/latest/actions/block/decrement_cauldron_fluid)
- [Grow Block](https://moborigins.ultrusmods.me/en/latest/actions/block/grow_block)
- Entity
- [Consume Dye](https://moborigins.ultrusmods.me/en/latest/actions/entity/consume_dye)
## Changes and General Additions
- Slime Origin**
- Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
- Clicking on a cauldron with water will reset their color back to the slime green.
- Summoned slimes will now be the same color as the player.
- Summoned slimes no longer damage their owner.
- Fox Origin**
- Better Berries now uses the
#minecraft:fox_foodtag, so modded berries will be buffed as well. The power description updated to reflect this. - Strider Origin**
- No weird desync when riding a strider origin.
- You don't see the player sitting on you, unless you go into third person.
- Channeling Override Power Type change:
- Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
- Added built-in datapack that disables all origins from Mob Origins.
- The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.
## Removals
moborigins:modify_block_slipperinessremoved in favor oforigins:modify_slipperinessmoborigins:spikedremoved in favor of using aorigins:action_when_hitwith a chance to damage.- Removed the Vexed & Hero of the Illagers status effects.
## New Power Types, Actions, and Conditions
- Added documentation which can be found [here](https://moborigins.readthedocs.io/en/latest/)
### Power Types
- [Add Experience To Resource](https://moborigins.ultrusmods.me/en/latest/https://moborigins.ultrusmods.me/en/latest/power_types/add_experience_to_resource)
- [Biome Model Color](https://moborigins.ultrusmods.me/en/latest/https://moborigins.ultrusmods.me/en/latest/power_types/biome_model_color)
- [Bouncy](https://moborigins.ultrusmods.me/en/latest/https://moborigins.ultrusmods.me/en/latest/power_types/bouncy)
- [Custom Sleep Block](https://moborigins.ultrusmods.me/en/latest/power_types/custom_sleep_block)
- [Dyeable Model Color](https://moborigins.ultrusmods.me/en/latest/power_types/dyeable_model_color)
- [Fall Sounds](https://moborigins.ultrusmods.me/en/latest/power_types/fall_sounds)
- [Fog](https://moborigins.ultrusmods.me/en/latest/power_types/fog)
- [Hostile Axolotls](https://moborigins.ultrusmods.me/en/latest/power_types/hostile_axolotls)
- [Illuminate](https://moborigins.ultrusmods.me/en/latest/power_types/illuminate)
- [Mimic Enchant](https://moborigins.ultrusmods.me/en/latest/power_types/mimic_enchant)
- [Modify Attack Distance Scaling Factor](https://moborigins.ultrusmods.me/en/latest/power_types/modify_attack_distance_scaling_factor)
- [Modify Villager Reputation](https://moborigins.ultrusmods.me/en/latest/power_types/modify_villager_reputation)
- [Walk On Powder Snow](https://moborigins.ultrusmods.me/en/latest/power_types/walk_on_powder_snow)
### Conditions
- Item
- [Is Dye](https://moborigins.ultrusmods.me/en/latest/conditions/item/is_dye)
- Block
- [Is Air](https://moborigins.ultrusmods.me/en/latest/conditions/block/is_air)
- [Is Solid](https://moborigins.ultrusmods.me/en/latest/conditions/block/is_solid)
- Damage
- [Is Magic](https://moborigins.ultrusmods.me/en/latest/conditions/damage/is_magic)
- Entity
- [Has Item Cooldown](https://moborigins.ultrusmods.me/en/latest/conditions/entity/has_item_cooldown)
- [In Raid Area](https://moborigins.ultrusmods.me/en/latest/conditions/entity/in_raid_area)
- [Is First Person](https://moborigins.ultrusmods.me/en/latest/conditions/entity/is_first_person)
- Bi-entity
- [Set Angered At](https://moborigins.ultrusmods.me/en/latest/actions/bientity/set_angered_at)
- Block
- [Decrement Cauldron Fluid](https://moborigins.ultrusmods.me/en/latest/actions/block/decrement_cauldron_fluid)
- [Grow Block](https://moborigins.ultrusmods.me/en/latest/actions/block/grow_block)
- Entity
- [Consume Dye](https://moborigins.ultrusmods.me/en/latest/actions/entity/consume_dye)
Slime doesn't take contact damage anymore.
