
Textures by hunnycakehorse
More Barrel Variants
Fill your builds with colourful storage: Now each wood type has its own Barrel.

Adding 11 new Barrels to Minecraft.
These barrels can also be crafted using Nemo's Woodcutter1.
Compatible with Quad 1.3.0+'s block replacement:

Looking at the fisher cottage of a Savanna Village: We can see that instead of Spruce Barrels, Oak Torches and regular Composter, the game now generates the village with Acacia Barrels, Acacia Torches (from More Torch Variants) and an Acacia Composter (from More Composter Variants).
All Versions
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1.21.4(-11),26.1(-3): Fix _**Pale Oak**_ and _**Poplar** Barrel_ crafting recipes sometimes resulting in _(Vanilla/) **Spruce** Barrel_ (bug introduced in2.1.0)
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21.4(-11),26.1(-3): Fix _**Pale Oak**_ and _**Poplar** Barrel_ crafting recipes sometimes resulting in _(Vanilla/) **Spruce** Barrel_ (bug introduced in2.1.0)
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21.4(-11),26.1(-3): Fix _**Pale Oak**_ and _**Poplar** Barrel_ crafting recipes sometimes resulting in _(Vanilla/) **Spruce** Barrel_ (bug introduced in2.1.0)
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.3:- Update to <ins>26.3</ins>
- Add _**Poplar** Barrel_ (Textures by [hunnycakehorse](https://www.modrinth.com/user/hunnycakehorse))
- Implement _Tag Entry Removal_ in _(Vanilla/)**Spruce** Barrel_ recipe
> - _(Vanilla/)**Spruce** Barrels_ can now be crafted natively with any modded Planks as well as _**Spruce** Planks_.
> - _More Compatibility Variants_ datapacks are no longer necessary for this mod.
>- For this functionality the latest <ins>Fabric API</ins> ( <sub><a title="Fabric API on Modrinth" href="https://modrinth.com/mod/fabric-api/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) version is required before <ins>26.1.2</ins> and is available for the following versions:
> |Game Version|Minimum Fabric Version|
> |-|-|
> |<ins>1.20.1</ins> |[
0.92.11](https://modrinth.com/mod/fabric-api/version/0.92.11+1.20.1) |> |<ins>1.21.1</ins> |[
0.116.14](https://modrinth.com/mod/fabric-api/version/0.116.14+1.21.1)|> |<ins>1.21.11</ins>|[
0.141.5](https://modrinth.com/mod/fabric-api/version/0.141.5+1.21.11) |You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.3:- Update to <ins>26.3</ins>
- Add _**Poplar** Barrel_ (Textures by [hunnycakehorse](https://www.modrinth.com/user/hunnycakehorse))
- Implement _Tag Entry Removal_ in _(Vanilla/)**Spruce** Barrel_ recipe
> - _(Vanilla/)**Spruce** Barrels_ can now be crafted natively with any modded Planks as well as _**Spruce** Planks_.
> - _More Compatibility Variants_ datapacks are no longer necessary for this mod.
>- For this functionality the latest <ins>Fabric API</ins> ( <sub><a title="Fabric API on Modrinth" href="https://modrinth.com/mod/fabric-api/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) version is required before <ins>26.1.2</ins> and is available for the following versions:
> |Game Version|Minimum Fabric Version|
> |-|-|
> |<ins>1.20.1</ins> |[
0.92.11](https://modrinth.com/mod/fabric-api/version/0.92.11+1.20.1) |> |<ins>1.21.1</ins> |[
0.116.14](https://modrinth.com/mod/fabric-api/version/0.116.14+1.21.1)|> |<ins>1.21.11</ins>|[
0.141.5](https://modrinth.com/mod/fabric-api/version/0.141.5+1.21.11) |You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.3:- Update to <ins>26.3</ins>
- Add _**Poplar** Barrel_ (Textures by [hunnycakehorse](https://www.modrinth.com/user/hunnycakehorse))
- Implement _Tag Entry Removal_ in _(Vanilla/)**Spruce** Barrel_ recipe
> - _(Vanilla/)**Spruce** Barrels_ can now be crafted natively with any modded Planks as well as _**Spruce** Planks_.
> - _More Compatibility Variants_ datapacks are no longer necessary for this mod.
>- For this functionality the latest <ins>Fabric API</ins> ( <sub><a title="Fabric API on Modrinth" href="https://modrinth.com/mod/fabric-api/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) version is required before <ins>26.1.2</ins> and is available for the following versions:
> |Game Version|Minimum Fabric Version|
> |-|-|
> |<ins>1.20.1</ins> |[
0.92.11](https://modrinth.com/mod/fabric-api/version/0.92.11+1.20.1) |> |<ins>1.21.1</ins> |[
0.116.14](https://modrinth.com/mod/fabric-api/version/0.116.14+1.21.1)|> |<ins>1.21.11</ins>|[
0.141.5](https://modrinth.com/mod/fabric-api/version/0.141.5+1.21.11) |You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.3:- Update to <ins>26.3</ins>
- Add _**Poplar** Barrel_ (Textures by [hunnycakehorse](https://www.modrinth.com/user/hunnycakehorse))
- Implement _Tag Entry Removal_ in _(Vanilla/)**Spruce** Barrel_ recipe
> - _(Vanilla/)**Spruce** Barrels_ can now be crafted natively with any modded Planks as well as _**Spruce** Planks_.
