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MVS - Moog's Voyager Structures

MVS - Moog's Voyager Structures

by FinnDog_123 • Downloads: 0 • Followers: 0
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Overview

This Mod works for Forge, Fabric, NeoForge, and Quilt! It can also be installed server-side only. Forge support was dropped after 1.20.4

ABOUT

Moogs Voyager Structures transforms your Minecraft experience with dynamic and engaging new structures. Crafted using vanilla blocks and entities, these structures seamlessly integrate into the game, offering exciting loot, challenging enemies, and friendly villagers. Compatible with any modpack, this mod enhances your world while preserving the classic Minecraft feel. Dive into a world of adventure and discovery with Moogs Voyager Structures!

Browse every structure live in 3D

Config pack

Every aspect of the mod is customizeable using datapacks. A template with full instructions can be found here

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All Versions

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Name Game version Platforms Published Downloads Actions
1.20.x
Fabric Forge Neoforge
2d ago 1
26.3 26.2 26.1.x +1
Fabric Forge Neoforge
2d ago 1
26.3 26.2 26.1.x +1
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
26.2 26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
26.1.x 1.21.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
1.21.x
Fabric Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
1.21.x
Fabric Neoforge
2d ago 1
1.21.x
Fabric Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
1.20.x
Fabric Forge Neoforge
2d ago 1
1.21.x
Fabric Neoforge
2d ago 1
1.21.x
Fabric Neoforge
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.9
Fabric
2d ago 1
1.21.9
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.8
Fabric
2d ago 1
1.21.8
Neoforge
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.8
Fabric
2d ago 1
1.21.8
Neoforge
2d ago 1
1.21.7
Neoforge
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.21.5
Neoforge
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric
2d ago 1
1.20.x
Neoforge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Fabric Quilt
2d ago 1
1.19.x
Forge Neoforge
2d ago 1
1.19.x
Fabric Quilt
2d ago 1
1.19.x
Forge Neoforge
2d ago 1
1.19.x
Fabric Quilt
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Fabric
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Fabric
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.19.4
Forge
2d ago 1
1.19.2
Forge
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.3
Forge
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Fabric
2d ago 1
1.18.x
Fabric
2d ago 1
1.16.5
Forge
2d ago 1
1.18.x
Fabric
2d ago 1
1.19.x
Fabric
2d ago 1
1.18.x
Forge
2d ago 1
1.19.x
Forge
2d ago 1
### Fixed
  • Structures no longer cluster right around world spawn
  • Villagers now pick up food, so they can restock and breed
  • Chests and barrels roll fresh loot in every world instead of the same items each time
  • A few chests in the cathedral that always spawned empty now have loot
### Fixed
  • Structures no longer cluster right around world spawn
  • Villagers now pick up food, so they can restock and breed
  • Chests and barrels roll fresh loot in every world instead of the same items each time
  • A few chests in the cathedral that always spawned empty now have loot
### Added
  • Minecraft 26.3 support
### Fixed
  • The Ocean Tower no longer crashes the game as it generates

### Changed
  • The Ocean Tower now turns up in any ocean rather than only the deep ocean, and guardians defend it
### Fixed
  • The Ocean Tower no longer crashes the game as it generates

### Changed
  • The Ocean Tower now turns up in any ocean rather than only the deep ocean, and guardians defend it
### Added
  • Proper loot for the Ocean Tower and the Red Tower
  • Golden apples, enchanted golden apples and iron blocks to rare chests
  • Loot to the small oak pond
  • More mobs across various structures
  • Preview buttons for every structure in the Moog's Structure Library config screen

### Fixed
  • The small ship now generates on water as it should
  • The lil house, the second medium igloo and one cathedral corridor now generate
  • Spruce dead trees, desert wells and snowy wells now generate
  • Villagers are back in the barn, and every cart now carries a wandering trader
  • Bees now stay at the bee dome instead of flying off the moment it generates
  • Chests and barrels that were handing out the same fixed items now roll random loot again
  • The Red Tower is far easier to find
  • Books in lecterns are readable again, and mobs no longer throw errors
  • The barn's lightning rod now looks right on older versions
  • The pack now loads on Minecraft 26.1.2 and newer

### Changed
  • Mobs are placed by the jigsaw system now, so they vary from structure to structure instead of being identical every time.
  • Villagers and wandering traders will always have fresh trades
  • Mobs with variants will spawn as a random variant for example, foxes, dogs, sheep etc
  • Spawners fill themselves in when a structure generates, making them easily customisable through datapacks and more reliable across mc versions
  • Armour stands turn up wearing random armour
  • Rare chests hand out at most two diamond tools or armour pieces instead of loads
  • The Ocean Tower is mostly prismarine now, with diamond blocks left as the rare highlight
  • The Ocean Tower now sits partially buried instead of on top of terrain.
  • Now requires Moog's Structure Library 3.0.0 or newer
  • Grass blocks under structures swapped for structure voids so they blend into any biome
  • Both cherry trees are built from natural blocks only
  • Every structure has been rebuilt for each Minecraft version it supports, fixing a range of small visual and loading problems
### Added
  • Proper loot for the Ocean Tower and the Red Tower
  • Golden apples, enchanted golden apples and iron blocks to rare chests
  • Loot to the small oak pond
  • More mobs across various structures
  • Preview buttons for every structure in the Moog's Structure Library config screen