- Updated to 1.18.2
- Added Turkish Translation (Thank you Hexasan!)
This will most likely be the last update before Mob Origins 2.0.0.
- Mob Origins v1.8.0**
- Updated to 1.18
- Bee is now a arthropod type.
- Changelog for Mob Origins 0.7.0**:
- requires origins 1.1.0*
- Changes**:
Add enchantment descriptions for the Enchantment Descriptions mod
Ravager riding now works correctly, so ravagers can be controlled while riding.
Elder Guardian active now acts like the elder curse that the mob does.
Snow Golem origin no longer takes freezing damage.
Combined the lava_speed power into the lava_walk power.
Added ability for striders to eat warped fungus, by right clicking while holding them.
Snow Golem can now toggle snow trail power.
- Added new power types**:
moborigins:prevent_villager_interact which lets you prevent trading with villagersmoborigins:remove_mob_hostility which lets you make mobs not hostilemoborigins:riptide_override this was already added, but it is now being used by the drowned origin! it lets you override when riptide can be used.moborigins:action_on_entity_tameAction on entity tame, has a bientity action/condition between the player, and the tamed mob.moborigins:action_on_breed_animal Action on breed animal, has a bientity action/condition between the player, and the baby mob.moborigins:snow_trail makes a snow trail follow the player. moborigins:modify_block_slipperiness lets you modify block slipperiness. Has two arguments: optional block condition, and required float, which is the slipperiness.- New Origin**
- Powers:*
- Trident Expert, it deals more damage with a trident, and has an active ability which lets it use channeling/riptide without water.
- Water Vision
- Guardian Ally
- Water Combatant, it deals more damage in the water.
- Undead, has similar traits to undead mobs.
- Zombie Hunger, hunger goes down quicker
- Surface Slowness, it is slower.
- Carnivore
- Documentation!**
[Link Here](https://upl.readthedocs.io/en/latest/)
- Makes it so snow golem has a temperature bar that slowly fills in hot biomes, instead of instantly taking damage in hot biomes.
- Added Riptide Override Powertype that allows powers that allow you to use riptide outside of rain/water.
- Updated to 1.17
- Mob Origins 1.4.0**
- Updated to use Origins v0.7.0!
- Updated Russian Translation! (Thanks Yavental!)
- Added Slow Falling to Witch Potion Ability (Thanks Sldains!)
- Fixed Wolf Bonuses not staying on relog/restart
- Elder Magic Ability now uses secondary active key
- Illager Origins now can steal from villagers by killing them!
- More Illager Based Mobs are peaceful to Illager Origins
- Fixed Bugs with Origin Slime Summoned by Slime Origin
- Witch Power Cooldown Doubled
- Evokers can use AOE Fangs by Shifting
- Guardian Overhauled
- Ground Spikes Enchantment Added, to Counter Slippery Power.
- Changes**:
- Buffed Snowball Damage to 1.5.
- Bees no longer get angered if you take honey/combs when outside the hive.
- Made Evoker Fangs directional.
- Ravagers no longer attack illager origins.
- Updated Origins Version to 0.6.0
- Additions**
- Added Fox Origin :fox:
- Added Russian Translation, (Thanks Yavental!)
<ul>
<li>Guardians no longer attack people with the Guardian Origin</li>
<li>Added Bee Origin</li>
</ul>
Tweaks Lava Adept to use Attributes instead of effects
Fixed Slime Split Server Crash
Increased Slime Bounciness
Tweaked Split to deal damage.
Slimes deal less damage when at less than 2 hearts.
Added Elder Guardian Upgrade!
Evoker
Guardian
Slime
Snow Golem
Strider
Witch