> - _More Compatibility Variants_ datapacks are no longer necessary for this mod.
>- For this functionality the latest <ins>Fabric API</ins> ( <sub><a title="Fabric API on Modrinth" href="https://modrinth.com/mod/fabric-api/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) version is required before <ins>26.1.2</ins> and is available for the following versions:
> |Game Version|Minimum Fabric Version|
> |-|-|
> |<ins>1.20.1</ins> |[
0.92.11](https://modrinth.com/mod/fabric-api/version/0.92.11+1.20.1) |> |<ins>1.21.1</ins> |[
0.116.14](https://modrinth.com/mod/fabric-api/version/0.116.14+1.21.1)|> |<ins>1.21.11</ins>|[
0.141.5](https://modrinth.com/mod/fabric-api/version/0.141.5+1.21.11) |You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.3:- Update to <ins>26.3</ins>
- Add _**Poplar** Barrel_ (Textures by [hunnycakehorse](https://www.modrinth.com/user/hunnycakehorse))
- Implement _Tag Entry Removal_ in _(Vanilla/)**Spruce** Barrel_ recipe
> - _(Vanilla/)**Spruce** Barrels_ can now be crafted natively with any modded Planks as well as _**Spruce** Planks_.
> - _More Compatibility Variants_ datapacks are no longer necessary for this mod.
>- For this functionality the latest <ins>Fabric API</ins> ( <sub><a title="Fabric API on Modrinth" href="https://modrinth.com/mod/fabric-api/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) version is required before <ins>26.1.2</ins> and is available for the following versions:
> |Game Version|Minimum Fabric Version|
> |-|-|
> |<ins>1.20.1</ins> |[
0.92.11](https://modrinth.com/mod/fabric-api/version/0.92.11+1.20.1) |> |<ins>1.21.1</ins> |[
0.116.14](https://modrinth.com/mod/fabric-api/version/0.116.14+1.21.1)|> |<ins>1.21.11</ins>|[
0.141.5](https://modrinth.com/mod/fabric-api/version/0.141.5+1.21.11) |You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Update Japanese translation of <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility (Thanks to [HayaKoh-WeldyAlin](/../../../../HayaKoh-WeldyAlin))
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Update Japanese translation of <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility (Thanks to [HayaKoh-WeldyAlin](/../../../../HayaKoh-WeldyAlin))
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.1(2): Update to26.2
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21.4(-11),26.1: Apply tag fixes from2.0.3to _**Pale Oak** Barrels_
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21.4(-11),26.1: Apply tag fixes from2.0.3to _**Pale Oak** Barrels_
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Barrel_ Variants tag usage (since
2.0.0) which lead to the following two issues: - Not having a correct _Tool_ (_Axes_) that allows for faster mining
- Not being able to be crafted back into a _**Spruce**(/vanilla) Barrel_
1.20.1:- Port Mod ID rename (
lolmblv->more_barrel_variants) to1.20.1
0.92.8</ins> ( <sub><a title="Fabric API (0.92.8) on Modrinth" href="https://modrinth.com/mod/fabric-api/version/0.92.8+1.20.1"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API (0.92.8) on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/files/7929919"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) to allow for this portYou can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Barrel_ Variants tag usage (since
2.0.0) which lead to the following two issues: - Not having a correct _Tool_ (_Axes_) that allows for faster mining
- Not being able to be crafted back into a _**Spruce**(/vanilla) Barrel_
1.20.1:- Port Mod ID rename (
lolmblv->more_barrel_variants) to1.20.1
0.92.8</ins> ( <sub><a title="Fabric API (0.92.8) on Modrinth" href="https://modrinth.com/mod/fabric-api/version/0.92.8+1.20.1"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API (0.92.8) on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/files/7929919"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) to allow for this portYou can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Barrel_ Variants tag usage (since
2.0.0) which lead to the following two issues: - Not having a correct _Tool_ (_Axes_) that allows for faster mining
- Not being able to be crafted back into a _**Spruce**(/vanilla) Barrel_
1.20.1:- Port Mod ID rename (
lolmblv->more_barrel_variants) to1.20.1
0.92.8</ins> ( <sub><a title="Fabric API (0.92.8) on Modrinth" href="https://modrinth.com/mod/fabric-api/version/0.92.8+1.20.1"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API (0.92.8) on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/files/7929919"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) to allow for this portYou can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Barrel_ Variants tag usage (since
2.0.0) which lead to the following two issues: - Not having a correct _Tool_ (_Axes_) that allows for faster mining
- Not being able to be crafted back into a _**Spruce**(/vanilla) Barrel_
1.20.1:- Port Mod ID rename (
lolmblv->more_barrel_variants) to1.20.1
0.92.8</ins> ( <sub><a title="Fabric API (0.92.8) on Modrinth" href="https://modrinth.com/mod/fabric-api/version/0.92.8+1.20.1"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fabric API (0.92.8) on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/fabric-api/files/7929919"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) to allow for this portYou can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Fix _Barrels_ from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) _sometimes_ not being usable by _Villagers_ to become _Fishermen_- Fix vanilla _Barrels_' container title not showing as their variant name "_**Spruce** Barrel_"