### Fixed
  • The small ship now generates on water as it should
  • The lil house, the second medium igloo and one cathedral corridor now generate
  • Spruce dead trees, desert wells and snowy wells now generate
  • Villagers are back in the barn, and every cart now carries a wandering trader
  • Bees now stay at the bee dome instead of flying off the moment it generates
  • Chests and barrels that were handing out the same fixed items now roll random loot again
  • The Red Tower is far easier to find
  • Books in lecterns are readable again, and mobs no longer throw errors
  • The barn's lightning rod now looks right on older versions
  • The pack now loads on Minecraft 26.1.2 and newer

### Changed
  • Mobs are placed by the jigsaw system now, so they vary from structure to structure instead of being identical every time.
  • Villagers and wandering traders will always have fresh trades
  • Mobs with variants will spawn as a random variant for example, foxes, dogs, sheep etc
  • Spawners fill themselves in when a structure generates, making them easily customisable through datapacks and more reliable across mc versions
  • Armour stands turn up wearing random armour
  • Rare chests hand out at most two diamond tools or armour pieces instead of loads
  • The Ocean Tower is mostly prismarine now, with diamond blocks left as the rare highlight
  • The Ocean Tower now sits partially buried instead of on top of terrain.
  • Now requires Moog's Structure Library 3.0.0 or newer
  • Grass blocks under structures swapped for structure voids so they blend into any biome
  • Both cherry trees are built from natural blocks only
  • Every structure has been rebuilt for each Minecraft version it supports, fixing a range of small visual and loading problems
### Fixed
  • Fixed crash when generating any of the new houses on 1.20.1 (diorite_and_deepslate_house, mud_brick_house_1, prismarine_house_1) - their sign block entities had bare empty messages list entries that the 1.20.1 sign codec parses as null, causing an NPE during chunk feature placement ([#85](https://github.com/Moog-s-Mods/MoogsVoyagerStructures/issues/85))
  • Converted written book items in mud_brick_house_1 and lecturn_garden from the 1.20.5+ components schema to the legacy tag schema so their pages, title, and author actually load on 1.20.x
  • Converted entity attributes list on strays, guardians, drowned, and the small_ship villager to the legacy Attributes schema so their custom health/speed/follow-range no longer silently drop on 1.20.x
  • Stripped 1.21.5+ fall_distance float from mobs in prismarine_house_2 and ocean_tower (silently ignored pre-1.21.5)
  • Fixed horse jump strength attribute id on horse_pen
### Changed

### Added
  • Added houses:
  • diorite_and_deepslate_house
  • diorite_tower
  • mud_brick_house_1
  • prismarine_house_1
  • prismarine_house_2
### Changed

### Added
  • Added houses:
  • diorite_and_deepslate_house
  • diorite_tower
  • mud_brick_house_1
  • prismarine_house_1
  • prismarine_house_2
### Fixed
  • Versioned structures now have a defined path for Minecraft 26.1–26.1.2, so the game stops logging "no version mapping matched" warnings and no longer falls back to an older structure template.
### Changed
removed spawn overrides from mineshaft structure
### Fixed
  • Fixed crash when loading large warped tower or cathedral near spawn on Forge 1.20.1 - sign block entities in those structures were saved in a newer NBT format (DataVersion 4556) incompatible with 1.20.1's sign codec
# Changelog


## [5.0.9] - 2026-05-01

### Fixed
  • minecraft:iron_chain replaced with minecraft:chain in pre-1.21.9 structure variants for azelea house, large floating island, large warped tower, big oak tree, small ship, and nether well

### Changed
  • All empty and hardcoded containers now have loot tables assigned
  • Added new pond and end_scraps loot tables


## [5.0.8] - 2026-04-20

### Fixed
  • Cherry, crimson, mangrove, and dark oak biome tags now resolve correctly on 1.21.3-1.21.4


## [5.0.7] - 2026-04-20

### Fixed
  • Mineshaft now generates properly

### Changed
  • Mineshaft is now half as rare


## [5.0.6] - 2026-04-20

### Fixed
  • Fixed chain renamed issues for 1.21.9+
  • Fixed template pool elements using wrong type field (element_type)
  • Repaired a few cathedral NBTs
  • Repaired various structures
  • Fixed mod icon not displaying in Mod Menu