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Add Japanese translation (Thanks to [@HayaKoh-WeldyAlin](https://www.github.com/HayaKoh-WeldyAlin))
1.20.1: Fix Barrels from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) not being usable by _Villagers_ to become _Fishermen_
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.1: Update to <ins>26.1</ins>1.20.1,1.21(.1): Add support for <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )- Internal Changes:
1.21(.1)+: Update Mod ID fromlolmblvtomore_barrel_variantsfor clarity
While
1.20.1 retains the old ID due to the Fabric feature allowing for this kind of change only being available in 1.21(.1)+ versions, upgrading to
1.21(.1)+ will still trigger the ID migration, making sure that you will continue to be able to update existing worlds safely to a newer Minecraft version.- Update main _Block_ and _Item Tag_ for consistency:
#more_barrel_variants:barrels (1.21(.1)+) / #lolmblv:barrels (1.20.1)<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Add Japanese translation (Thanks to [@HayaKoh-WeldyAlin](https://www.github.com/HayaKoh-WeldyAlin))
1.20.1: Fix Barrels from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) not being usable by _Villagers_ to become _Fishermen_
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.1: Update to <ins>26.1</ins>1.20.1,1.21(.1): Add support for <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )- Internal Changes:
1.21(.1)+: Update Mod ID fromlolmblvtomore_barrel_variantsfor clarity
While
1.20.1 retains the old ID due to the Fabric feature allowing for this kind of change only being available in 1.21(.1)+ versions, upgrading to
1.21(.1)+ will still trigger the ID migration, making sure that you will continue to be able to update existing worlds safely to a newer Minecraft version.- Update main _Block_ and _Item Tag_ for consistency:
#more_barrel_variants:barrels (1.21(.1)+) / #lolmblv:barrels (1.20.1)<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Add Japanese translation (Thanks to [@HayaKoh-WeldyAlin](https://www.github.com/HayaKoh-WeldyAlin))
1.20.1: Fix Barrels from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) not being usable by _Villagers_ to become _Fishermen_
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Fix _Barrels_ from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) _sometimes_ not being usable by _Villagers_ to become _Fishermen_- Fix vanilla _Barrels_' container title not showing as their variant name "_**Spruce** Barrel_"
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.1: Update to <ins>26.1</ins>1.20.1,1.21(.1): Add support for <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )- Internal Changes:
1.21(.1)+: Update Mod ID fromlolmblvtomore_barrel_variantsfor clarity
While
1.20.1 retains the old ID due to the Fabric feature allowing for this kind of change only being available in 1.21(.1)+ versions, upgrading to
1.21(.1)+ will still trigger the ID migration, making sure that you will continue to be able to update existing worlds safely to a newer Minecraft version.- Update main _Block_ and _Item Tag_ for consistency:
#more_barrel_variants:barrels (1.21(.1)+) / #lolmblv:barrels (1.20.1)<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Fix _Barrels_ from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) _sometimes_ not being usable by _Villagers_ to become _Fishermen_- Fix vanilla _Barrels_' container title not showing as their variant name "_**Spruce** Barrel_"
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Fix _Barrels_ from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) _sometimes_ not being usable by _Villagers_ to become _Fishermen_- Fix vanilla _Barrels_' container title not showing as their variant name "_**Spruce** Barrel_"
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Fix _Barrels_ from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) _sometimes_ not being usable by _Villagers_ to become _Fishermen_- Fix vanilla _Barrels_' container title not showing as their variant name "_**Spruce** Barrel_"
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Fix _Barrels_ from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) _sometimes_ not being usable by _Villagers_ to become _Fishermen_- Fix vanilla _Barrels_' container title not showing as their variant name "_**Spruce** Barrel_"
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Add Japanese translation (Thanks to [@HayaKoh-WeldyAlin](https://www.github.com/HayaKoh-WeldyAlin))
1.20.1: Fix Barrels from <ins>Every Compat</ins> ( <sub><a title="Every Compat on Modrinth" href="https://modrinth.com/mod/every-compat/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Every Compat on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/every-compat/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) not being usable by _Villagers_ to become _Fishermen_
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Barrel-Variants/blob/1.21(.1)/CHANGELOG_history.md).