### Changed
  • Added description and links to mod metadata


# Changelog


## [5.0.5] - 2026-05-01

### Fixed
  • Cherry, crimson, mangrove, and dark oak biome tags now resolve correctly on 1.20
  • Fixed mineshaft generation
  • Fixed cathedral generation
  • Fixed large warped tower generation
  • Compressed mod icon, reducing overall jar size
  • replaced bogged with skeletons
  • Replaced all #c: biome tags with custom #mvs: tags for correct biome resolution on both Fabric and Forge
  • All empty and hardcoded containers now have loot tables assigned
  • Added new pond and end_scraps loot tables


# Changelog


## [5.0.8] - 2026-04-20

### Fixed
  • Cherry, crimson, mangrove, and dark oak biome tags now resolve correctly on 1.21.3-1.21.4


## [5.0.7] - 2026-04-20

### Fixed
  • Mineshaft now generates properly

### Changed
  • Mineshaft is now half as rare


## [5.0.6] - 2026-04-20

### Fixed
  • Fixed chain renamed issues for 1.21.9+
  • Fixed template pool elements using wrong type field (element_type)
  • Repaired a few cathedral NBTs
  • Repaired various structures
  • Fixed mod icon not displaying in Mod Menu

### Changed
  • Added description and links to mod metadata


# Changelog


## [5.0.7] - 2026-04-20

### Fixed
  • Mineshaft now generates properly

### Changed
  • Mineshaft is now half as rare


## [5.0.6] - 2026-04-20

### Fixed
  • Fixed chain renamed issues for 1.21.9+
  • Fixed template pool elements using wrong type field (element_type)
  • Repaired a few cathedral NBTs
  • Repaired various structures
  • Fixed mod icon not displaying in Mod Menu

### Changed
  • Added description and links to mod metadata


# Changelog


## [5.0.6] - 2026-04-20

### Fixed
  • Fixed chain renamed issues for 1.21.9+
  • Fixed template pool elements using wrong type field (element_type)
  • Repaired a few cathedral NBTs
  • Repaired various structures
  • Fixed mod icon not displaying in Mod Menu

### Changed
  • Added description and links to mod metadata


# Changelog
5.0.5

# Update
  • Migrated all structure biome tags to use convention tags (#c:) instead of custom mvs tags
  • Structures now automatically support biomes from mods that follow convention tag standards (BWG, BOP, Regions Unexplored, etc.)
  • Removed unused custom biome tag files
  • Removed common_avoid exclusion zones from structure sets
# Changelog
v5.0.4
  • Fixed broken loot and spawner in large warped house
  • Fixed structure voids in ocean tower
  • Improved mineshaft spawn
# Changelog
5.0.4

# Update
  • Added one spawner and more loot into the large warped tower
  • Improved generation of the ocean tower
  • Improved generation of the mineshaft
  • Fixed the chain issue with the small tower well
# Changelog
v5.0.3
  • Fixed the warped house spawn
  • Fixed the missing loot tables in the ocean tower
  • Added structure voids to the 2 acacia trees
  • Modified small well and small tower well to avoid water leaks
  • Modified the nether well to contain a lava cauldron instead of a water cauldron
  • Exported back the deepslate house to fix the missing loot tables
# Changelog
5.0.3
  • Fixed the warped house spawn
  • Fixed the missing lava cauldron in the nether well
  • Fixed the missing loot tables in the ocean tower
  • Fixed the broken NBT of the big oak tree
  • Fixed the leaking water for the plains well
  • Added structure voids to the 2 acacia tree

![alt text](https://i.imgur.com/XKKB1Ua.png)

# Changelog
5.0.2
  • Removed empty map and chains from loot tables to avoid issues with name changes across 1.21 versions
  • Added back villager jigsaw blocks to all structures that should have them
# Changelog
  • fixed loot tables
# Changelog
  • fixed sign issue
# Changelog
  • Converted to a datapack version which requires Moogs Structure Lib (moogs_structures)
  • removed uses of super exclusion zone
  • Fix: Rotating jigsaw structures not aligning correctly
  • Flattened structure and structure set files
# Changelog
5.0.0
  • Converted to a datapack version which requires Moogs Structure Lib (moogs_structures)
  • Removed all comments from JSON's
  • removed uses of super exclusion zone
  • Fix: Rotating jigsaw structures not aligning correctly
5.0.1
  • Flattened structure and structure set files

# Changelog
  • Converted to a datapack version which requires Moogs Structure Lib (moogs_structures)
  • Removed all comments from JSON's
  • removed uses of super exclusion zone
  • Fix: Rotating jigsaw structures not aligning correctly

# Changelog

### Added

### Changed
  • Updated for 1.21.10

### Fixed

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